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Everyone agrees that innovation is a worthy aim, but what does innovation actually entail? And what does it mean for a library organisation? For this issue of Library Technology Reports, Jason Vaughan reviewed professional literature, both scholarly and mainstream, and surveyed library directors to learn their views on how technological innovation is impacting today's libraries.
"Expert guides to library systems and services."
Computers increasingly collect, manage, and analyze data for scholarly research. Linked data gives libraries the ability to support this e-research, making it a powerful tool. Libraries are at a tipping point in adoption of linked data, and this issue of Library Technology Reports explores current research in linked open data, explaining concepts and pioneering services, such asFive building blocks of metadata-data model, content rules, metadata schema, data serialization, and data exchangeThree case studies-Europeana, Digital Public Library of America, and BIBFRAMEHow libraries, archives and museums are currently addressing such issues as metadata quality, open data and business models, cross community engagement, and implementation
Supplementing your local collection through resource sharing is a smart way to ensure your library has the resources to satisfy the needs of your users. Marshall Breeding's new Library Technology Report explores technologies and strategies for sharing resources, helping you streamline workflows and improve resource-sharing services.
In the time-honoured tradition of introducing new technologies, many libraries are considering purchasing a 3-D printer. Jason Griffey, an early enthusiast of 3-D printing, has researched the marketplace. In this report he introduces readers to the 3-D printing marketplace.
To get to the bottom of a successful approach to Electronic Resource Management (ERM), the author of this title interviewed staff at 11 institutions about their ERM implementations. Among her conclusions, presented in this issue of Library Technology Reports, is that grasping the intricacies of your workflow at the beginning is crucial to selecting and implementing an ERM.
Social media allows you to scale up a core librarian practice-connecting your community to information and learning--across geographic boundaries, 24/7. Addressing "e;curation"e; as the term is used colloquially, this issue of Library Technology Reports draws from 17 in-depth interviews to show how libraries are using social media to collect, organize, share, and interpret-in short, how to tell a digital story to a specific audience. Additionally the authors use data, collected through an online survey that encompassed all library types, to offer a snapshot of this important "e;collecting-connecting-curating-contributing"e; practice. Also included is an annotated directory covering 66 tools for social media curation, organized by category with links to the websites.
Gamification, when done right, will engage your library's users, and better yet, help them learn. In this issue of Library Technology Reports, Kim will clarify your understanding of gamification with a range of examples from social causes, education, and libraries. She points out the gaming elements of apps you may have used and explores game mechanics, dynamics and aesthetics.
Learning even the rudiments of how to code can increase productivity and effectiveness for librarians, and getting started is easier than you might think. This issue of Library Technology Reports describes and links to dozens of short programmes, most with less than 100 lines of code, that are in place and solving problems in libraries today.
Academic librarians have long sought new ways to reach out to their users and support those users' research needs. Now, learning management system (LMS) embedded librarianship is partnering with faculty to deliver research assistance for students right in their LMS course sites. This title describes the LMS environment alongside the larger online resource environment of academic libraries.
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