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Battle, befriend, or become more than 100 bizarre alien life forms in this all-new creature collection for the Starfinder Roleplaying Game! On countless worlds orbiting countless stars, strange and wonderful creatures await discovery. In this book, you'll find rules and background information about creatures ranging from undead androids and robot dragons to deadly laser-spined flowers and mysterious sea skeletons. Many species include rules for making your own playable alien character, from beings made of coral to animals uplifted by sapient fungus to creatures truly bizarre to behold. You'll also find plenty of new equipment and player options, including a new set of augmentations that allows your character to adopt the strange features of dozens of existing playable alien species. Explore the extraordinary with Starfinder Alien Archive 4! Inside this book, you'll find the following: -Nearly 100 uncanny life-forms both classic and new, from the batlike grioth and horrifying brain collector to the vengeful endling and dreaded plasmalisk.-A dozen races with full player rules, letting you play everything from a fungus-uplifted animal to a humanoid made of magical coral.-New alien technology to help give your character an edge, including armor, weapons, magic items, and more.>
The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign! Written by: Kate Baker, James Case, John Compton, Vanessa Hoskins, Mike Kimmel, Ron Lundeen, Dennis Muldoon, kieran t. newton, Michael Sayre, Clark Valentine, Tonya Woldridge, and Linda Zayas-Palmer
Explore the streets and scenes of the City at the Center of the World with the City of Lost Omens Poster Map Folio. Four enormous eight-panel maps combine to create by far the largest city map ever published for Pathfinder, a wall-dominating presentation that allows players to get closer than ever before to the intrigues and dangers of Absalom, Pathfinder's most prominent metropolis. Inspired by the Absalom: City of Lost Omens hardcover sourcebook, the City of Omens Poster Map Folio presents finer detail than ever before for a city map, making it the perfect accompaniment to a campaign set in Absalom, whether it's the Agents of Edgewatch Adventure Path, Pathfinder Society Organized Play, or a game of your own creation. A million fates await the heroes in Absalom, and perhaps just slightly fewer buildings, monuments, temples, and taverns. Chart them all in meticulous detail with these gorgeous and gigantic city poster maps!
In the cosmopolitan trading city of Kibwe, at the edge of the Mwangi Expanse, innocent people struck by a terrible curse known as the slithering are melting into malevolent oozes. The heroes are at the epicenter of this slimy curse and might be the only ones capable of recovering the ancient magic required to break it. Tracking the course of the slithering through Kibwe''s colorful markets and shrines, the heroes must untangle the curse''s origin and discover the role the nefarious Aspis Consortium plays in the unfolding conspiracy. The mysteries the heroes uncover might usher in a new era of plenty and prosperity for Kibwe, if the heroes can survive the slithering to experience it! The Slithering is a deluxe adventure for 5th-level characters written by Ron Lundeen. Featuring terrifying new monsters, repulsive new rules and magic items, and an in-depth look at one of the most exciting cities in the jungle-choked Mwangi Expanse, The Slithering provides a wealth of secrets and dangers!
The discovery of a series of millennia-old ruins setsoff a chain of events that puts an ancient titanic spacecraft on course to thePact Worlds. When the vessel-which belongs to an evil, warmongering civilizationlong thought dead-begins destroying all other ships in its path and attackingimportant resources to increase its power, the heroes must rescue millions oflives from destruction and find a way to stop the ship and all aboard it. Willthe heroes be triumphant? Or will the alien species take the Pact Worlds as itsnew home and conquer the galaxy?Rescuing axenoarcheological team on a distant, frozen world from weather gone haywire, theheroes unearth more than they bargained for as an ancient ruin rises from theground and kicks off a series of events that could change the face of the galaxyforever. The tower contains secrets of a warlike civilization thought long deadand is strangely connected to small moon in the Pact Worlds. Returning toexplore a previously unknown facility under the moon''s surface that threatens tooverheat and destroy all life there, the heroes learn that the moon is signalinga gigantic alien craft, drawing it toward the system with lethalintent!ΓÇ£Waking the WorldseedΓÇ¥ isa Starfinder Roleplaying Game adventure for four 13th-level characters. Thisadventure begins The Devastation Ark Adventure Path, a three-part, monthlycampaign in which the players stop the threat of an ancient alien civilizationin Starfinder''s first high-level adventures! This volume also includes agazetteer of the moon of Hibb and a selection of deadlythreats.Each monthly full-color softcoverStarfinder Adventure Path volume contains a new installment of a series ofinterconnected science-fantasy quests that together create a fully developedplot of sweeping scale and epic challenges. Each 64-page volume of theStarfinder Adventure Path also contains in-depth articles that detail and expandthe Starfinder campaign setting and provide new rules, a host of exciting newmonsters and alien races, a new planet to explore and starship to pilot, andmore!
Blast off into space with the Starship Operations Manual, StarfinderΓÇÖs latest rules expansion hardcover! Outfit your beloved starship with more than 100 new starship weapons, expansion bays, alternate armors, and systems like drop pods, ramming prows, mines, ablative armor, virtual intelligences, and more. If youΓÇÖre looking for a new ride, youΓÇÖll find profiles of leading starship manufacturers as well as statistics for more than 40 new starships found throughout the galaxy. The Starship Operations Manual puts you at the controls, offering bold new ways to present starship combat, from dogfights in planetary atmospheres to daring chases through asteroid fields to pitched battles between huge fleets. New rules allow crewmembers to get even more out of their skills and feats, unlocking thrilling critical success results that add excitement to starship combat. Take your adventures into the great unknown and beyond with the Starfinder Starship Operations Manual!
The heroes have at last earned the magical energies drawn from the life-giving aeon orbs. They must now scale the highest peaks of the Starstone Isle, outwitting wily demons and facing the mightiest xulgath invaders from deep beneath the earth. In a trap-laden vault constructed by Aroden himself, the cunning high priest of the xulgaths labors to unlock the secrets of the dreaded extinction curse. If the heroes cannot stop him, an apocalyptic devastation will wipe out all life in Absalom and beyond!ΓÇ£The Apocalypse ProphetΓÇ¥ is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This volume also includes a gazetteer of the forbidding Kortos Mountains, an examination of relics left by the dead god Aroden, new monsters, and new rules.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the worldΓÇÖs oldest fantasy RPG.
Having learned that a dangerous contagion is hidden inside prototype biotech bound for mass production, the heroes must storm a dangerous manufacturing facility to prevent the spread before it starts! They eventually trace the source of the mind-controlling fungus to a seemingly quiet hospice, where a representative of the local planetary government is visiting. If the heroes don''t prevent this agent from carrying the infestation back to their employer, an entire planet could fall! Unfortunately, the heroes'' task is complicated by the return of a hidden faction looking to reclaim the PCs to dissect their minds! ΓÇ£The Cradle InfestationΓÇ¥ is a Starfinder Roleplaying Game adventure for four 9th-level characters. This adventure continues the Threefold Conspiracy Adventure Path, a six-part, monthly campaign in which the players unravel the machinations of insidious aliens who have infiltrated galactic society. This volume also includes an examination of the biology and society of the floating barathus, a catalog of biotech gear, and a selection of new and mystifying monsters.Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
After discovering that a sinister force has infiltrated the Stewards, the heroes travel to the floating bubble city of Roselight, in the clouds of the gas giant Liavara, to warn members of the law-enforcement agency! As the heroes navigate the seedy underbelly of this pristine metropolis, they learn that their enemies are fighting a battle of their own against another malevolent faction of mind-controlling aliens. If the heroes want answers, they will have to figure out who to trust in a time where no one is what they seem!ΓÇ£The Hollow CabalΓÇ¥ is a Starfinder Roleplaying Game adventure for four 7th-level characters. This adventure continues the Threefold Conspiracy Adventure Path, a six-part, monthly campaign in which the players unravel the machinations of insidious aliens who have infiltrated galactic society. This volume also includes a gazetteer of the affluent city of Roselight and the grungy space station Upwell, an article describing the mysterious fungal dycepskians, and a selection of new and cryptic monsters.Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Journey to Near Space, the galactic region that contains the Pact Worlds, the Veskarium, and many of the planets discovered and colonized by explorers from those civilizations. This hardcover rulebook expands the Starfinder campaign setting with details on dozens of worlds and cultures found in Near Space, each perfect as a locale for science-fantasy adventure! Inside this book, you'll find in-depth gazetteers of the nine worlds of the Veskarium, the interstellar empire founded by the warlike vesk; detailed entries on other planets and civilizations of Near Space; new starships from the Veskarium and beyond; alternate racial traits for playable Near Space races; and new themes, archetypes, equipment, spells, and more for any character!
Fresh from their successes in Escadar, the heroes bring their traveling circus to the Isle of Kortos--the so-called Starstone Isle at the heart of the Inner Sea. As their circus tours the farming communities in the breadbasket known as the Swardlands, the heroes get a chance to explore the three aeon towers that impart enchanted bounty to the land. Yet all is not well in the Swardlands, as ecological damage and raiding beasts threaten the hardworking farmers and loggers. The heroes must overcome the aeon towers' stony guardians, entrenched xulgath hordes, and a zealous dero murderer before they can confront the xulgaths' alchemist leader and disrupt his disastrous scheme to use the aeon towers to bring ruin to everyone on the island! "Life's Long Shadows" is a Pathfinder adventure for four 9th-level characters. This adventure, from author Greg A. Vaughan, continues the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This adventure also includes information about the bountiful area known as the Swardlands and the malevolent demon lord Zevgavizeb, as well as new monsters and rules. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
Don't Trust Your Surroundings>This Starfinder Adventure Path volume continues The Threefold Conspiracy Adventure Path and includes: - "Flight of the Sleepers," a Starfinder adventure for 3rd-level characters, by Owen K.C. Stephens.- An examination of the enigmatic aliens known as grays, by Vanessa Hoskins.- A study of fringe scientific theories, by Leo Glass.- An archive of alien creatures, including a beast that attacks with magnetic pulses and a mutated troll, by Vanessa Hoskins, Jenny Jarzabski, and Owen K.C. Stephens.>
The heroes bring their Circus of Wayward Wonders to the city of Escadar to capitalize on their newfound fame and skills. But old enemies lurk in the city, including the cruel Mistress Dusklight and her Celestial Menagerie. Investigating the looming xulgath threat in a shuttered temple to Aroden, the dead god of humanity, the heroes learn that all their foes are working together. The revelation forces them to enter the Celestial Menagerie to bring the evil ringmaster to justice. "Legacy of the Lost God" is a Pathfinder adventure for four 5th-level characters. This adventure continues the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This adventure also includes information about catfolk of Golarion and the villainous xulgaths, as well as new monsters and circus-themed rules. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
Delve into ancient secrets below the City at the Center of the World in this deluxe campaign-arc adventure for Pathfinder Second Edition! Captured and enslaved by a duergar clan somewhere in the maze of tunnels below the city of Absalom, the heroes stage a bloody revolt and battle their way into the long-lost Sanctum of Aroden, a legendary religious refuge sealed away from the world with the god's death a century ago. But some secrets are best left buried forever, and investigation into the mysterious Dead God's Hand said to be hidden at the heart of the complex--and the shrouded figure whose desire for it trigged the heroes' captivity in the first place--uncovers machinations that could threaten all of Absalom with the birth of a terrible new divinity! Based on Pathfinder Publisher Erik Mona's multi-year, multi-group office Pathfinder campaign, The Dead God's Hand takes new players and Game Masters on a deadly adventure filled with dungeon exploration, ancient mysteries, and phantasmagoric tests that see them reliving events from the life of Aroden, the dead god of humanity whose murder triggered the beginning of the current age! This 128-page hardcover adventure is designed for 1st-level characters, and serves as an excellent starting point to future adventures set in Absalom, the City at the Center of the World! This adventure uses several Flip-Mats from Paizo's extensive range, including the Pathfinder Flip-Mat: The Dead God's Hand Multi-Pack accessory.
The security officer aboard a luxury space liner, the Chimera, goes missing after the heroes witness her arguing with a passenger. Soon after, the Chimera's engines fail and defy repair. A scholarly patron asks the heroes to investigate the disappearance, which involves murder, misdirection, and misapprehension. To unravel the murder mystery around them, the heroes must follow clues about more than one enigma aboard the Chimera. Secrets and unexpected foes abound. In the end, the investigators find that the whole whodunit is only part of a much larger conspiracy! "The Chimera Mystery" is a Starfinder Roleplaying Game adventure for four 1st-level characters. This adventure begins the Threefold Conspiracy Adventure Path, a six-part, monthly campaign in which the heroes unravel the machinations of insidious aliens who have infiltrated galactic society. This volume also includes an article on running mystery scenarios, more on spies in the Pact Worlds and beyond, and a selection of new alien creatures! Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
The Age of Ashes Adventure Path concludes! The heroes have defeated the Scarlet Triad, but in doing so have learned a shocking truth--the Scarlet Triad has been financed all these years by the enigmatic ruler of the island nation of Hermea, the gold dragon Mengkare! After a devastating manifestation of a violent dragon god erupts from the portals the heroes have been using the entire campaign, they must travel to Hermea to confront Mengkare about the Scarlet Triad and find out what the gold dragon's plans actually are. Does he seek to save the world... or to end it in a devastating Age of Ashes? Age of Ashes is the first Adventure Path using the brand new rules for the Pathfinder RPG. This sixth and final adventure is for 18th-level characters, and also includes a gazetteer of the utopian city of Promise, advice for GMs on how the events of this campaign can change the world, a wealth of new options for player characters to discover, and more than half a dozen new monsters! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
Age of Ashes is the first Adventure Path using the brand new rules for the Pathfinder RPG. This fifth adventure is for 15th-level characters, and also includes an investigation of the magical elf gates that connect portals all over Golarion, an exploration of the mysterious rulers of the vast city of Katapesh, a wealth of new options for player characters to discover, and over half a dozen new monsters!
The Age of Ashes Adventure Path continues! The Scarlet Triad has turned theirattention to a ruined dwarven city, where they seek an alliance with sinistergray dwarves and a powerful dragon.
The Age of Ashes Adventure Path continues! In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult's strings--a mysterious merchant's guild called the Scarlet Triad. Following clues and utilizing another portal found below their castle on Hellknight Hill, the heroes come to the recently founded nation of Ravounel, where they must stand against the Scarlet Triad as the group attempts to establish an underground slave trade. But as the heroes clash more and more with the Scarlet Triad, it becomes increasingly apparent the slavers have even more sinister plans for the Inner Sea region--plans that must be stopped! Age of Ashes is the first Adventure Path using the brand new rules for the Pathfinder RPG. This third adventure is for 9th-level characters, and also includes a gazetteer to the newly formed nation of Ravounel, an exploration of the dragons of the world, a wealth of new options for player characters to discover (from magic items, spells, and feats, to a new class archetype), and more than half a dozen new monsters! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer--all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles! "The Show Must Go On" is a Pathfinder Second Edition adventure for four 1st-level characters. This adventure begins the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the Starstone Isles at the heart of the Inner Sea. The adventure also includes advice on how to run a traveling circus, new circus-themed rules, and a menagerie of monsters both wondrous and wicked. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
The monks of the Forever Reliquary send the heroes into a psychic projection of the Swarm's hive mind, a hostile and alien landscape. They must establish a beachhead on this mental front and discover how to empower and use the artifact given to them by their Hylaxian allies. However, this mindscape fights back at every possible turn until the heroes face off against the embodiment of the Swarm's interconnected minds! If they can defeat this entity, it will give the heroes a powerful advantage back in the real world! "Hive of Minds" is a Starfinder Roleplaying Game adventure for four 9th-level characters. This adventure continues the Attack of the Swarm! Adventure Path, a six-part, monthly campaign in which the heroes fight back against a ruthless alien invasion. This volume also includes an explanation of the psychic constructs called mindscapes, an exploration of psychic magic, and a selection of new Swarm monsters and other mind-rending threats. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
The heroes must hunt for an icy comet hurtling through the void, the supposed home to a secret monastery dedicated to the insect goddess Hylax. Once there, they must work to gain the inhabitants'' trust by undertaking a series of trials. If they succeed, they will gain access to a powerful artifact that will aid in the battle against the ravenous, alien Swarm! But before the monks can entrust the item to the PCs, the comet is besieged by waves of Swarm creatures eager to get the artifact for themselves!ΓÇ£The Forever ReliquaryΓÇ¥ is a Starfinder Roleplaying Game adventure for four 7th-level characters. This adventure continues the Attack of the Swarm! Adventure Path, a six-part, monthly campaign in which the heroes fight back against a ruthless and nigh-unstoppable alien invasion. This volume also includes an examination of the faith of Hylax, a description of other monasteries throughout the galaxy, and a selection of new Swarm monsters and other harrowing threats.Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Dawn of A New Age> PZO90146 Pathfinder Adventure Path Age of Ashes: Cult of Cinders ISBN 978-1-64078-188-7 Stand Against the Darkness>
More than 400 of fantasyΓÇÖs fiercest foes burst from the pages of this enormous 360-page compendium of the most popular and commonly encountered creatures in the world of Pathfinder! From familiar enemies like orcs, dragons, and vampires to new horrors like the living-nightmare nilith and the three-headed mutoli, to suitable servants for summoners of every alignment, this must-have companion to the Pathfinder Core Rulebook is crawling with creatures perfect for your Pathfinder adventures!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Pathfinder''s new edition! (Cover color and design subject to change.)The Pathfinder Bestiary includes: ΓÇó More than 400 monsters drawn from mythology, genre classics, and more than a decade of Pathfinder, with plenty of new monsters too!ΓÇó Gorgeous full-color illustrations on nearly every page!ΓÇó Detailed monster lists sorted by level, type, and rarity to help you find the right monster for any situation!ΓÇó Universal monster rules to simplify special attacks, defenses, and qualities like grab, swallow whole, and regeneration.ΓÇó Guidelines for providing appropriate monstrous treasures for any occasion.ΓÇó Detailed lore sidebars offering additional information about PathfinderΓÇÖs most popular monstrous friends and foes!
Bow Down in Fear! Monsters have long stalked us in the darkness. Within this book, you'll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid--if they deserve it! Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Bestiary 6 includes: - More than 200 different monsters. - New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos. - Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords. - New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds. - New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters. - Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat. - Expanded universal monster rules to simplify combat. - Challenges for every adventure and every level of play. - AND MUCH, MUCH MORE!
Feature CreaturesThe galaxy hosts a staggering array of aliens both bloodcurdling and benevolent. The pages of Starfinder Alien Archive 3 are packed with creatures designed for use with the Starfinder Roleplaying Game! From starmetal dragons and the spiral-winged irokirois to living holograms and body-snatching flayer leeches, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a variety of species let players not just fight aliens, but be them! Inside this book, you'll find the following: - Over 100 bizarre life-forms both classic and new, from bioluminescent cephalumes and quantum-entangled oozes to natives of hyperspace and living asteroids.- More than a dozen races with full player rules, letting you play everything from a life-hungry undead creature to a sapient swarm of tiny insects.- New alien technology to help give your character an edge, including armor, weapons, magic items, and more.>
Into the Fire!With data recovered during the previous adventure, the heroes have proof of a deep-culture site in the sun and the coordinates to travel there. What they lack is the technology to dive into the star. Luckily, a member of the Corona Artifact Divers, daredevils who delve into the sun's atmosphere for thrills and profit, has just what the heroes need. However, this genius inventor is in debt to "business people" who have claimed the sun-diving starship to recoup their investments. The characters must venture to the bubble of Verdeon, confront those holding the vessel, and pilot it into the sun. Upon doing so, the heroes find a truly bizarre bubble-city and the key to further solar adventure!>- "Sun Divers," a Starfinder adventure for 5th-level characters, by Joe Pasini.- A survey of Noma, a bubble-city of artificial intelligence within the sun, by Joe Pasini.- A look at a handful of nefarious criminal organizations operating across the galaxy and equipment of use to those who engage in questionable activities, by Lacy Pellazar.- An archive of creatures elemental and solar, as well as the unique artificial life of Noma, by Joe Pasini, Owen K.C. Stephens, and Linda Zayas-Palmer.>
In It for the Money!After millennia as a dwarven colony, Druma has emergedas one of the richest nations in the known world, where white-robed prophetsknown as Kalistocrats have built a religion out of wealth. Yet the country''speaceful facade belies the cutthroat competitiveness, hidden ruins, primeval feyforests, ancient grudges, insidious schemes, and opportunities for adventurewithin. Whether you are an entrepreneur with dreams of commercial domination, anadventurer seeking a wealthy patron, a scholar deciphering the esotericProphecies of Kalistrade, or an explorer hoping to uncover the extraordinaryhistory of Avistan and its Kellid people, Pathfinder Campaign Setting: Druma,Profit and Prophecy holds what you seek and more. Explore Druma and discoverthe following:ΓÇó Details on the long,storied history of the nation and the enigmatic Kalistocrats who ruleit.ΓÇó An extensivegazetteer of Druma''s regions and major settlements.ΓÇó A bestiary of newmonsters found within Druma''s borders.Pathfinder Campaign Setting: Druma, Profit andProphecy is intended for use with the Pathfinder campaign setting, but itcan easily be adapted to any fantasy world.
Sent to a Distant Land Mighty magic has hurled the heroes across the world to the continent of Arcadia, but their remarkable travel is no accident. In the land of Xopatl, the heroes find ancient legacies that unlock the secrets they have carried ever since they awoke in the realm of the dead. But this land of magic and wonder is no safe haven-agents of the Whispering Tyrant terrorize even this distant nation. If the heroes can overcome followers of wicked new gods and defend a city desperate to revitalize its lost magic, they might learn how to turn the tide against the Whispering Tyrant and put an end to his fearsome weapon forever. From lively festivals and masked brawlers to undead terrors and arcane botany gone horribly wrong, the heroes are sure to find more than they bargained for in a land unlike any other they've seen. This volume of Pathfinder Adventure Path continues the Tyrant's Grasp Adventure Path and includes: - "Borne by the Sun's Grace," a Pathfinder RPG adventure for 14th-level characters, by Luis Loza. - An extensive gazetteer of the nation of Xopatl, Lands of Promise, including its legacy of wonders and its modern disasters, by Luis Loza. - An examination of the enigmatic and powerful psychopomp usher called Barzahk the Passage, warden of the Dead Roads, by Crystal Frasier.>
The story's not over yet! The Pathfinder Chronicles detail exploits and discoveries from members of the Pathfinder Society from all over Golarion. These include tales of great heroes capable of fabulous feats of might, magical relics that grow in strength alongside the heroes that wield them, and forgotten magic locked away due its dangerous power. Pathfinder Player Companion: Chronicle of Legends is your chance to make these tales a reality with powerful new options for your character! This player-focused volume provides new class options, capstones, spells, and magic items to help you make the most of your character.
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