Bag om Nightmare in Dreamtime
Dreamtime is the Australian Aboriginal belief of Creation. They believe the Earth was in darkness, when, from below the surface, supernatural Ancestor Beings resembling half human half animal creatures appeared. They moved across the world and changed the form of the land creating mountains, rivers, trees, waterholes, plains, sand hills and the people. After the creation, the mythical creatures sank back into the earth. While Nightmare in Dreamtime is based on the assumption that half human creatures created the world, and many of the names used in the story have aboriginal connotations and other similarities, it is not a story of the Australian Indigenous people or their beliefs. The story: When the good spirits of creation sank back into the earth, a group of evil spirits remained on the surface determined to stamp their evil ways into the minds of the mortals; similar to Lucifer and the fallen angels or angels of sin in the Christian belief. These Evil Ones, live in a parallel dimension with the mortals and morph into creatures of half human half animal form which enter the minds of mortals and make that mortal an evil person; an aggressor, a tormentor or oppressor of other mortals. Their leader is named Mokojuwari and he and his female companion Kaiya, run their Empire from the Realm of the Dreamtime Shadow. The evil in the mortal world grew, and eventually, the good spirits, could not allow the mortal world to self-destruct, and created the Realm of the Dreamtime of the 2nd Order which houses the Eternal Flame of Kudnu Muda, and whileever it burns, there is hope the mortal world can return to a place of peace and goodwill. The Dreamtime Warriors, recruited from good mortals who have been given supernatural powers including the ability to transform, or morph, into any animal, bird or element, capable of defeating any creature an Evil One had chosen that might suddenly spring from the mind of a mortal and attack a passing Warrior. Using that power, they seek out and destroy in violent battles to the death, Evil Ones from the minds of the possessed mortals, thereby releasing the mortal from the evil within them and returning them to a state of care and loving of the rest of mankind. The Realm of the 2nd Order and Dreamtime Shadow, share the same space in the same dimension, separated only by the differences of the good and evil mindsets. The timelessness of the Dreamtime dimension, allows Warriors to travel to any conflict or act of aggression, large or small, and destroy the Evil Ones. They cannot change history, but they can change the mindset of the aggressors so their descendants do not follow their evil ways. Jessica leads the Dreamtime Warriors with assistance from Cernaich, her lover. Their success forces Mokojuwari to kidnap them both and installs a traitor in their place to create an opportunity for his Evil Ones to enter the Realm of the 2nd Order and extinguish the Eternal Flame. He selects Sir Galahead the Elder, the offspring of Merlin the magician and Mireceni, daughter of Queen Boadicea, warrior queen of the Celtic Iceni tribe. His plan is successful, and while the battle rages for the fate of the Eternal Flame, Jessica and Cernaich escape from the Dreamtime Shadow, join the fight and eventually drive the Evil Ones from the Realm of the Dreamtime of the 2nd Order. Unfortunately, to win that fight, all Warriors needed to be withdrawn from the outside battles for the minds of the mortals, leaving the mortals to the mercy of the Evil Ones and the mortal world is again plunged into war and atrocity. With so many of their warriors killed and their ranks severely depleted, Banajira, the Great Spirit and leader of the Dreamtime of the 2nd Order, decides the war cannot be won. Jessica won't hear a word of it and this story, which is Part 1, ends with her gathering the remnants of the Warrior army beside the Whispering Falls for a war council to decide how to get their fight against Mokojuwari, back on track.
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