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An exciting epic fantasy that delves into the creation of new races and their adventures in a world filled with aliens. The story revolves around a newly formed race known as the Mejuarian, who find themselves in a problematic situation that compels them to leave their homeland. Mejuarian, created by their god Thire-los, are beautiful, part human, part majestic animal creatures, making them primarily human with lovely tails, ears, and hairs.As they embark on their journey, the Mejuarian encounter various other races, including the Dragonors and Arvunglies. The Dragonors possess imposing and awe-inspiring qualities, while the Arvunglies, described as "little people," may have hidden agendas and motivations.The central quest of the Mejuarian is to locate their missing loved ones, and they rely on the help of the Dragonors, Arvunglies, and potentially other allies they encounter along the way. The story unfolds with thrilling adventures, unexpected alliances, and perhaps conflicts as the Mejuarian navigate this new world and face the challenges that come their way.This book is an engaging and captivating read for fans of epic fantasy who enjoy imaginative world-building, the exploration of new races, and quests driven by personal journeys and the pursuit of loved ones.
Introducing the Ecrutians, a once powerful and dominant race of magic users on Earth. They were superior to humans, treating them as pawns in their games. However, as time passed, the Ecrutians grew complacent, allowing arrogance and self-importance to consume them. Some Ecrutians of the race became driven by a lust for power, leading them down a destructive path.Thie, one of the most potent Ecrutians, possessed the unique ability to create life. His staff, infused with powerful enchantments, also held dangerous spells. Seeing the decline of their kingdom, Thie decides to form an alliance with three other powerful magic users: Lotus, Os, and Irenia, despite their stark differences.Lotus, an Ecrutian sorceress, exuded a pleasant countenance, a flirtatious manner, and a fanciful demeanor. Os, a formidable warrior, was over eight feet tall, with intimidating, dark eyes and a perpetually scowling expression. Irenia, an ancient wizardess, was clumsy and socially awkward but deeply loved peace and cherished all forms of life.The four magic users united their powers and formed a fearsome entity named Thire-los. With the combined strength channeled through Thie's staff, they became an unstoppable force. Under their rule, an order was swiftly restored to the Ecrutian kingdom.
In ancient times on Earth, a race known as Dragonors lived and followed a tradition where individuals competed in rigorous games of cunning and abilities to gain recognition and status within their village. These competitions culminated in a battle riding a dragon, with the winner being granted high regard in the community.Luken, a blacksmith who desired to marry Talulah, the daughter of Ephenio, the lord of the village, participated in these games. Despite lacking experience in dragon-riding. Their happiness is short-lived as men invade their once pristine swamplands, leading to Talulah's death. In response, the Dragonor Lords decide to leave Earth rather than unleash destruction upon the invaders. Along their journey, they encounter an unexpected alliance with the Mejuarian, a different group known for their unique traits. The Dragonors and Mejuarian form deep friendships and familial bonds, and their unity prompts them to assist the Mejuarian king in rescuing his missing offspring, known as mewlings.Meanwhile, on Earth in 1960, a boy named Ren discovers two nests while exploring near a lake. His veterinarian father takes an interest in them and brings them to his facility for further investigation. Ren initially fears that they are UFOs capable of body-snatching, but his fears dissipate when the creatures within the nests hatch and reveal themselves as intelligent and adorable beings reminiscent of rare puppies.The story sets the stage for a thrilling adventure as the Dragonors, Mejuarian, and Arvunglies unite to confront challenges, form alliances, and recover the missing mewlings. The merging of different races and their shared quests add depth and intrigue to the narrative.
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