Vi bøger
Levering: 1 - 2 hverdage

Choosing and Using Digital Games in the Classroom - Katrin Becker - Bog

- A Practical Guide

Bag om Choosing and Using Digital Games in the Classroom

Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience.

Vis mere
  • Sprog:
  • Engelsk
  • ISBN:
  • 9783319791753
  • Indbinding:
  • Paperback
  • Sideantal:
  • 411
  • Udgivet:
  • 14. Juni 2018
  • Udgave:
  • 12017
  • Størrelse:
  • 155x235x0 mm.
  • Vægt:
  • 670 g.
  • 2-3 uger.
  • 14. Maj 2024
På lager

Normalpris

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Choosing and Using Digital Games in the Classroom

Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience.

Brugerbedømmelser af Choosing and Using Digital Games in the Classroom



Find lignende bøger
Bogen Choosing and Using Digital Games in the Classroom findes i følgende kategorier:

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.