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Real-Time 3D Graphics with WebGL 2 - Diego Cantor - Bog

- Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition

Bag om Real-Time 3D Graphics with WebGL 2

This book is a complete course on computer graphics covering topics such as rendering, 3D math, lighting, cameras, and much more. It will be your trust-worthy companion in developing immersive experiences with WebGL, a hardware-accelerated technology in the browser without installing additional software.

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  • Sprog:
  • Engelsk
  • ISBN:
  • 9781788629690
  • Indbinding:
  • Paperback
  • Sideantal:
  • 500
  • Udgivet:
  • 31. oktober 2018
  • Udgave:
  • 2
  • Størrelse:
  • 236x190x36 mm.
  • Vægt:
  • 920 g.
  • 8-11 hverdage.
  • 17. januar 2025

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Prøv i 30 dage for 45 kr.
Herefter fra 79 kr./md. Ingen binding.

Beskrivelse af Real-Time 3D Graphics with WebGL 2

This book is a complete course on computer graphics covering topics such as rendering, 3D math, lighting, cameras, and much more. It will be your trust-worthy companion in developing immersive experiences with WebGL, a hardware-accelerated technology in the browser without installing additional software.

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