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Pixel Soundtracks - Tim Summers - Bog

Pixel Soundtracksaf Tim Summers
Bag om Pixel Soundtracks

Tim Summers provides an engaging introduction to video game music aimed at game fans, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Based on the latest research, chapters explore a wide variety of topics, including:the history and evolution of game musictechnologymusic compositionthe role of music in games inner workingsaesthetic considerationsmusical genrescultural importanceFilled with many case studies, the book is separated into five stages and a "final boss," and sections build off each other into increasingly broader topics. Starting with the specifics of computer chips, the book evolves, and at the end, questions of game music's engagement with identity are addressed. Along the way, Summers discusses many classic and beloved games such as Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda. The book's "final boss" brings together ideas presented throughout the book.The book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781538192764
  • Indbinding:
  • Paperback
  • Sideantal:
  • 248
  • Udgivet:
  • 20. August 2024
  • Størrelse:
  • 152x229x0 mm.
  • Vægt:
  • 248 g.
  • Kan forudbestilles.
  • 20. August 2024

Normalpris

Medlemspris

Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Pixel Soundtracks

Tim Summers provides an engaging introduction to video game music aimed at game fans, music enthusiasts, budding composers, music professionals, and anyone with an interest in the topic. Based on the latest research, chapters explore a wide variety of topics, including:the history and evolution of game musictechnologymusic compositionthe role of music in games inner workingsaesthetic considerationsmusical genrescultural importanceFilled with many case studies, the book is separated into five stages and a "final boss," and sections build off each other into increasingly broader topics. Starting with the specifics of computer chips, the book evolves, and at the end, questions of game music's engagement with identity are addressed. Along the way, Summers discusses many classic and beloved games such as Space Invaders, Super Mario Bros., BioShock Infinite, Dark Souls III, Kingdom Hearts, Final Fantasy, The Legend of Zelda. The book's "final boss" brings together ideas presented throughout the book.The book will allow readers to better understand the fantastic experiences and meanings that arise when games and music fuse together.

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