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Mr Alestair Miller, the owner of Miller and Sons Auto Emporium, has died. His oldest son inherited his father's garage. The middle son received his valuable collection of classic cars. And his youngest son, Hank, was given his father's old motocross bike and gear and his pet cat, Gus. Hank is a talented mechanic, but he has a disabled leg and doesn't like cats. How would his father expect him to ride motocross? And what is he supposed to do with Gus? But Hank shouldn't worry. Gus has a plan! When the two are alone, Hank finds that Gus can SPEAK! Not only that, but with a special pair of motocross boots, Gus can shapeshift into one of the top motocross racers in the world! After facing off in some tense head-to-head competitions, Hank learns that his inheritance is actually the best of all three brothers.
Young witch Swampelina has lost her wand in a mucky bog. Luckily, a voice calls out saying it'll retrieve the magical item if the girl promises to be its friend. Unluckily, the creature is a pretty pink butterfly! Swampelina likes all things spooky and gross, so she wants nothing to do with the beautiful bug. Will the witch use every spell she knows to avoid the butterfly, or will she learn that looks can be deceiving? Enjoy a modern twist on the Brothers Grimm classic "The Frog Prince" as it's retold for kids in this exciting Far Out Fairy Tales graphic novel.
Young fashionista Milly is in a pickle after her friends secretly entered her into a local design competition. The rules state all outfits must be hand sewn, and Milly knows she'll never finish her looks in time. Just as she's about to lose hope, a strange custodian appears with an offer to lend her sewing skills, and soon Milly's one-of-a-kind designs put her in the running to win the whole thing. But for the final challenge, the custodian strikes a new deal: Guess her favourite thing to wear, or else she will take the first-place prize! Can Milly's keen fashion instincts solve this style mystery? Enjoy a modern twist on the Brothers Grimm classic "Rumpelstiltskin" as it's retold for kids in this exciting Far Out Fairy Tales graphic novel.
The small town of Hamlein is peaceful and¿ well, pretty boring. Nothing exciting ever happens. That is, until the day an alien spaceship lands in the town square! But the critters on board are more adorable than evil, and everyone in the town is instantly enamoured by them. Only Dr Polly Piper and 12-year-old twins Tommy and Gerta Friedrichs think there¿s more to the alien visitors than meets the eye. Will the twins, Dr Piper and her pet pig Hamish be able to prove that the cute creatures are actually bent on taking over the town? Or will the aliens overtake the quiet town of Hamlein in their quest for world domination?
While taking a tour of Area 54 with her grandmother, the President of the United States, little Ruby Topper discovers a mysterious little alien carrying a red hood. But will her newfound abilities be enough to save the White House -- and her grandmother -- from the rampaging Big Bad Wolf-Bot?
When her travels bring her to a creepy crypt, she discovers more than just dusty relics in the shadowy chambers... She's stumbled into the home of one, two, THREE blood-sucking vampires! Can Goldi use her wits to navigate the tomb's tricky traps and defeat the vampire trio, or is this her last archaeological adventure?
Cinderella's stepmother and two stepsisters treat her like dirt. More than anything, Cinderella yearns to become the Prince's personal bodyguard. When the opportunity to prove her worth to the Prince finally arrives in the form of an invitation to a royal costume ball, Cinderella's stepmother won't let her go!
Ruby finds a mysterious red hood that grants her AMAZING SUPERPOWERS!
Cinderella yearns to become the Prince's personal bodyguard, but her stepmother always always says "no."
Tania, called "Thumbelina" because she is really tiny, has worked very hard to be a wrestling champion in the Junior Indie League, and now she and her friend Jorge, "Mouse," are being offered a chance at the pros, appearing in wrestling matches across the country--but her unscrupulous manager, Mr. Mole, wants her to adopt a flashy persona with elaborate moves, and somehow Tania must break free of the glitter and get back to the pure wrestling that she loves.
When Rapunzel discovers Dr. Frankenstein's castle she is just looking for some medicine for her cold, but contact with one of his chemicals causes her hair to grow and come alive, along with the clay "monster" in his lab; Frankenstein is horrified at his own success, and it is up to Rapunzel to convince him and the towns' people that neither she nor Clay is really a monster--and that living hair has some advantages.
Private Eye Princess King and her beagle, Pants, have come to Snells Manor to try and find Daisy Snells' missing emerald, called the "pea"; nobody has left the house since the gem went missing, but there are many secret places to search, and the inhabitants are an eccentric bunch--none more so than Miss Daisy herself.
When Beauty's father is swept overboard from their ship, The Rose, just as they're being attacked by a sorcerer-pirate and his crew of living skeletons, Beauty jumps in to save him, and is immediately scooped up by a surprisingly friendly Kraken. She offers to remain with him if he finds and saves her father, but as she explores the pirate's island she finds a treasure and a book of spells--which may hold the key to turning the Kraken back into a prince (or at least a human).
Snow White's willingness to help the downtrodden robots of Techworld earns her many friends who are eager to help her cause.
After a chemical spill in Dr Frankenstein's lab, Rapunzel's hair has grown to extreme lengths ... Now Frankenstein is locking the two away, promising to cure Rapunzel while secretly plotting to use his creations to become famous. Experience the "Rapunzel" fairy tale like never before in this graphic novel retelling.
Mom wants Jak to sell Cow for scrap, but Cow and Jak have become best friends. So instead of selling the rusty old robot for spare change, Jak strikes a bargain with the scrap collector: if Jak and Cow can visit the Cloud Kingdom via the Space Elevator and get hold of some magic nano-beans, Jak can keep Cow safe and sound.
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