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Taking the example of the introduction of the electronic health card (Elektronische Gesundheitskarte - eGK) technology in Germany, the book presents insights into why these programs are often lengthy, costly and have previously been met with fierce resistance from key stakeholders.
This book collects ECM research from the academic discipline of Information Systems and related fields to support academics and practitioners who are interested in understanding the design, use and impact of ECM systems.
It presents the latest research on intelligent information systems, computational intelligence methods in Information Systems and new trends in Business Process Management, making it a valuable resource for both researchers and practitioners looking to expand their information systems expertise.
Software Engineering Education for a Global E-Service Economy
This book explains how mobile computer usability is shaped by the increasing integration of personal circumstances in organization. The word 'organizational' is used to describe this kind of personality - hence an alternative organizational personality perspective on mobile computer usability.
This book collects ECM research from the academic discipline of Information Systems and related fields to support academics and practitioners who are interested in understanding the design, use and impact of ECM systems.
This book is about the challenges and benefits of managing the increasingly sophisticated and time-sensitive supply chain operations of modern industrial enterprises with the help of computer-based information systems.
It presents the latest empirical research findings in that area of IS research and explores new technologies and practices. The book is written for researchers and professionals working in the field of IS research or the research of SMEs.
This book sheds new light on the current and future challenges faced by cities, and presents approaches, options and solutions enabled by Information and Communication Technologies (ICT) in the smart city context.
This book takes an in-depth look at the software industry as a major factor in future global economic performance.
This book presents and discusses the state of the art and future trends in software engineering education. It introduces new and innovative methods, models and frameworks to focus the training towards the needs and requirements of the industry. Topics included in this book are: education models for software engineering, development of the software engineering discipline, innovation and evaluation of software engineering education, curriculum for software engineering education, requirements and cultivation of outstanding software engineers for the future and cooperation models for industries and software engineering education.
This book presents and discusses the state of the art and future trends in software engineering education, with a focus on agile methods and their budgetary implications. It introduces new and innovative methods, models and frameworks to focus the training towards the industry¿s requirements. The range of topics covered includes education models for software engineering, development of the software engineering discipline, innovation and evaluation of software engineering education, curricula for software engineering education, requirements and cultivation of outstanding software engineers for the future and cooperation models for industry and software engineering education.
This book explores models and concepts of trust in a digitized world. Focusing on an investigation of how the Internet is changing the relationship between trust and communication, and the impact this change has on trust research, this volume facilitates a greater understanding of these topics, thus enabling their employment in social relations.
This book opens the "black box" of software sourcing by explaining how dynamic software alignment is established and how it impacts business performance outcomes.
This book presents 3D3C platforms ¿ three-dimensional systems for community, creation and commerce. It discusses tools including bots in social networks, team creativity, privacy, and virtual currencies & micropayments as well as their applications in areas like healthcare, energy, collaboration, and art. More than 20 authors from 10 countries share their experiences, research fi ndings and perspectives, off ering a comprehensive resource on the emerging fi eld of 3D3C worlds. The book is designed for both the novice and the expert as a way to unleash the emerging opportunities in 3D3C worlds.This Handbook maps with breadth and insight the exciting frontier of building virtual worlds with digital technologies.David Perkins, Research Professor, Harvard Graduate School of EducationThis book is from one of the most adventurous and energetic persons I have ever met. Yesha takes us into new undiscovered spaces and provides insight into phenomena of social interaction and immersive experiences that transform our lives.Cees de Bont, Dean of School of Design & Chair Professor of Design, School of Design of the Hong Kong Polytechnic UniversityWhen you read 3D3C Platforms you realize what a domain like ours -- 3D printing -- can and should do for the world. Clearly we are just starting. Inspiring.David Reis, CEO, Stratasys LtdThis book provides a stunning overview regarding how virtual worlds are reshaping possibilities for identity and community. Th e range of topics addressed by the authors¿ from privacy and taxation to fashion and health care¿provide a powerful roadmap for addressing the emerging potential of these online environments.Tom Boellstorff , Professor, Department of Anthropology, University of California, IrvineHandbook on 3D3C Platforms amassed a unique collection of multidisciplinary academic thinking. A primer on innovations that will touch every aspect of the human community in the 21st century.Eli Talmor, Professor, London Business School
This research handbook provides a comprehensive, integrative, and authoritative resource on the main strategic management issues for companies within the e-business context.
Blockchain and other trustless systems have gone from being relatively obscure technologies, which were only known to a small community of computer scientists and cryptologists, to mainstream phenomena that are now considered powerful game changers for many industries.
This book features both cutting-edge contributions on managing knowledge in transformational contexts and a selection of real-world case studies.
This book discusses the opportunities and conditions that digital technology provides to extend, innovate and differentiate the services offered by consulting companies.
This book highlights research that contributes to a better understanding of emerging challenges in information systems (IS) outsourcing. and how to cope with the increasing demands of internationalization and new sourcing models, such as crowdsourcing, cloud sourcing and robotic process automation.
This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual Reality Conference, held in Munich, Germany in 2019.
This research handbook provides a comprehensive, integrative, and authoritative resource on the main strategic management issues for companies within the e-business context.
This book features both cutting-edge contributions on managing knowledge in transformational contexts and a selection of real-world case studies.
This book discusses the opportunities and conditions that digital technology provides to extend, innovate and differentiate the services offered by consulting companies.
The book describes how these reference solutions can be used in a practical context: it presents the latest insights into their development, highlights lessons learned from numerous international projects and combines them with well-founded research results in enterprise architecture management and reference modeling.
This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems.
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