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  • - En bog om kunstig intelligens
    af Peter Svarre
    232,95 kr.

    I disse år opstår der en lang række nye problemer og etiske dilemmaer i forbindelse med kunstig intelligens: Kommer robotterne til at tage vores arbejde? Bliver de klogere end os? Kan man stole på en selvkørende bil? Og hvem skal bestemme, hvem den skal slå ihjel, hvis et uheld er uundgåeligt? I Hvad skal vi med mennesker? diskuterer Peter Svarre på medrivende vis disse etiske dilemmaer og klæder læseren på til at forstå, hvordan kunstig intelligens overhovedet fungerer. Kunstig intelligens er nemlig ikke så kompliceret, som mange tror. Alle kan deltage i denne vigtige diskussion om vores fremtid!

  • - Hvordan visualisering kan styrke måden du tænker, kommunikerer og samarbejder på
    af Ole Qvist-Sørensen & Loa Baastrup
    334,95 kr.

    Hvorfor skal vi tegne mere sammen?Mange organisationer oplever et behov for nye arbejdsmetoder til at håndtere og navigere i den stigende kompleksitet, som de indgår i. Når vi arbejder visuelt, kan vi skabe fælles billeder og derigennem opnå fælles forståelse på tværs af faggrupper, afdelinger og kulturer. Derfor skal vi tegne mere, sammen. Når vi tegner, bliver vi konkrete og gør verden mere håndgribelig. Tegn mere sammen tilbyder ledere, forandringsagenter og iværksættere en effektiv tilgang til at tænke, kommunikere og samarbejde på.giver en praktisk, nem og overskuelig indføring i, hvordan vi alle kan tegne - det drejer sig blot om at mestre nogle simple grundformer.viser, hvordan du kan designe og facilitere værdifulde processer, møder, workshops og konferencer gennem FEM DESIGNLOOPS.På tegnmeresammen.dk finder du bogens digitale univers. Her kan du downloade redskaber og hente endnu mere inspiration til at arbejde mere visuelt.

  • af Daniel Akenine, Jörgen Dahlberg, Eva Kammerfors, mfl.
    206,95 kr.

    The bestseller in IT architecture. If you want to understand IT architecture, this book is for you. It covers many different areas, from strategy to business, technology, and software architecture. Are you working as an IT architect, student, developer, CTO, project manager, or IT professional? If so, this book will help you understand how IT architecture can help address the complexity in a modern organization. It will give you a deeper understanding of the concepts, methods, tools, models, organizations, and frameworks involved. It also covers the social and human aspects of working as an IT architect. Enterprise Architecture, The EA function, Strategy, Organization... Business Architecture, Understanding the business, Modeling, Practical advice… Solution Architecture, Integration, Infrastructure, Security…Software Architecture, Quality attributes, Agility and Lean, DevOps, cloud, AI…… and a lot more. Daniel Akenine is a physicist, technologist, writer, and former neuroscientist. He works as a National Technology Officer for Microsoft, specializing in the impact technology has on society. In 2015 he was appointed to IASA Fellow and ranked as one of the top IT-architects worldwide. He is a member of ISO’s international expert group for cloud standards, co-founder of two technology companies and holds patent applications in Europe and the United States in applied cryptography. Daniel is one of ten advisors to the Swedish Minister of Digitalization and a fiction writer with the latest novel 11 grams of truth about privacy and power in our modern society.

  • - Portræt af en verden, hvor ny teknologi forandrer livet for milliarder af mennesker
    af Johan Moe Fejerskov & Adam Moe Fejerskov
    198,95 kr.

    Vores digitale verden er fuld af besværlige dilemmaer og frustrerende paradokser. Sociale medier har givet undertrykte borgere en stemme i demokratiet, men også spredt propaganda og trusler i et formentlig hidtil uset omfang. Smartphones har åbnet en ny verden af viden og kultur for folk, men bliver kritiseret for at gøre brugerne ulykkelige. Droner hjælper nødhjælpsorganisationer med at skabe fremgang i skrøbelige lande, men er samtidig kilde til drab på civile i Afghanistan. De nye teknologier rummer mange muligheder, men har også vist sig at kunne skade samfundet og almindelige mennesker.Vi ser på de fremskridt, som også er en forbandelse, fordi det hele går så stærkt, fordi udviklingen påvirker alle sider af vores liv, og fordi mennesker sjældent forstår virkningerne af det, de har fundet på, før problemerne melder sig. Bogen tager læseren i hånden, gør udviklingen konkret og klæder læseren på til at tage del i de diskussioner om tech, apps og data, som berører os alle.

  • af Jon Yablonski
    124,95 kr.

    Mit Psychologie zu besseren Produkten und Services Die wertvollsten psychologischen Grundprinzipien für UX-Designer Hilfreiche Prognosemodelle einfach und an Beispielen erklärt Inkl. einer Rahmenstruktur für die Anwendung im Arbeitsalltag Jon Yablonski erklärt in diesem Buch, wie UX-Designer*innen Grundprinzipien aus der Psychologie nutzen können, um eine bessere User Experience zu generieren. Statt Benutzer*innen zu zwingen, sich an das Design eines Produkts (z. B. eine App) anzupassen, hilft dieser praktische Leitfaden dabei, das Design danach auszurichten, wie Benutzer*innen sich verhalten und mit digitalen Schnittstellen interagieren. Auf diese Weise lässt sich ihre Nutzung einfacher und angenehmer gestalten.Dabei greift der Autor auf bewährte Prinzipien aus der psychologischen Forschung zurück und überträgt sie in die Welt des UX-Design: So sprechen wir beispielsweise einer App mit attraktivem Design mehr Kompetenz zu und verzeihen ihr eher Fehler. Oder wir erwarten von einem Onlineshop, dass der Kaufprozess so funktioniert, wie wir es von anderen Shops gewohnt sind. Außerdem können wir eine große Menge an Informationen besser speichern und verarbeiten, wenn sie in Chunks gegliedert sind, weshalb etwa Texte, die mithilfe von Überschriften und Absätzen gegliedert sind, eine höhere UX generieren als ein langer Fließtext, der die User überfordert.Jon Yablonski führt Sie zunächst an die verschiedenen Prinzipien heran und demonstriert sie an anschaulichen, einfach nachzuvollziehenden Beispielen. Dann lernen Sie, wie Sie diese Prinzipien praktisch für die eigene Arbeit und im Team nutzen können. Zusätzlich geht das Buch auch auf die ethischen Komponenten ein (Beispiele: Endlos-Scrollen, Like-Button).Aus dem Inhalt: Wie ästhetisch ansprechendes Design positive Reaktionen hervorruft Die wertvollsten psychologischen Grundprinzipien für Designer Prognosemodell wie Fitts' Gesetz, Jakobs Gesetz und Hicks Gesetz Ethische Überlegungen zum Einsatz von Psychologie im Design Rahmenstruktur für die Anwendung dieser Prinzipien

  • - 9 radikale udfordringer erhvervslivet skal overleve
    af Jan Damsgaard
    313,95 kr.

    Hvordan sætter MobilePay, Airbnb, Amazon, Google og GoMore dagsordenen i den digitale økonomi?Hvorfor kan det forandre hele samfundet, at biler bliver selvkørende? Hvordan kan det lade sig gøre at sidde foran sin computer og grave digital valuta som bitcoins frem, og hvordan kan teknologien bag bitcoins sikre vores data langt bedre end hidtil? Hvordan vil det ændre vores hverdag, at vi får digitale tjenere som Amazon Echo og Google Home?Denne bog giver på en spændende og underholdende måde et indblik i digitaliseringen og dens gennemgribende betydning for vores liv. Denne opdaterede udgave opsummerer blandt andet de hovedtendenser i samfundsudviklingen, som digitaliseringen er afgørende for, lige som bogen med konkrete eksempler giver indblik i blandt andet cirkulær økonomi, Big Data, crowdsourcing, Internet of Things og blockchain-teknologien. Den digitale revolution er mindst lige så gennemgribende som den industrielle, og forandringerne viser sig med stigende synlighed. Traditionelle stensikre forretninger som banker og forsikringsselskaber er truede, og smartphonen har opslugt stribevis af lukrative brancher, gennemtygget dem og spyttet dem ud igen som gratis apps. Bogen forklarer på en let og forståelig måde teorierne og forskningen bag den digitale økonomi, og hvad den rummer af muligheder og udfordringer for erhvervslivet – og hvorfor det er på høje tid at tage begge dele alvorligt. Den digitale omstilling er udvalgt som en af de 10 bøger om innovation, forretningsudvikling eller ledelse i en moderne organisation, som du bør læse i 2018. Klummen er udgivet på Computerworld Online d. 24. januar 2018, og bøgerne er udvalgt af Jonathan Løw.9 konkrete udfordringer for erhvervslivet, som bogen giver svar på:• Hvordan undgår virksomheden at dø i digitaliseringen?• Hvordan vælger virksomheden den rigtige digitale løsning?• Hvordan kan virksomheden tjene penge, når digitale produkter er gratis?• Hvordan tiltrækker virksomheden brugere til sin platform og sørger for, at de bliver hængende?• Hvordan ændrer virksomheden sin kommunikation, så den passer til sociale medier?• Hvordan kan virksomheden udnytte deleøkonomien, blandt andet crowdfunding og crowdsourcing?• Hvordan ændrer virksomheden ledelseskultur, så den baserer sig på Big Data?• Hvordan kan virksomheden bruge Internet of Things (IoT) til at skabe værdi for kunderne?• Hvordan gør virksomheden sig klar til cloud computing?IndholdForord til 2. udgaveIntroduktion: Maskinerne kommerDigitaliseringens naturloveEn æra af kreativ destruktionDigitale forretningsmodellerDet digitale ægteskabNetværksøkonomi og principper for valg af digitale tjenesterEn, to – mangeDesign af profitable digitale platformeKampen om brugerneStrategier for digitale platformes udviklingKampen om sandhedenSociale medier i et erhvervsperspektivHvorfor eje, når man kan dele?Cirkulær økonomi og crowdsourcing200 mia. maskiner kan ikke tage fejlVærdiskabelse via Internet of ThingsMavefornemmelsen bliver udkonkurreretBig Data og fakta-baseret ledelseFarvel til it-afdelingenCloudcomputing som afsæt for digitaliseringEfterskrift: Høst fordelene, og tag højde for ulemperneAnonyme adfærdsprofiler sikrer privatlivets fredStikord

  • af Lakhwinder Pal Singh, Arvind Bhardwaj, Vivek Khanzode & mfl.
    1.651,95 kr.

    This volume comprises select proceedings of the International Conference on Humanizing Work and Work Environment organized by the Indian Society of Ergonomics (HWWE2019). The book presents research findings on different areas of ergonomics for developing appropriate tools and work environment considering capabilities and limitations of working people for maximum effectiveness on their performance. This volume will be of interest to academics, professionals and practitioners in the field of ergonomics.

  • af V. David Hopkin, John A. Wise & Paul Stager
    3.165,95 kr.

    Despite its increasing importance, the verification andvalidation of the human-machine interface is perhaps themost overlooked aspect of system development. Although muchhas been written about the design and developmentprocess,very little organized information is available on how toverifyand validate highly complex and highly coupleddynamic systems. Inability toevaluate such systemsadequately may become the limiting factor in our ability toemploy systems that our technology and knowledge allow us todesign.This volume, based on a NATO Advanced Science Institute heldin 1992, is designed to provide guidance for theverification and validation of all highly complex andcoupled systems. Air traffic control isused an an exampleto ensure that the theory is described in terms that willallow its implementation, but the results can be applied toall complex and coupled systems.The volume presents the knowledge and theory ina formatthat will allow readers from a wide variety of backgroundsto apply it to the systems for which they are responsible.The emphasis is on domains where significant advances havebeen made in the methods of identifying potential problemsand in new testing methods and tools. Also emphasized aretechniques to identify the assumptions on which a system isbuilt and to spot their weaknesses.

  • af Maria Mercedes Rodrigo
    935,95 kr.

    This two-volume set LNAI 13355 and 13356 constitutes the refereed proceedings of the 23rd International Conference on Artificial Intelligence in Education, AIED 2022, held in Durham, UK, in July 2022.The 40 full papers and  40 short papers presented together with 2 keynotes, 6 industry papers, 12 DC papers, 6 Workshop papers, 10 Practitioner papers, 97 Posters and Late-Breaking Results were carefully reviewed and selected from 243 submissions. The conference presents topics such as intelligent systems and the cognitive sciences for the improvement and advancement of education, the science and engineering of intelligent interactive learning systems. The theme for the AIED 2022 conference was AI in Education: Bridging the gap between academia, business, and non-pro t in preparing future-proof generations towards ubiquitous AI."e;

  • af Zia Uddin
    1.541,95 kr.

    User care at home is a matter of great concern since unforeseen circumstances might occur that affect people's well-being. Technologies that assist people in independent living are essential for enhancing care in a cost-effective and reliable manner. Assisted care applications often demand real-time observation of the environment and the resident's activities using an event-driven system. As an emerging area of research and development, it is necessary to explore the approaches of the user care system in the literature to identify current practices for future research directions. Therefore, this book is aimed at a comprehensive review of data sources (e.g., sensors) with machine learning for various smart user care systems. To encourage the readers in the field, insights of practical essence of different machine learning algorithms with sensor data (e.g., publicly available datasets) are also discussed. Some code segments are also included to motivate the researchers of the related fields to practically implement the features and machine learning techniques. It is an effort to obtain knowledge of different types of sensor-based user monitoring technologies in-home environments. With the aim of adopting these technologies, research works, and their outcomes are reported. Besides, up to date references are included for the user monitoring technologies with the aim of facilitating independent living.Research that is related to the use of user monitoring technologies in assisted living is very widespread, but it is still consists mostly of limited-scale studies. Hence, user monitoring technology is a very promising field, especially for long-term care. However, monitoring of the users for smart assisted technologies should be taken to the next level with more detailed studies that evaluate and demonstrate their potential to contribute to prolonging the independent living of people. The target of this book is to contribute towards that direction.

  • af Cameron Browne
    550,95 kr.

    This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23-25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.

  • af Tommaso Di Noia
    715,95 kr.

    This book constitutes the thoroughly refereed proceedings of the 22nd International Conference on Web Engineering, ICWE 2022, held in Bari, Italy, in July 2022. The 23 revised full papers and 5 short papers presented were carefully reviewed and selected from 81 submissions. The books also contains 6 demonstration and poster papers, 7 symposium and 5 tutorial papers. They are organized in topical sections named: recommender systems based on web technology; social web applications; web applications modelling and engineering; web big data and web data analytics; web mining and knowledge extraction; web security and privacy; web user interfaces.

  • af Richard Chen Li
    660,95 kr.

    This book constitutes the refereed proceedings of the 15th International Conference on Blended Learning, ICBL 2022, held in Hong Kong, China, in August 2022. The 31 papers presented in this volume were carefully reviewed and selected from 80 submissions. The conference theme of ICBL 2022 is Blended Learning: Engaging Students in the New Era. The papers are organized in topical sections named: Game-based Learning and Augmented Learning Environment; Computer Supported Collaborative Learning; Enriching Learning Experience with Blended and Online Learning; Content Development and Practice for Blended Learning and Beyond.

  • af Jiannong Cao
    1.387,95 kr.

    This book systematically presents the wireless sensing technology, which has become a promising sensing paradigm in recent years. It includes the introduction of underlying sensing principles, wireless signals, sensing methodologies and enabled applications. Meanwhile, it provides case studies to demonstrate how wireless sensing is applied for representative human and object sensing applications.This book also provides a wireless sensing framework as a guidance to understand and design a wireless sensing system or prototype based on their needs. It also presents a critical investigation of the challenges in achieving wireless sensing in both signal-level and application-level contexts. Accordingly, it summarizes the typical solutions to tackle the related challenges.Researchers and advanced-level students in computer science or electrical engineering working on the design of a wireless system will find this book useful as a reference. Professionals working in the wireless sensing industry will also find this book valuable as a reference tool.

  • af Josephina Antoniou
    1.047,95 kr.

    This book introduces a unique perspective on the use of data from popular emerging technologies and the effect on user quality of experience (QoE). The term data is first refined into specific types of data such as financial data, personal data, public data, context data, generated data, and the popular big data. The book focuses the responsible use of data, with consideration to ethics and wellbeing, in each setting. The specific nuances of different technologies bring forth interesting case studies, which the book breaks down into mathematical models so they can be analyzed and used as powerful tools. Overall, this perspective on the use of data from popular emerging technologies and the resulting QoE analysis will greatly benefit researchers, educators and students in fields related to ICT studies, especially where there is additional interest in ethics and wellbeing, user experience, data management, and their link to emerging technologies.

  • af Isabel Hilliger
    750,95 kr.

    This book constitutes the proceedings of the 17th European Conference on Technology Enhanced Learning, EC-TEL 2022, held in Toulouse, France, in September 2022.The 30 research papers and 31 demo and poster papers presented in this volume were carefully reviewed and selected from 109 submissions. Chapter "e;Learners' Strategies in Interactive Sorting Tasks"e; is available open access under a CC BY 4.0 license.

  • af Gabriel Zachmann
    452,95 kr.

    This book constitutes the refereed proceedings of the 19th International Conference on Virtual Reality and Mixed Reality, EuroXR 2022, held in Stuttgart, Germany, in September 2022.The 6 full and 2 short papers were carefully reviewed and selected from 37 submissions. The conference presents contributions on results and insights in Virtual Reality (VR), Augmented Reality (AR), andMixed Reality (MR), commonly referred to under the umbrella of Extended Reality (XR), including software systems, immersive rendering technologies, 3D user interfaces, and applications.

  • af Sakae Yamamoto
    715,95 kr.

    This two-volume set LNCS 13305 - 13306 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2022, which was held as part of HCI International 2022 and took place virtually during June 26-July 1, 2022.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. The papers included in the HCII-HIMI volume set were organized in topical sections as follows:  Part I: Human-centered design approaches; information design and quality; visual design; visualization and big data; Information, cognition and learning. Part II: Recommender systems; robots and avatars appearance and embodiment; information in virtual and augmented reality; information in complex technological environments.

  • af Sakae Yamamoto
    770,95 kr.

    This two-volume set LNCS 13305 - 13306 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2022, which was held as part of HCI International 2022 and took place virtually during June 26-July 1, 2022.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. The papers included in the HCII-HIMI volume set were organized in topical sections as follows:  Part I: Human-centered design approaches; information design and quality; visual design; visualization and big data; Information, cognition and learning. Part II: Recommender systems; robots and avatars appearance and embodiment; information in virtual and augmented reality; information in complex technological environments.

  • af Lucio Tommaso De Paolis
    660,95 kr.

    This two volume proceedings, LNCS 13445 and 13446, constitutes the refereed proceedings of the 9th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, XR Salento 2022, held in Lecce, Italy, July 6-8, 2022. Due to COVID-19 pandemic the conference was held as a hybrid conference.The 42 full and 16 short papers were carefully reviewed and selected from 84 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry.

  • af Valeria Giardino
    550,95 kr.

    This book constitutes the refereed proceedings of the 13th International Conference on the Theory and Application of Diagrams, Diagrams 2022, held in Rome, Italy, in September 2022. The 11 full papers and 19 short papers presented together with 5 posters were carefully reviewed and selected from 58 submissions. 8 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

  • af Pei-Luen Patrick Rau
    880,95 kr.

    The four-volume set LNCS 13311 - 13314 constitutes the refereed proceedings of the 14th International Conference on Cross-Cultural Design, CCD 2022, which was held as part of HCI International 2022 and took place virtually during June 26 - July 1, 2022.The papers included in the HCII-CCD volume set were organized in topical sections as follows:Part I: Cross-Cultural Interaction Design; Collaborative and Participatory Cross-Cultural Design; Cross-Cultural Differences and HCI; Aspects of Intercultural DesignPart II: Cross-Cultural Learning, Training, and Education; Cross-Cultural Design in Arts and Music; Creative Industries and Cultural Heritage under a Cross-Cultural Perspective; Cross-Cultural Virtual Reality and GamesPart III: Intercultural Business Communication; Intercultural Business Communication; HCI and the Global Social Change Imposed by COVID-19; Intercultural Design for Well-being and InclusivenessPart IV: Cross-Cultural Product and Service Design; Cross-Cultural Mobility and Automotive UX Design; Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas; Cross-Cultural Design in Intelligent Environments.

  • af Pei-Luen Patrick Rau
    715,95 kr.

    The four-volume set LNCS 13311 - 13314 constitutes the refereed proceedings of the 14th International Conference on Cross-Cultural Design, CCD 2022, which was held as part of HCI International 2022 and took place virtually during June 26 - July 1, 2022.The papers included in the HCII-CCD volume set were organized in topical sections as follows:Part I: Cross-Cultural Interaction Design; Collaborative and Participatory Cross-Cultural Design; Cross-Cultural Differences and HCI; Aspects of Intercultural DesignPart II: Cross-Cultural Learning, Training, and Education; Cross-Cultural Design in Arts and Music; Creative Industries and Cultural Heritage under a Cross-Cultural Perspective; Cross-Cultural Virtual Reality and GamesPart III: Intercultural Business Communication; Intercultural Business Communication; HCI and the Global Social Change Imposed by COVID-19; Intercultural Design for Well-being and InclusivenessPart IV: Cross-Cultural Product and Service Design; Cross-Cultural Mobility and Automotive UX Design; Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas; Cross-Cultural Design in Intelligent Environments.

  • af Pei-Luen Patrick Rau
    1.100,95 kr.

    The four-volume set LNCS 13311 - 13314 constitutes the refereed proceedings of the 14th International Conference on Cross-Cultural Design, CCD 2022, which was held as part of HCI International 2022 and took place virtually during June 26 - July 1, 2022.The papers included in the HCII-CCD volume set were organized in topical sections as follows:Part I: Cross-Cultural Interaction Design; Collaborative and Participatory Cross-Cultural Design; Cross-Cultural Differences and HCI; Aspects of Intercultural DesignPart II: Cross-Cultural Learning, Training, and Education; Cross-Cultural Design in Arts and Music; Creative Industries and Cultural Heritage under a Cross-Cultural Perspective; Cross-Cultural Virtual Reality and GamesPart III: Intercultural Business Communication; Intercultural Business Communication; HCI and the Global Social Change Imposed by COVID-19; Intercultural Design for Well-being and InclusivenessPart IV: Cross-Cultural Product and Service Design; Cross-Cultural Mobility and Automotive UX Design; Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas; Cross-Cultural Design in Intelligent Environments.

  • af Pei-Luen Patrick Rau
    770,95 kr.

    The four-volume set LNCS 13311 - 13314 constitutes the refereed proceedings of the 14th International Conference on Cross-Cultural Design, CCD 2022, which was held as part of HCI International 2022 and took place virtually during June 26 - July 1, 2022.The papers included in the HCII-CCD volume set were organized in topical sections as follows:Part I: Cross-Cultural Interaction Design; Collaborative and Participatory Cross-Cultural Design; Cross-Cultural Differences and HCI; Aspects of Intercultural DesignPart II: Cross-Cultural Learning, Training, and Education; Cross-Cultural Design in Arts and Music; Creative Industries and Cultural Heritage under a Cross-Cultural Perspective; Cross-Cultural Virtual Reality and GamesPart III: Intercultural Business Communication; Intercultural Business Communication; HCI and the Global Social Change Imposed by COVID-19; Intercultural Design for Well-being and InclusivenessPart IV: Cross-Cultural Product and Service Design; Cross-Cultural Mobility and Automotive UX Design; Design and Culture in Social Development and Digital Transformation of Cities and Urban Areas; Cross-Cultural Design in Intelligent Environments.

  • af Charalampos Saitis
    495,95 kr.

    This book constitutes the refereed proceedings of the 11th  International Conference on Haptic and Audio Interaction Design, HAID 2022, held in London, UK, in August 2022.The 13 full papers presented were carefully reviewed and selected from 19 submissions that were sent for peer review. The papers are organized in topical sections on accessibility, perception, design and applications, and musical applications.

  • af Vincent G. Duffy
    715,95 kr.

    This two-volume set LNCS 1319 and 13320 constitutes the thoroughly refereed proceedings of the 13th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, DHM 2022, which was held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. DHM 2022 includes a total of 56 papers. The first volume focuses on topics related to ergonomic design, anthropometry, and human modeling, as well as collaboration, communication, and human behavior. The second volume focuses on topics related to task analysis, quality and safety in healthcare, as well as occupational health and operations management, and Digital Human Modeling in interactive product and service design.

  • af Jessie Y. C. Chen
    770,95 kr.

    This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.

  • af Marcelo M. Soares
    770,95 kr.

    This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022.The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions.The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment.Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues.Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.

  • af Marcelo M. Soares
    770,95 kr.

    This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022.The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions.The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment.Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues.Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.

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