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  • - Teaching Machines to Paint, Write, Compose, and Play
    af David Foster
    556,95 - 635,95 kr.

    Generative modeling is one of the hottest topics in AI. Its now possible to teach a machine to excel at human endeavors such as painting, writing, and composing music. With this practical book, machine-learning engineers and data scientists will discover how to re-create some of the most impressive examples of generative deep learning models, such as variational autoencoders,generative adversarial networks (GANs), encoder-decoder models and world models.Author David Foster demonstrates the inner workings of each technique, starting with the basics of deep learning before advancing to some of the most cutting-edge algorithms in the field. Through tips and tricks, youll understand how to make your models learn more efficiently and become more creative.Discover how variational autoencoders can change facial expressions in photosBuild practical GAN examples from scratch, including CycleGAN for style transfer and MuseGAN for music generationCreate recurrent generative models for text generation and learn how to improve the models using attentionUnderstand how generative models can help agents to accomplish tasks within a reinforcement learning settingExplore the architecture of the Transformer (BERT, GPT-2) and image generation models such as ProGAN and StyleGAN

  • af Thinagaran Perumal, Adam Slowik, João Manuel R. S. Tavares, mfl.
    1.981,95 kr.

    This book presents high-quality, peer-reviewed papers from the International Conference on ¿Innovations in Computational Intelligence and Computer Vision (ICICV 2021),¿ hosted by Manipal University Jaipur, Rajasthan, India, on August 5¿6, 2021. Offering a collection of innovative ideas from researchers, scientists, academics, industry professionals and students, the book covers a variety of topics, such as artificial intelligence and computer vision, image processing and video analysis, applications and services of artificial intelligence and computer vision, interdisciplinary areas combining artificial intelligence and computer vision, and other innovative practices.

  • af S. N. Merchant, Debashis Adhikari & Krishna Warhade
    1.898,95 kr.

  • af Karl H. Höhne
    707,95 kr.

  • - A Constraint-Based Approach
    af Marco (Department of Information Engineering and Mathematics Gori
    882,95 - 953,95 kr.

    Machine Learning: A Constraint-Based Approachprovides readers with a refreshing look at the basic models and algorithms of machine learning, with an emphasis on current topics of interest that includes neural networks and kernel machines. The book presents the information in a truly unified manner that is based on the notion of learning from environmental constraints. For example, most resources present regularization when discussing kernel machines, but only Gori demonstrates that regularization is also of great importance in neural nets. This book presents a simpler unified notion of regularization, which is strictly connected with the parsimony principle, and includes many solved exercises that are classified according to the Donald Knuth ranking of difficulty, which essentially consists of a mix of warm-up exercises that lead to deeper research problems. A software simulator is also included. Presents fundamental machine learning concepts, such as neural networks and kernel machines in a unified mannerProvides in-depth coverage of unsupervised and semi-supervised learningIncludes a software simulator for kernel machines and learning from constraints that also includes exercises to facilitate learningContains 250 solved examples and exercises chosen particularly for their progression of difficulty from simple to complex

  • af Joy Iong-Zong Chen
    2.202,95 kr.

    This book provides a collection of the state-of-the-art research attempts to tackle the challenges in image and signal processing from various novel and potential research perspectives. The book investigates feature extraction techniques, image enhancement methods, reconstruction models, object detection methods, recommendation models, deep and temporal feature analysis, intelligent decision support systems, and autonomous image detection models. In addition to this, the book also looks into the potential opportunities to monitor and control the global pandemic situations.Image processing technology has progressed significantly in recent years, and it has been commercialized worldwide to provide superior performance with enhanced computer/machine vision, video processing, and pattern recognition capabilities. Meanwhile, machine learning systems like CNN and CapsNet get popular to provide better model hierarchical relationships and attempts to more closely mimic biological neural organization. As machine learning systems prosper, image processing and machine learning techniques will be tightly intertwined and continuously promote each other in real-world settings. Adopting this trend, however, the image processing researchers are faced with few image reconstruction, analysis, and segmentation challenges. On the application side, the orientation of the image features and noise removal has become a huge burden.

  • af Guang Yang
    1.100,95 kr.

    This book constitutes the refereed proceedings of the 26th Conference on Medical Image Understanding and Analysis, MIUA 2022, held in Cambridge, UK, in July 2022. The 65 full papers presented were carefully reviewed and selected from 95 submissions. They were organized according to following topical sections: biomarker detection; image registration, and reconstruction; image segmentation; generative models, biomedical simulation and modelling; classification; image enhancement, quality assessment, and data privacy; radiomics, predictive models, and quantitative imaging.Chapter "e;FCN-Transformer Feature Fusion for Polyp Segmentation"e; is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

  • af Cameron Browne
    550,95 kr.

    This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23-25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.

  • af Upinder Dhar
    660,95 kr.

    This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6-10, 2021.  The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.

  • af Michael van Schoor
    1.132,95 kr.

    This book provides the basic know-how and guidance to effectively exploit non-destructive geophysical technologies and apply them in the underground mining environment to optimise mineral extraction and to contribute to safer mining. The effective application of these technologies can enable a better understanding of the unseen orebody and the surrounding rock mass ahead of the mining face; the potential benefits of applying in-mine geophysics is demonstrated through a selection of case studies conducted in deep-level hard rock mines in South Africa. This book also offers valuable insight and training material for students in a variety of relevant mining disciplines like geology, rock engineering, mining engineering, mine planning and mineral resource management.

  • af Ashish Kumar Luhach
    660,95 kr.

    This volume constitutes selected and revised papers of the 5th International Conference on Advanced Informatics for Computing Research, ICAICR 2021, held in Gurugram, India, in December 2021. The 17 revised full papers and 6 short papers presented were carefully reviewed and selected from 306 submissions. The papers targeted state-of-the-art as well as emerging topics pertaining to advanced informatics for computing research and its implementation for engineering applications.

  • af Akram Bennour
    715,95 kr.

    This volume constitutes selected papers presented during the Second International Conference on Intelligent Systems and Pattern Recognition, ISPR 2022, held in Hammamet, Tunisia, in March 2022. Due to the COVID-19 pandemic the conference was held online. The 22 full papers and 10 short papers presented were thoroughly reviewed and selected from the 91 submissions. The papers are organized in the following topical sections: computer vision; data mining; pattern recognition; machine and deep learning.

  • af Salvador Pacheco-Gutierrez
    588,95 kr.

    The volume LNAI 13546 constitutes the refereed proceedings of the 23rd Annual Conference Towards Autonomous Robotic Systems, TAROS 2022, held in Culham, UK, in September 2022.The 14 full papers and 10 short papers were carefully reviewed and selected from 38 submissions. Organized in the topical sections "e;Algorithms"e; and "e;Systems"e;, they discuss significant findings and advances in the following areas: Robotic Grippers and Manipulation; Soft Robotics, Sensing and Mobile Robots; Robotic Learning, Mapping and Planning; Robotic Systems and Applications.

  • af Sandeep Joshi
    715,95 kr.

    This book sonstitutes selected papers from the first International Conference on Cyber Warfare, Security and Space Research, SpacSec 2021, held in Jaipur, India, in December 2021.The 19 full and 6 short papers were thoroughly reviewed and selected from the 98 submissions. The papers present research on cyber warfare, cyber security, and space research area, including the understanding of threats and risks to systems, the development of a strong innovative culture, and incident detection and post-incident investigation.

  • af Kazuhiko Sumi
    715,95 kr.

    This book constitutes refereed proceedings of the 28th International Workshop on Frontiers of Computer Vision, IW-FCV 2022, held in Hiroshima, Japan, in February 2022. Due to the COVID-19 pandemic the conference was held online.The 24 full papers presented in this volume were thoroughly reviewed and selected from 63 submissions. The papers are organized according to the following topics: camera, 3D, and imaging; learning algorithm; object detection/segmentation; recognition/generation.

  • af Pei-Luen Patrick Rau
    715,95 kr.

    The four-volume set LNCS 13311 - 13314 constitutes the refereed proceedings of the 14th International Conference on Cross-Cultural Design, CCD 2022, which was held as part of HCI International 2022 and took place virtually during June 26 - July 1, 2022.The papers included in the HCII-CCD volume set were organized in topical sections as follows:Part I: Cross-Cultural Interaction Design; Collaborative and Participatory Cross-Cultural Design; Cross-Cultural Differences and HCI; Aspects of Intercultural DesignPart II: Cross-Cultural Learning, Training, and Education; Cross-Cultural Design in Arts and Music; Creative Industries and Cultural Heritage under a Cross-Cultural Perspective; Cross-Cultural Virtual Reality and GamesPart III: Intercultural Business Communication; Intercultural Business Communication; HCI and the Global Social Change Imposed by COVID-19; Intercultural Design for Well-being and InclusivenessPart IV: Cross-Cultural Product and Service Design; Cross-Cultural Mobility and Automotive UX Design; Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas; Cross-Cultural Design in Intelligent Environments.

  • af Pei-Luen Patrick Rau
    1.100,95 kr.

    The four-volume set LNCS 13311 - 13314 constitutes the refereed proceedings of the 14th International Conference on Cross-Cultural Design, CCD 2022, which was held as part of HCI International 2022 and took place virtually during June 26 - July 1, 2022.The papers included in the HCII-CCD volume set were organized in topical sections as follows:Part I: Cross-Cultural Interaction Design; Collaborative and Participatory Cross-Cultural Design; Cross-Cultural Differences and HCI; Aspects of Intercultural DesignPart II: Cross-Cultural Learning, Training, and Education; Cross-Cultural Design in Arts and Music; Creative Industries and Cultural Heritage under a Cross-Cultural Perspective; Cross-Cultural Virtual Reality and GamesPart III: Intercultural Business Communication; Intercultural Business Communication; HCI and the Global Social Change Imposed by COVID-19; Intercultural Design for Well-being and InclusivenessPart IV: Cross-Cultural Product and Service Design; Cross-Cultural Mobility and Automotive UX Design; Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas; Cross-Cultural Design in Intelligent Environments.

  • af Zhongzhi Shi
    1.100,95 kr.

    This book constitutes the refereed proceedings of the 5th International Conference on Intelligence Science, ICIS 2022, held in Xi'an, China, in August 2022. The 41 full and 5 short papers presented in this book were carefully reviewed and selected from 85 submissions. They were organized in topical sections as follows: Brain cognition; machine learning; data intelligence; language cognition; remote sensing images; perceptual intelligence; wireless sensor; and medical artificial intelligence.

  • af Jessie Y. C. Chen
    770,95 kr.

    This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.

  • af Marcelo M. Soares
    770,95 kr.

    This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022.The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions.The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment.Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues.Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.

  • af Marcelo M. Soares
    770,95 kr.

    This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022.The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions.The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment.Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues.Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.

  • af Robert A. Sottilare
    660,95 kr.

    This book constitutes the refereed proceedings of the 4th International Conference on Adaptive Instructional Systems, AIS 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022.The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions.The AIS 2022 proceedings were organized in the following topical sections: Learner Modeling and State Assessment for Adaptive Instructional Decisions; Adaptation Design to Individual Learners and Teams; Design and Development of Adaptive Instructional Systems; Evaluating the Effectiveness of Adaptive Instructional Systems.

  • af Beno Csapo
    880,95 kr.

    This book constitutes selected, revised and extended papers from the 13th International Conference on Computer Supported Education, CSEDU 2021, held as a virtual event in April 2021.The 27 revised full papers were carefully reviewed and selected from 143 submissions. They were organized in topical sections as follows: artificial intelligence in education; information technologies supporting learning; learning/teaching methodologies and assessment; social context and learning environments; ubiquitous learning; current topics.

  • af Kanubhai K. Patel
    825,95 kr.

    This book constitutes the refereed proceedings of the Third International Conference on Soft Computing and its Engineering Applications, icSoftComp 2021, held in Changa, India, in December 2021. Due to the COVID-19 pandemic the conference was held online. The 29 full papers and 4 short papers presented were carefully reviewed and selected from 247 submissions. The papers present recent research on theory and applications in fuzzy computing, neuro computing, and evolutionary computing.

  • af Wilhelm Burger
    1.039,95 kr.

    This modern, self-contained textbook provides an accessible introduction to the field from the perspective of a practicing programmer, supporting a detailed presentation of the fundamental concepts and techniques with practical exercises and fully worked out implementation examples. This much-anticipated 3rd edition of the definitive textbook on Digital Image Processing has been completely revised and expanded with new content, improved illustrations and teaching material.Topics and features:Contains new chapters on fitting of geometric primitives, randomized feature detection (RANSAC), and maximally stable extremal regions (MSER).Includes exercises for most chapters and provides additional supplementarymaterials and software implementations at an associated website.Uses ImageJ for all examples, a widely used open source imaging environment thatcan run on all major platforms.Describes each solution in a stepwise manner in mathematical form, as abstract pseudocode algorithms, and as complete Java programs that can be easily ported to other programming languages.Presents suggested outlines for a one- or two-semester course in the preface.Advanced undergraduate and graduate students will find this comprehensive and example-rich textbook will serve as the ideal introduction to digital image processing. It will also prove invaluable to researchers and professionals seeking a practically focused self-study primer.

  • af Qin Gao
    1.100,95 kr.

    This two-volume set constitutes the refereed proceedings of the 8th International Conference on Human Aspects of IT for the Aged Population, ITAP 2022, held as part of the 24th International Conference, HCI International 2022, held as a virtual event, during June-July 2022.ITAP 2022 includes a total of 75 papers, which focus on topics related to designing for and with older users, technology acceptance and user experience of older users, use of social media and games by the aging population, as well as applications supporting health, wellbeing, communication, social participation and everyday activities. The papers are divided into the following topical sub-headings.Part I: Aging, Design and Gamification; Mobile, Wearable and Multimodal Interaction for Aging; Aging, Social Media and Digital Literacy; and Technology Acceptance and Adoption: Barriers and Facilitators for Older AdultsPart II: Intelligent Environment for Daily Activities Support; Health and Wellbeing Technologies for the Elderly; and Aging, Communication and Social Interaction.

  • af Masaaki Kurosu
    880,95 kr.

    The three-volume set LNCS 13302, 13303 and 13304 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 24th International Conference on Human-Computer Interaction, HCII 2022, which took place virtually in June-July 2022.The 132 papers included in this HCI 2022 proceedings were organized in topical sections as follows:Part I: Theoretical and Multidisciplinary Approaches in HCI; Design and Evaluation Methods, Techniques and Tools; Emotions and Design; and Children-Computer Interaction,Part II: Novel Interaction Devices, Methods and Techniques; Text, Speech and Image Processing in HCI; Emotion and Physiological Reactions Recognition; and Human-Robot Interaction,Part III: Design and User Experience Case Studies, Persuasive Design and Behavioral Change; and Interacting with Chatbots and Virtual Agents.

  • af Masaaki Kurosu
    880,95 kr.

    The three-volume set LNCS 13302, 13303 and 13304 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 24th International Conference on Human-Computer Interaction, HCII 2022, which took place virtually in June-July 2022.The 132 papers included in this HCI 2022 proceedings were organized in topical sections as follows:Part I: Theoretical and Multidisciplinary Approaches in HCI; Design and Evaluation Methods, Techniques and Tools; Emotions and Design; and Children-Computer Interaction,Part II: Novel Interaction Devices, Methods and Techniques; Text, Speech and Image Processing in HCI; Emotion and Physiological Reactions Recognition; and Human-Robot Interaction,Part III: Design and User Experience Case Studies, Persuasive Design and Behavioral Change; and Interacting with Chatbots and Virtual Agents.

  • af Xiaolin Jiang
    715,95 kr.

    This volume constitutes the refereed post-conference proceedings of the 6th International Conference on Machine Learning and Intelligent Communications, MLICOM 2021, held in November 2021. Due to COVID-19 pandemic the conference was held virtually. The 28 revised full papers were carefully selected from 58 submissions. The papers are organized thematically in tracks as follows: internet of vehicle communication system; applications of neural network and deep learning; intelligent massive MIMO communications; intelligent positioning and navigation systems; intelligent space and terrestrial integrated networks; machine learning algorithms and intelligent networks; image information processing.

  • af Christian Wallraven
    770,95 - 1.541,95 kr.

    This two-volume set LNCS 13188 - 13189 constitutes the refereed proceedings of the 6th Asian Conference on Pattern Recognition, ACPR 2021, held in Jeju Island, South Korea, in November 2021. The 85 full papers presented were carefully reviewed and selected from 154 submissions. The papers are organized in topics on: classification, action and video and motion, object detection and anomaly, segmentation, grouping and shape, face and body and biometrics, adversarial learning and networks, computational photography, learning theory and optimization, applications, medical and robotics, computer vision and robot vision.

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