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"As General William Tecumseh Sherman set his sights on Atlanta in the summer of 1864, he fought several small battles-Resaca, Pickett's Mill, and skirmishes around Marietta-against an ever-retreating General Joseph E. Johnston who had replaced the beleaguered General Braxton Bragg as leader of the Confederate Army of Tennessee. After heavy rains slowed Sherman's advance, Johnston shored his army up along the Brushy Mountain line. With Johnston's army well entrenched and Sherman unable to flank him because of the mountains and impassable roads, Sherman noted in his reports to Washington, 'Kennesaw is the key to the whole country.' Intended for the Command Decisions in America's Civil War series, this book explores eleven critical decisions that affected the outcome of the Battle of Kennesaw Mountain and why the battle unfolded as it did"--
A set of wargaming rules for fighting large battles set during the American Civil War.From the First Bull Run to Appomattox Court House, enter one of the defining conflicts of American history. With shot, shell, and sabre, guide the armies of the Blue and the Grey through this first modern war to determine the fate of a nation.With Hot Lead and Cold Steel is a large-scale, mass-battle wargame for recreating the American Civil War. Designed to handle brigade and divisional level engagements while providing a balance between ease of play and period detail, With Hot Lead and Cold Steel is ideal for new gamers and wargaming veterans alike. It contains everything players need to raise armies and craft scenarios, whether based upon historical campaigns and orders of battle or those of their own devising.
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