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The APOCalypse 2500¿ GM's Campaign Guide & Bestiary Ex contains essential tools for the game master, from reference tables to monsters. The game master's tools provide game mechanics quick reference, optional applications, and random generation of game elements such as weather, moon phase, and storm severity for adventures on paper or on the fly. NPC's, locations, and monsters are fully specced out in easy to read table format for instant game use.Inside GM's Campaign Guide & Bestiary Ex-Easier To Read Table Format-Expanded GM's Tools & Tables-Rules Clarification, Augmentation, & Techniques for Application-Miniatures Rules For tabletop battle action-Updated MSF With tables for faster character creation-Expanded & Revised NPC's, locations, vehicles, & monsters-Vocations have updated stats for use as player characters
The study privileges the puppet as a new and revealing point of access to contemporary critical debates regarding performance, genre, affect, aesthetics, cultural production, political activism and the nonhuman studies. The contributors address a striking range of performance histories, aesthetic movements and theoretical positions, from the Arabic influence on Iberian shadow puppetry to the position of the puppet in post-Revolutionary Iran and the American anti-war movement; from the puppet's central role in the development of European theatre to avant-garde and modernist anti-theatre; from the puppet's place in the histories of visual art and experimental film to critiques of mass media. By paying careful attention to the specific roles and varieties of puppets in these diverse historical, political and cultural contexts, the collection provides new insights into the practices, aesthetics and ethics of puppet theatre, which serve, in turn, to interrogate anew the relationships between the human and the nonhuman, the material and the immaterial, the uncanny and the sublime.
DO NOT READ THIS BOOK STRAIGHT THROUGH! This is a book of Stichomancy, the ancient occult practice of opening a book at random and interpreting the first passage you come to. You can ask questions of the book, and be amazed at the startling responses you seem to get, time after time. There have been people who have found that they can hold whole, amazing "conversations," just by opening the Bible, Shakespeare, Nostradamus, the works of great poets, and others. Use the power and wisdom of words to see into YOUR future. Over 840 selections from the world's greatest authors and poets.
Paca, the little dog, likes to play with his friend. He runs into the garden to catch the ball. As soon as he seizes it with his teeth, he brings it back to his friend so that he can throw it back. Then he crouched down, waiting for his little master to throw the ball. He likes this game very funny.
The Shed Grimoire details all known rules that currently exist in the shed game; a playing card game with a satisfyingly complex web of rules. This book is vital for players who wish to learn the rules, and will help to settle rule disputes mid game. In addition to the Shed Grimoire, it is advised that new players read the Learn To Play Shed Guide, which introduces the player to the core mechanics, as well as all rules within the Shed Grimoire through exemplary games.Shed is a game played by one or more players, but best in groups of around 2-6. Games usually last about 20 minutes, although games between very experienced players with a deep knowledge of the rules may extend much longer than this.
The Learn to Play Shed Guide introduces players to all the known rules and magics of the Shed game; a playing card game with a satisfyingly complex web of rules. This book is vital for players who wish to learn the rules in a step-by-step manner, through exemplary battles of increasing complexity. It is advised that this book be read in tandem with The Shed Grimoire, a compendium of all known rules that currently exist in the Shed game.Shed is a game played by one or more players, but best in groups of around 2-6. Games usually last about 20 minutes, although games between very experienced players with a deep knowledge of the rules may extend much longer than this.
The art of performing tricks to make the impossible appear feasible is known as magic. Magicians dazzle audiences by claiming to be able to make objects vanish, read minds, or float off the ground.How much do you know about magic?Magic is the art of performing tricks or creating illusions. It is a type of performance art that is intended to entertain audiences. It is performed by a magician or illusionist. By using common techniques, the magician accomplishes what appears to be impossible or extraordinary. You'll blow their minds with these great tricks:Amazing rising cardsBirds of a featherCard through handkerchiefThe classic four ace trickThe invisible choiceLooking for the ultimate book of magic tricks for your little one?Look no further as this amazing childrens magic book is packed with 30 easy self-working magic tricks that can be mastered in minutes!Packed with kid-friendly, step-by-step instructions and clear illustrations, the big book of self-working tricks for kids will enable your little magician to perform a complete magic show, and astonish friends and family with their amazing magic performances.
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