Udvidet returret til d. 31. januar 2024

3ds Max Basics for Modeling Video Game Assets: Volume 1 - William Culbertson - Bog

- Model a Complete Game Environment and Export to Unity or Other Game Engines

Bag om 3ds Max Basics for Modeling Video Game Assets: Volume 1

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

Vis mere
  • Sprog:
  • Engelsk
  • ISBN:
  • 9781138345126
  • Indbinding:
  • Hardback
  • Sideantal:
  • 426
  • Udgivet:
  • 23. april 2019
  • Størrelse:
  • 178x254x0 mm.
  • Vægt:
  • 408 g.
  • 8-11 hverdage.
  • 14. november 2024
På lager

Normalpris

  • BLACK NOVEMBER

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af 3ds Max Basics for Modeling Video Game Assets: Volume 1

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

Brugerbedømmelser af 3ds Max Basics for Modeling Video Game Assets: Volume 1



Find lignende bøger
Bogen 3ds Max Basics for Modeling Video Game Assets: Volume 1 findes i følgende kategorier:

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.