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3ds Max Basics for Modeling Video Game Assets: Volume 1 - William Culbertson - Bog

- Model a Complete Game Environment and Export to Unity or Other Game Engines

Bag om 3ds Max Basics for Modeling Video Game Assets: Volume 1

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781138345065
  • Indbinding:
  • Paperback
  • Sideantal:
  • 426
  • Udgivet:
  • 24. april 2019
  • Størrelse:
  • 253x178x23 mm.
  • Vægt:
  • 936 g.
  • 2-4 uger.
  • 22. november 2024
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  • BLACK NOVEMBER

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Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af 3ds Max Basics for Modeling Video Game Assets: Volume 1

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

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