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Breena is ambivalent, spending days practicing the cello and nights dreaming she was anyone else. When a dream-figure presents the opportunity to reshape reality and her role in it, she seizes the chance. But the learning curve to her new identity is steep and painfully loses its charm. Her mentor's plan is chaotic, and it's gaining momentum. Bree wants to do the right thing: return to reality. But, when she finally steps up, it's too late, and she must sacrifice a part of herself to survive her transformation.
Decision vs. Destiny: Is it still a decision when that choice is to follow the path laid out for you? Breena lost a huge part of her identity in the struggle to escape Atlas and Tabitha-her astral connection. Now, unable to draw upon the source of her dreams and illusions to affect positive change in Tabitha's wake, the solution to ending the havoc is unclear. But, Breena knows the first step. She must take Tabitha's place and finally assume her role as Queen of Gehenna. While coping with the realities of her failing friendships and the threat of radical groups remaining from Tabitha's rule, Breena is tempted into some of her old, escapist habits. Despite her slip-ups, she is done being that person and is determined to save herself and everyone else. Unfortunately, the road to safety is full of collateral damage that tests her will. Nevertheless, she persists.
When a group of children camp out in a creepy old house outside of their neighborhood, they unknowingly impose on the solitude of the nameless black cat living there. Mischief ensues in this tale of discovery as told by the furry master of the house.
Nova June creates because she loves to think and research and build. She wants to make the world a better place by inventing useful new gadgets and machines. Not everything she makes works, but she knows the greatest inventions in history were made by people who kept trying. Nova knows she'll be one of those people someday.
Any sensible cat would agree that sniffing, running, and climbing are essential to getting the lay of the land. A new home is an adventure. But even the best adventures can be a little scary, too. Scary and exhausting. After a long day of meeting new family members, conquering giant trees, and hunting some tricky bugs, sleep is important. When Emily and her best friend camp out in the back yard to do some star-gazing, the newest member of the household watches the sky with them. That is, until he falls asleep. Through the night, Kepler's dreams take him for a grand ride through space, visiting the planets of our solar system and teaching the importance of taking care of the earth.
Kepler the cat knows a lot of animals, some of them by name. There's Chester, the mouse he used to chase at his old house, and Oberon, a.k.a. Old Man, his human's canine best friend. Then there are the rabbits, squirrels, birds, moles, and other backyard buddies that Kepler likes way more than they like him. But, Kepler is young and has only lived in two places. There is a whole world of animals he's never known. When Kepler's human, Emily, wins a Kid Conservationist competition, the family packs up, travels to the host zoo, and gets an inside look at wildlife Kepler never imagined. He learns that a lot of the wild animals live in the zoo because their natural homes are being used up by humans. Kepler also learns that even though many human practices make life more difficult for these animals, there are people who care deeply about protecting the earth so that wildlife and humans can live long, healthy lives side by side.
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