Udvidet returret til d. 31. januar 2025

Game Physics Engine Development - Ian (Gwent Millington - Bog

- How to Build a Robust Commercial-Grade Physics Engine for your Game

Bag om Game Physics Engine Development

Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.

Vis mere
  • Sprog:
  • Engelsk
  • ISBN:
  • 9780123819765
  • Indbinding:
  • Paperback
  • Sideantal:
  • 552
  • Udgivet:
  • 23. juli 2010
  • Udgave:
  • 2
  • Størrelse:
  • 192x234x21 mm.
  • Vægt:
  • 996 g.
  • 8-11 hverdage.
  • 6. december 2024
På lager

Normalpris

  • BLACK NOVEMBER

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Game Physics Engine Development

Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.

Brugerbedømmelser af Game Physics Engine Development



Find lignende bøger
Bogen Game Physics Engine Development findes i følgende kategorier:

Gør som tusindvis af andre bogelskere

Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.