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THE QUBE UNLOCKS THE SECRETS OF NATURE. SOME WILL RISK WAR TO STEAL IT. Silicon Valley pharmaceuticals CEO Peter Struve has spent seven years and eleven billion dollars to turn the brilliant Emily Dura's secret dream into reality. They have created the QUBE: a new kind of computer that can solve the hardest problems of science, medicine, molecular design-and much more. It could usher in a new age of prosperity for humankind, and upend the existing world order in the process. Unfortunately, Peter's secret was not nearly as secret as he had hoped. CTO Aidan O'Keefe has his own plans for Emily's invention. His attempt to seize control of StruvePharma leads to tragedy. FBI agent Laurel Wynn is sent to investigate. Together with SP's chief of security, former Force Recon Marine John Shea, she uncovers a trail of spies and traitors that leads overseas, to powerful enemies with terrifying resources. And in the meantime, Peter must recruit the one person in all the world who has the least reason to trust him: Jack Dura, Emily's bitter but equally brilliant ex-husband - the only one alive who can unravel the final mysteries of the QUBE and propel science into a radical new future. What unfolds is an epic tale of science, spies, and soldiers as the battle to control this technology spins out of control, with world-shaking consequences. THE VICTOR WILL GAIN THE POWER TO SAVE HUMANITY-OR DESTROY IT.
Betrayals and shifting alliances among the Breachers incites the Second Anarch to accelerate his plans. A sudden increase in aggression places the Servators at a disadvantage as they struggle to address their growing vulnerability.Separated by distance and circumstance, Leviticus's friends work in the background, proving themselves invaluable as they develop inventive new defensive measures that they hope will counter the looming threat.As Leviticus masters his own unique abilities, he discovers a closely held secret. History is repeating itself on countless other worlds and one of them may provide a solution to the Breacher menace. Bearing a roadmap from the Chief Archivist, Leviticus sets out to find answers, but time is running out.
Chaos threatens the world as the Breachers gain ascendancy. Extermination of the Servators is well under way and the remnant gathers at their final refuge, prepared to make a last stand.A small hope remains as Leviticus searches the journals of the Levigators. If he can reclaim the knowledge of his predecessors he might prevent disaster - his power means nothing if he can't find the answers he seeks.A storm is brewing and Leviticus must decide if he should take a desperate gamble.
Henry Plyman and Robby Reed are left with the fallout of Marcus Trencher's madness. An angry bunker population seeks justice. Timothy Spencer seeks answers. Marcus Trencher holds the key to redemption, but it will take sweat, tears - and blood - to save himself, his friends, and so much more. Lies buried them in bunkers. Will truth resurface? TRENCHER'S BREAKOUT is the follow-up to author Shane Noble's thrilling debut, TRENCHER'S BUNKER.
Death Makes Great TV.Frankie Percival is cashing in her chips. To save her brother from financial ruin, Frankie--a single stage performer and mentalist who never made it big--agrees to be assassinated on the most popular television show on the planet: Death Warrant. Once she signs her life away, her memory is wiped clean of the agreement, leaving her with no idea she will soon be killed spectacularly for global entertainment.After years of working in low-rent theaters, Frankie prepares for the biggest performance of her life as her Death Warrant assassin closes in on her. Every person she encounters could be her killer. Every day could be her last.She could be a star, if only she lives that long.
En krøllet og anderledes krimi om et mysterium, to videnskabsmænd, en bunke neandertalere og kunsten at kunne sine primtal. De to nørdede geologer Peter og Perle forbereder en udstilling på deres lille museum i Holme-Olstrup, hvor hovedattraktionen er neandertaler-kraniet Arild. Under forberedelserne bliver Arild imidlertid stjålet, og jagten på den formodede tyv går i gang. Undervejs møder Peter og Perle dog nogle ægte neanderthalere, som gerne vil vises rundt i den nye tid, men det begynder også at gå op for dem, at de ikke er de eneste, der interesserer sig for dem. Gennem en række morsomme og bizarre situationer og forviklinger fører Peter og Perle deres gæster fra danske museer til Jostedalsbreen i Norge og videre til Hameln i Tyskland, mens de bliver skarpt forfulgt. Efterhånden bliver det vigtigere at undgå at blive fanget end at se historiske og geologiske seværdigheder.
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