Udvidet returret til d. 31. januar 2025

Effect of Violent Media & Video Games on Children's Behavior - Saba Dhiaa Ahmed - Bog

Bag om Effect of Violent Media & Video Games on Children's Behavior

Violence and aggression are prevalent in most of videogames and TV cartoons. The effect of media violence on children aggressive behavior has been a focus of public concern. Objective: To throw light on the association of violent media/video games with the attitude and behavior of primary school children. Methods: This study was conducted in Baghdad city during the period from the first of February through December 2015. A multistage probability sampling was adopted to collect 1000 student from 55 primary school. Assessment of aggressive attitude, aggressive behaviors (physical and verbal) and anger was done according to standard scales measures. Results: The number of boys who play electronic games was 615 (90.2% of all boys) and girls 250 (78.6 of all girls %), 27.7% of the sample reported playing electronic games since more than five years, 69.7% were playing daily. Of those playing; 53.1% spent five hours or less playing during all five schooling days, 36.0% spent 5-10 hours, and 10.9% spent more than 10 hours. A significant association was found between playing violent games and reporting aggressive attitudes.

Vis mere
  • Sprog:
  • Engelsk
  • ISBN:
  • 9783330852631
  • Indbinding:
  • Paperback
  • Sideantal:
  • 148
  • Udgivet:
  • 28. august 2019
  • Størrelse:
  • 229x152x9 mm.
  • Vægt:
  • 227 g.
  • 2-3 uger.
  • 17. december 2024
Forlænget returret til d. 31. januar 2025

Normalpris

  • BLACK WEEK

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Effect of Violent Media & Video Games on Children's Behavior

Violence and aggression are prevalent in most of videogames and TV cartoons. The effect of media violence on children aggressive behavior has been a focus of public concern. Objective: To throw light on the association of violent media/video games with the attitude and behavior of primary school children. Methods: This study was conducted in Baghdad city during the period from the first of February through December 2015. A multistage probability sampling was adopted to collect 1000 student from 55 primary school. Assessment of aggressive attitude, aggressive behaviors (physical and verbal) and anger was done according to standard scales measures. Results: The number of boys who play electronic games was 615 (90.2% of all boys) and girls 250 (78.6 of all girls %), 27.7% of the sample reported playing electronic games since more than five years, 69.7% were playing daily. Of those playing; 53.1% spent five hours or less playing during all five schooling days, 36.0% spent 5-10 hours, and 10.9% spent more than 10 hours. A significant association was found between playing violent games and reporting aggressive attitudes.

Brugerbedømmelser af Effect of Violent Media & Video Games on Children's Behavior



Find lignende bøger
Bogen Effect of Violent Media & Video Games on Children's Behavior findes i følgende kategorier:

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.