Udvidet returret til d. 31. januar 2025

Braving Britannia - Wes Locher - Bog

- Tales of Melancholy, Malice, and Peril in Ultima Online

Bag om Braving Britannia

YOU CAN'T GO HOME AGAIN ... OR CAN YOU? For more than 20 years, millions of players have lived, loved, and lost in the medieval fantasy world of Britannia within the video game Ultima Online. Originally released in 1997 by developer Origin Systems and publisher Electronic Arts, Ultima Online is widely considered to be the grandfather of Massively Multiplayer Online games. This second volume of the Braving Britannia series collects interviews with 30 more of the game's players as they share treasured memories of slaughtering the weak, protecting the innocent, founding successful roleplaying communities, meeting future spouses, bonding with family and friends, decorating expansive castles, or just causing trouble for everyone around them. Meanwhile, the author returns to Ultima Online for the first time in more than 15 years, hoping to discover whether the game is as special as he remembers it, or if his feelings are merely rooted in nostalgia. It's time to brave Britannia. Again.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9798686243811
  • Indbinding:
  • Paperback
  • Sideantal:
  • 376
  • Udgivet:
  • 16. oktober 2020
  • Størrelse:
  • 133x203x21 mm.
  • Vægt:
  • 426 g.
  • 2-3 uger.
  • 17. december 2024
På lager
Forlænget returret til d. 31. januar 2025

Normalpris

  • BLACK WEEK

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Braving Britannia

YOU CAN'T GO HOME AGAIN ... OR CAN YOU? For more than 20 years, millions of players have lived, loved, and lost in the medieval fantasy world of Britannia within the video game Ultima Online. Originally released in 1997 by developer Origin Systems and publisher Electronic Arts, Ultima Online is widely considered to be the grandfather of Massively Multiplayer Online games. This second volume of the Braving Britannia series collects interviews with 30 more of the game's players as they share treasured memories of slaughtering the weak, protecting the innocent, founding successful roleplaying communities, meeting future spouses, bonding with family and friends, decorating expansive castles, or just causing trouble for everyone around them. Meanwhile, the author returns to Ultima Online for the first time in more than 15 years, hoping to discover whether the game is as special as he remembers it, or if his feelings are merely rooted in nostalgia. It's time to brave Britannia. Again.

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