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  • af M. Eng. Johannes Wild
    213,95 kr.

    ¿Buscas un manual para aprender los fundamentos del programa FreeCAD? Entonces has venido al lugar adecuado. En este curso de FreeCAD para principiantes, un ingeniero te muestra cómo tener éxito en el diseño 2D y 3D. Este libro es ideal para principiantes, ya que explica paso a paso y en detalle todas las funciones importantes del programa, tanto en la teoría como en la aplicación práctica.FreeCAD es, como su nombre indica, ¡totalmente gratuito!Este libro es para cualquiera que quiera aprender diseño CAD de un ingeniero (M.Eng.). Con la ayuda de información teórica detallada y grandes ejemplos prácticos, abordamos juntos y paso a paso la creación de bocetos bidimensionales y objetos tridimensionales para impresión 3D o para otras aplicaciones (fabricación de modelos, prototipos, elementos de diseño...).¡Compruébalo por ti mismo, echa un vistazo al libro y consigue tu ejemplar en edición de bolsillo o ebook!Más de 200 ilustraciones en color apoyan las explicaciones del libro y crean así una introducción clara y fácil a la construcción, el montaje de piezas individuales y la creación de dibujos técnicos.FreeCAD es un programa muy completo que puede parecer extremadamente complejo sin instrucciones. No sólo puedes construir objetos 3D con FreeCAD, sino también crear ensamblajes, derivar dibujos técnicos y ¡mucho más! Examinaremos todo esto en detalle.¡Este práctico libro contiene todo lo que necesitas saber como principiante para utilizar el software FreeCAD!Las ventajas de este libro de un vistazo:- Obtén explicaciones básicas paso a paso sobre cómo utilizar FreeCAD bajo la guía de un ingeniero (Máster en Ingeniería)- Aprendizaje práctico con la ayuda de grandes proyectos de ejemplo- Ámbito del curso: Crear bocetos en 2D, construir objetos en 3D, ensamblar piezas individuales en un conjunto y generar dibujos técnicos- Una introducción sencilla, sin complicaciones y rápida a FreeCAD- Explicaciones de la materia fáciles de seguir. Ideal para principiantes y novatos absolutos. Apto para todas las edades y conocimientos previos. Adecuado para alumnos, estudiantes, empleados, manitas e inventores, jubilados ...- Aprende todo lo importante rápidamente. Compacto y directo - número de páginas: aprox. 160 páginas¡Echa un vistazo al libro y consigue tu ejemplar en edición de bolsillo o ebook!

  • af M. Eng. Johannes Wild
    213,95 kr.

    Important note: This course assumes basic knowledge in FreeCAD. If you are a beginner, be sure to get the beginner's course: "FreeCAD - Step by Step" first."FreeCAD - Design Projects" is the book for all who want to deepen their knowledge in the use of the software "FreeCAD" and improve their skills in CAD design. It is the follow-up book to the beginner's course "FreeCAD - Step by Step" and is therefore aimed at advanced users who already have a basic knowledge in CAD design and FreeCAD. Based on nine great and very practical design projects (such as carabiner, gear, ball bearing, remote control, vase, wrench ...) you will learn further approaches to CAD design, new program features, and will be able to deepen your basic knowledge.FreeCAD is - as the name already indicates - completely free of charge!Take a look inside the book and get this practical CAD course for advanced users as an e-book or paperback! Various images illustrate the explanations in the book and thus support a quick and lasting learning success.The benefits of this book at a glance:- Step-by-step explanations of CAD design and the use of FreeCAD from an engineer (Master of Engineering).- Hands-on learning with many great example projects. You can reproduce the design projects one-to-one. Each step is explained clearly and in detail.- Deepen the basic commands and reinforce beginner skills.- Explore new 2D and 3D features.- Learn new design approaches.- Implement exciting design projects: coil spring, snap hook, gear, flower vase, wrench, piston incl. connecting rod and piston pin, ball bearing, watering can, remote control.TAKE A LOOK INSIDE THE BOOK AND GET YOUR COPY! IF YOU ARE A BEGINNER, BE SURE TO GET THE BEGINNER'S COURSE "FREECAD - STEP BY STEP" FIRST.

  • af M. Eng. Johannes Wild
    163,95 kr.

    Important: If you do not have any previous knowledge about Tinkercad, you should first work through my basic book "Tinkercad - Step by Step". The general handling of Tinkercad is only repeated briefly at the beginning of this advanced 3D modeling book.If you want to learn how to create great 3D models with the free Tinkercad software, then this book is perfect for you! I am an engineer (M.Eng.) and I would like to show you in a simple way how to design 3D parts in Tinkercad. For this purpose, we will create the models shown on the book cover step-by-step. You will learn how to use the different functions of Tinkercad and how to build quite complex 3D models with it. In addition to designing 3D objects, you can also use Tinkercad for creating electronic circuits and programming. However, this book exclusively deals with the design of 3D models.Take a look inside the book and get your copy as e-book or paperback!This book gives you a good, understandable and intuitive introduction to 3D design with Tinkercad! No matter what age you are, if you are still in school, if you are already an adult, if you are a student or a retiree, with the help of countless illustrations, you will learn easily and quickly. The software is fantastic and can be used by any age group. After a short general introduction to the design process in Tinkercad, we will learn step by step and in detail through four practical example projects.This book is specifically designed for those who have only little previous knowledge of designing 3D models with Autodesk's Tinkercad. It is a sequel to the basic book "Tinkercad - Step by Step".The benefits of this book at a glance:- Step-by-step explanations on how to use the "3D Designs" section of Tinkercad by an engineer (Master of Engineering)- Hands-on learning with four great sample projects including step-by-step illustrations- Course content: Basics for creating 3D models in Tinkercad & four projects: Clothespin, Flashlight, Skateboard, Home & Garden.- An easy, simple & quick way to strengthen your 3D modeling skills in Tinkercad- Simple and easy to follow explanations. Suitable for kids, students, employees, tinkerers & inventors, retirees, and all ages- Learn everything important quickly. Compact and to the point on about 120 pagesTake a look inside the book and get your copy.

  • af M. Eng. Johannes Wild
    163,95 kr.

    Attenzione:questo libro è il seguito del libro "Progetti CAD con Tinkercad Modelli 3D Parte 1" (ISBN: 9783987421143) e del libro base "Tinkercad - Passo dopo passo" (ISBN: 9783987420153). Se non hai ancora una conoscenza di base dell'uso di "Tinkercad", ti consigliamo di leggere prima i due libri sopra citati.In questo libro ci occupiamo della modellazione 3D avanzata in "Tinkercad". Se invece hai già acquisito un po' di esperienza nel lavoro con "Tinkercad", ora puoi dedicarti alla realizzazione di altri grandi progetti. In questo modo potrai approfondire le tue competenze nella costruzione di modelli 3D. Come forse già sai, lavoro come ingegnere (M.Eng.) e nei miei libri cerco di insegnare i processi tecnici e l'uso dei software in modo semplice e divertente.In questo libro conosceremo altri quattro progetti per la costruzione di oggetti 3D in "Tinkercad". Alcuni sono molto complessi, altri sono un po' più facili da creare. Ma non preoccuparti, anche in questo caso affronteremo questi progetti insieme e passo dopo passo. Questo ti aiuterà a utilizzare le singole funzioni di "Tinkercad" con ancora più sicurezza e ad apprendere uno o due nuovi approcci per costruire i tuoi modelli 3D. Più pratica guidata farai, più sarai in grado di gestire progetti più complessi.Guarda tu stesso, dai un'occhiata al libro e acquista la tua copia in e-book o in brossura!Non importa quanti anni hai, se vai ancora a scuola, se sei già adulto, se sei uno studente o un pensionato, con l'aiuto di innumerevoli illustrazioni imparerai facilmente e velocemente in questo libro. Il software è adatto a ogni fascia d'età.Conosci già le basi del software, quindi inizieremo con un progetto di costruzione nel primo capitolo. Il primo progetto sarà un po' più semplice per riprendere confidenza con l'argomento, ma poi il livello di difficoltà aumenterà di capitolo in capitolo.Questo libro si rivolge soprattutto a coloro che hanno già una buona conoscenza della costruzione di modelli 3D con il software "Tinkercad" di Autodesk. È il seguito del libro "Progetti CAD con Tinkercad Modelli 3D Parte 1" (ISBN: 9783987421143).Dai un'occhiata al libro e ottieni la tua copia in formato e-book o in brossura!I vantaggi di questo libro in sintesi:- Spiegazioni passo passo su come utilizzare la sezione "Disegni 3D" di Tinkercad da parte di un ingegnere (Master in Ingegneria).- Apprendimento pratico con quattro fantastici progetti di esempio e illustrazioni passo-passo.- Contenuti del corso: lampada da tavolo, bicicletta, sveglia retrò, cerchio auto.- Migliora in modo facile, semplice e veloce le tue capacità di modellazione 3D con Tinkercad.- Spiegazioni semplici e comprensibili. Adatto a scolari, studenti, lavoratori, tinkerer e inventori, ma anche a pensionati e a tutte le fasce d'età.- Impara rapidamente tutto ciò che è importante Compatto e preciso, in circa 115 pagine.Dai un'occhiata al libro. Ottieni la tua copia in formato cartaceo o e-book!

  • af M. Eng. Johannes Wild
    163,95 kr.

    Attention : ce livre est la suite du livre "Projets CAO avec Tinkercad Modèles 3D partie 1" (ISBN : 9783987421167) ainsi que du livre de base "Tinkercad - Pas à pas" (ISBN : 9783987420139). Si tu n'as pas encore de connaissances de base dans l'utilisation de "Tinkercad", il serait préférable de commencer par étudier les deux livres mentionnés.Dans ce livre, nous nous intéressons à la modélisation 3D avancée dans "Tinkercad". Par contre, si tu as déjà acquis un peu d'expérience dans l'utilisation de Tinkercad, tu peux maintenant te réjouir de la réalisation d'autres projets fantastiques. De cette façon, tu pourras approfondir tes compétences dans la construction de modèles 3D. Comme tu le sais peut-être déjà, je travaille comme ingénieur (M.Eng.) et j'essaie dans mes livres de t'enseigner les processus techniques et l'utilisation des logiciels de la manière la plus simple et la plus ludique possible.Dans ce livre, nous allons découvrir quatre autres projets de construction d'objets 3D dans "Tinkercad". Certains d'entre eux sont très complexes, d'autres sont un peu plus faciles à créer. Mais ne t'inquiète pas, nous allons à nouveau travailler sur ces projets ensemble, étape par étape. Cela t'aidera à utiliser les différentes fonctions de Tinkercad avec plus d'assurance et à apprendre une ou deux nouvelles approches pour la construction de tes propres modèles 3D. Plus tu auras de pratique guidée, mieux tu t'en sortiras pour des projets plus complexes.Découvre-le par toi-même, jette un coup d'¿il au livre et obtiens ton exemplaire en version électronique ou en livre de poche !Quel que soit ton âge, que tu sois encore à l'école, que tu sois déjà adulte, que tu sois étudiant ou retraité, tu apprendras facilement et rapidement dans ce livre à l'aide d'innombrables illustrations. Il convient à tous les groupes d'âge. Tu connais déjà les bases du logiciel, c'est pourquoi nous commencerons dès le premier chapitre avec un projet de construction. Le premier projet sera encore un peu plus facile pour te familiariser à nouveau avec le sujet, mais ensuite, le niveau de difficulté augmentera de chapitre en chapitre.Ce livre s'adresse spécialement à ceux qui ont déjà une bonne connaissance de la construction de modèles 3D avec le logiciel "Tinkercad" d'Autodesk. Il s'agit de la suite du livre "Projets CAO avec Tinkercad Modèles 3D partie 1" (ISBN : 9783987421167).Assure-toi d'obtenir ton exemplaire en version e-book ou livre de poche !Les avantages de ce livre en un clin d'¿il :- Explications pas à pas de l'utilisation de la section "Designs 3D" dans Tinkercad par un ingénieur (Master of Engineering).- Apprentissage pratique à l'aide de quatre superbes projets d'exemple et d'illustrations étape par étape.- Contenu du cours : lampe de table, vélo, réveil rétro, jante.- Améliorer facilement, simplement et rapidement tes compétences en modélisation 3D avec Tinkercad.- Explications simples et compréhensibles. Convient aux élèves, étudiants, employés, bricoleurs & inventeurs ainsi qu'aux retraités et à tous les groupes d'âge.- Apprendre rapidement tout ce qui est important. Compact et concis en environ 115 pages.Le mieux est de jeter un coup d'¿il au livre dès maintenant. Obtiens ton exemplaire en livre de poche ou en livre électronique !

  • af M. Eng. Johannes Wild
    213,95 kr.

    FreeCAD está disponible de forma totalmente gratuita.Nota importante: Este curso presupone conocimientos básicos de FreeCAD. Como principiante, asegúrese de obtener previamente el curso para principiantes: "FreeCAD - Paso a Paso"."FreeCAD - Proyectos de diseño CAD" es el libro para todos aquellos que quieran profundizar sus conocimientos en el uso del software libre FreeCAD y mejorar sus habilidades en el diseño CAD. Es el libro de continuación del curso para principiantes "FreeCAD Paso a Paso" y, por tanto, está dirigido a usuarios avanzados que ya tienen conocimientos básicos de diseño CAD y de FreeCAD. Con la ayuda de nueve magníficos proyectos de diseño muy orientados a la práctica (por ejemplo, mosquetón, rueda dentada, rodamiento de bolas, mando a distancia, florero, llave inglesa...) podrá conocer otros enfoques del diseño CAD y también nuevas funciones del programa, así como profundizar en sus conocimientos básicos.Eche un vistazo al libro ahora y consiga este práctico curso de CAD para alumnos avanzados en forma de libro electrónico o de bolsillo. Un gran número de ilustraciones ilustran las explicaciones del libro y favorecen así un éxito de aprendizaje rápido y duradero.Las ventajas de este libro de un vistazo:- Explicaciones paso a paso del diseño CAD y del uso de FreeCAD a través de la guía de un ingeniero (Master en Ingeniería)- Aprendizaje práctico con la ayuda de proyectos. Cada paso se explica con detalle y claridad- Profundizar en los comandos básicos de FreeCAD- Conozca nuevas funciones 2D y 3D- Nuevos enfoques del diseño CAD- Implemente proyectos de diseño interesantes: Muelle helicoidal, mosquetón, rueda dentada, florero, llave, pistón incl. biela y bulón, cojinete de bolas, regadera, mando a distancia...¡ECHE UN VISTAZO AL LIBRO AHORA MISMO Y PIDA UN EJEMPLAR! SI ES USTED PRINCIPIANTE, ASEGÚRESE ANTES DE ADQUIRIR EL CURSO PARA PRINCIPIANTES: "FREECAD PASO A PASO".

  • af M. Eng. Johannes Wild
    213,95 kr.

    Stai cercando un manuale per imparare le basi del software FreeCAD? Allora sei arrivato nel posto giusto. In questo corso per principianti di FreeCAD, un ingegnere ti mostra come avere successo nella progettazione 2D e 3D! Questo libro è ideale per i principianti, in quanto spiega tutte le funzioni più importanti del software passo dopo passo e in modo dettagliato, sia nella teoria che nell'applicazione pratica.FreeCAD è - come suggerisce il nome - disponibile in modo completamente gratuito!Questo libro è rivolto a tutti coloro che vogliono imparare la progettazione CAD da zero e da una mano professionale di un ingegnere (M.Eng.). Con l'aiuto di dettagliate informazioni teoriche e grandi esempi pratici, affrontiamo insieme e passo dopo passo la creazione di schizzi bidimensionali e oggetti tridimensionali per la stampa 3D o per altre applicazioni (modellismo, prototipi, elementi di design...).Guarda tu stesso, dai un'occhiata al libro e ricevi la tua copia in e-book o in brossura!Più di 200 illustrazioni a colori supportano le spiegazioni del libro e creano un'introduzione chiara e semplice alla costruzione, all'assemblaggio delle singole parti e alla creazione di disegni tecnici.FreeCAD è un programma molto completo che può sembrare estremamente complesso senza istruzioni. Con FreeCAD puoi non solo costruire oggetti 3D, ma anche creare assiemi, ricavare disegni tecnici e molto altro ancora! Analizzeremo tutto questo in dettaglio.Questo pratico libro contiene tutto ciò che devi sapere come principiante per utilizzare con successo il software FreeCAD!I vantaggi di questo libro in sintesi:- Ottieni spiegazioni di base passo dopo passo su come utilizzare FreeCAD sotto la guida di un ingegnere (Master of Engineering)- Apprendimento pratico con l'aiuto di grandi progetti di esempio- Obiettivo del corso: Creare schizzi 2D, costruire oggetti 3D, assemblare singole parti in un gruppo e generare disegni tecnici- Un'introduzione semplice, facile e veloce a FreeCAD- Spiegazioni dell'argomento facili da seguire. Ideale per i principianti. Adatto a tutte le fasce d'età e alle conoscenze pregresse. Adatto a scolari, studenti, impiegati, inventori, pensionati...- Impara rapidamente tutto ciò che è importante. Compatto e diretto - numero di pagine: circa 160 pagineDai un'occhiata al libro e acquista la tua copia in brossura o in ebook!

  • af M. Eng. Johannes Wild
    163,95 kr.

    Atención: Si no tienes conocimientos previos de Tinkercad, primero debes trabajar con el libro básico "Tinkercad - Paso a Paso". El funcionamiento general de "Tinkercad" sólo se repite al principio y brevemente en este libro. Comenzamos relativamente rápido con el modelado 3D más avanzado en Tinkercad. Si quieres aprender a crear magníficos modelos 3D con el programa Tinkercad, muy versátil y además gratuito, ¡este libro es perfecto para ti! Soy ingeniero (M.Eng.) y me gustaría mostrarte cómo diseñar piezas 3D en Tinkercad de forma sencilla. En este libro crearemos juntos y paso a paso los modelos que aparecen en la portada. Aprenderás a utilizar las distintas funciones de "Tinkercad" y a construir un modelo 3D con él. Con "Tinkercad" puedes -además de diseñar objetos 3D- diseñar circuitos electrónicos y aprender a programarlos. Sin embargo, este libro trata exclusivamente de la construcción de modelos 3D en "Tinkercad".¡Convéncete, echa un vistazo al libro ahora y pide tu ejemplar como libro electrónico o en rústica!¡Este libro te ofrece una introducción buena, comprensible e intuitivamente estructurada al diseño en 3D con Tinkercad! No importa la edad que tengas, si aún estás en la escuela, si ya eres adulto, si eres estudiante o pensionista, con la ayuda de innumerables ilustraciones aprenderás fácil y rápidamente. El programa es fantástico y lo puede utilizar cualquier grupo de edad. Tras una breve introducción general al diseño con Tinkercad, conoceremos paso a paso y en detalle las grandes posibilidades de Tinkercad mediante cuatro proyectos prácticos de ejemplo.Este libro está especialmente dirigido a todos aquellos que tengan pocos conocimientos previos en la construcción de modelos 3D con el software Tinkercad de Autodesk. Es la continuación del libro básico "Tinkercad - Paso a Paso".¡Echa un vistazo al libro ahora mismo y pide tu ejemplar como libro electrónico o de bolsillo!Las ventajas de este libro de un vistazo:- Explicaciones paso a paso sobre cómo utilizar la sección "Diseños 3D" de "Tinkercad" por un ingeniero(Máster of Engineering)- Aprendizaje práctico con cuatro magníficos proyectos de ejemplo. Con ilustraciones paso a paso.- Contenido del curso: Conceptos básicos para crear modelos 3D en Tinkercad y cuatro grandes proyectos: Pinza de la ropa, Linterna, Monopatín, Hogar y Jardín.- Mejora de forma fácil, sencilla y rápida tus habilidades de modelado 3D con Tinkercad.- Explicaciones sencillas y fáciles de seguir. Apto para todas las edades. Adecuado para alumnos, estudiantes, empleados, manitas e inventores, jubilados...- Aprende todo lo importante rápidamente. Compacto y directo - número de páginas: aprox. 120 páginas.Echa un vistazo al libro ahora mismo. ¡Consigue tu ejemplar en rústica o ebook!

  • af Gaurav Verma
    483,95 - 673,95 kr.

  • af Hans-J. Engelke
    868,95 - 893,95 kr.

  • af Taylor Field-Draper
    278,95 kr.

    Elevate your Roblox game development skills and learn advanced techniques for creating maps, props, VFX, lighting, and more with this illustrated guideKey Features:Learn Roblox Studio tools and create your own immersive games with a rich array of recipesLeverage advanced techniques for game development and implement complex game mechanicsExplore tools for staying up to date with the latest trends and monetizing your gaming experiencePurchase of the print or Kindle book includes a free PDF eBookBook Description:Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don't know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult.The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences.As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community.By the end of this book, you'll have gained a comprehensive understanding of Roblox game development and design.What You Will Learn:Master the basics of game building using Roblox Studio toolsExecute essential pre-production steps, such as layout and grayboxing, to plan and build your map effectivelyStrategically place props to create immersive environmentsIncorporate lighting, atmosphere, and VFX, such as particle beams, trails, and smoke, to add visual appeal and depth to your gamePrioritize optimization, updates, and user experience to ensure your game's successMonetize your gaming experience and learn how to earn Robux through in-game purchases and other methodsWho this book is for:This cookbook is for game developers, enthusiasts, educators, young players, and their parents, making it an ideal resource for game developers of all age groups. While prior knowledge of Roblox, Roblox Studio, and Roblox Lua will help you follow along more easily, this book is a helpful resource for anyone with a basic understanding of game engines.

  • af M. Eng. Johannes Wild
    213,95 kr.

    Vous êtes à la recherche d'un manuel pour apprendre les bases du logiciel de CAO FreeCAD ? Alors vous êtes au bon endroit. Dans ce cours FreeCAD pour débutants, un ingénieur vous montre comment réussir la conception 2D et 3D ! Ce livre est idéal pour les débutants car il explique en détail et étape par étape toutes les fonctions importantes du logiciel, tant sur le plan théorique que sur le plan pratique.Comme son nom l'indique, FreeCAD est entièrement gratuit !Ce livre s'adresse à tous ceux qui souhaitent apprendre la conception CAO de A à Z et de manière professionnelle auprès d'un ingénieur (M.Eng.). À l'aide d'informations théoriques détaillées et de superbes exemples pratiques, nous nous pencherons ensemble et pas à pas sur la création d'esquisses bidimensionnelles et d'objets tridimensionnels pour l'impression 3D ou pour d'autres applications (modélisation, prototypes, éléments de design...).Jugez par vous-même, jetez un coup d'¿il au livre dès maintenant et recevez votre exemplaire chez vous en version e-book ou livre de poche !Plus de 200 illustrations en couleur viennent étayer les explications du livre, créant ainsi une introduction claire et simple à la conception, à l'assemblage de pièces détachées et à la création de dessins techniques.FreeCAD est un logiciel très complet qui peut paraître extrêmement complexe sans mode d'emploi. Vous pouvez non seulement concevoir des objets 3D avec FreeCAD, mais aussi créer des assemblages, dériver des dessins techniques et bien plus encore ! C'est tout cela que nous allons voir en détail.Ce livre pratique contient tout ce que vous devez savoir, en tant que débutant, pour utiliser le logiciel FreeCAD avec succès !Les avantages de ce livre en bref :- Obtenir des explications de base étape par étape sur l'utilisation de FreeCAD sous la direction d'un ingénieur (Master of Engineering).- Apprendre de manière pratique à l'aide de superbes projets d'exemple- Couverture : Création d'esquisses 2D, conception d'objets 3D, assemblage de pièces et création de dessins techniques.- Une prise en main simple, facile et rapide de FreeCAD.- Des explications faciles à suivre sur le sujet. Idéal pour les débutants. Convient à tous les âges et à toutes les connaissances. Convient aux élèves, étudiants, employés, bricoleurs & inventeurs, retraités...- Apprendre rapidement tout ce qui est important. Compact et concis - Nombre de pages : environ 160 pages.Le mieux est de jeter un coup d'¿il au livre dès maintenant.Obtenez votre exemplaire en livre de poche ou en ebook !

  • af M. Eng. Johannes Wild
    163,95 kr.

    Atención:Este libro es la continuación del libro "Proyectos CAD con Tinkercad Modelos 3D Parte 1" (ISBN: 9783987421181), así como del libro básico "Tinkercad - Paso a Paso" (ISBN: 9783987420177). Si aún no tienes conocimientos básicos sobre el uso de "Tinkercad", sería aconsejable que consultaras primero los dos libros mencionados.En este libro tratamos el modelado 3D avanzado en "Tinkercad". Si, por el contrario, ya has adquirido cierta experiencia en el trabajo con "Tinkercad", ahora puedes esperar realizar más proyectos fantásticos. Así podrás profundizar en tus habilidades en la construcción de modelos 3D. Como ya sabrás, trabajo como ingeniero (M.Eng.) e intento enseñarte procesos técnicos y el uso del software en mis libros de forma sencilla y lúdica.En este libro conoceremos cuatro proyectos más para la construcción de objetos 3D en "Tinkercad". Algunos de ellos son muy complejos, otros son un poco más fáciles de crear. Pero no te preocupes, volveremos a trabajar estos proyectos juntos y paso a paso. Esto te ayudará a utilizar las funciones individuales de "Tinkercad" con más confianza y a aprender uno o dos enfoques nuevos para construir tus propios modelos 3D. Cuanta más práctica guiada tengas, mejor podrás manejar proyectos propios más complejos.¡Compruébalo tú mismo, echa un vistazo al libro y consigue tu ejemplar en libro electrónico o en rústica!No importa la edad que tengas, si aún estás en la escuela, si ya eres adulto, si eres estudiante o pensionista, con la ayuda de innumerables ilustraciones aprenderás fácil y rápidamente en este libro. Es adecuado para todas las edades. Ya conoces los fundamentos de la construcción y el software, así que empezaremos con un proyecto de construcción en el primer capítulo. El primer proyecto será un poco más fácil para familiarizarte con el tema, pero luego el nivel de dificultad aumenta de capítulo en capítulo.Este libro está dirigido especialmente a quienes ya tienen buenos conocimientos previos en la construcción de modelos 3D con el software "Tinkercad" de Autodesk. Es la continuación del libro "Proyectos CAD con Tinkercad Modelos 3D Parte 1" (ISBN: 9783987421181).Echa un vistazo al libro ahora mismo y consigue tu ejemplar como libro electrónico o en rústica.Las ventajas de este libro de un vistazo:- Explicaciones paso a paso sobre cómo utilizar la sección "Diseños 3D" de Tinkercad por un ingeniero (Máster en Ingeniería)- Aprendizaje práctico con cuatro magníficos proyectos de ejemplo e ilustraciones paso a paso- Contenido del curso: lámpara de mesa, bicicleta, despertador retro, llanta- Mejora de forma fácil, sencilla y rápida tus habilidades de modelado 3D con Tinkercad- Explicaciones sencillas y comprensibles Adecuado para alumnos, estudiantes, empleados, manitas e inventores, así como pensionistas y grupos de todas las edades- Aprende todo lo importante rápidamente Compacto y directo en aprox. 115 páginasEcha un vistazo al libro. ¡Consigue tu ejemplar en edición de bolsillo o e-book!

  • af Jörg Franke
    1.017,95 - 1.419,95 kr.

    Light signals in optical waveguides can be used to transmit very large amounts of data quickly and largely without interference. In the industrial and infrastructural sectors, e.g. in the automotive and aerospace industries, the demand to further exploit this potential is therefore increasing. Which technologies can be used to effectively integrate systems that transmit data by means of light into existing components? This is a central question for current research. So far, there have been some technical limitations in this regard. For example, it is difficult to couple the signal of an optical waveguide to other optical waveguides without interruption. There is also a lack of suitable fabrication technologies for three-dimensional waveguides, as well as design and simulation environments for 3D opto-MID. This book addresses these and other challenges.

  • af B. Coleman
    573,95 kr.

  • af Sualp Ozel
    543,95 kr.

    Elevate your Fusion 360 skills and streamline your 3D printing workflow by learning how to repair broken STLs, design for additive manufacturing, optimize part positioning, and slice your models in this user-friendly guide, complete with color imagesKey Features- Combine Fusion 360's powerful modeling capabilities with an intuitive interface to jump into 3D printing with confidence- Learn the entire workflow from design to 3D print using the software's powerful capabilities- Import and repair external designs and create native lightweight designs for 3D printing- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionAs 3D printing gains traction, the demand for CAD experts in manufacturing grows. If you're a fan of Autodesk Fusion and crave hands-on experience with automated modeling, generative design, and the full potential of additive manufacturing, this book is your guide to elevating your design and 3D printing skills.In this book, you'll learn how to open CAD or Mesh files in Fusion and expertly repair, edit, and prepare them for 3D printing. You'll unlock the secrets of effective print preparation, learning about print settings, support structures, and part orientation. This book also highlights Fusion's diverse preferences designed specifically for additive manufacturing.Subsequent chapters will guide you in choosing the right part orientation and position, as well as creating suitable support structures based on your chosen printing technology. You'll simulate the printing process to detect and remedy common print failures associated with the metal powder bed fusion process. Finally, you'll leverage templates and scripts to automate routine tasks around print preparation.By the end of this 3D printing book, you'll be armed with the knowledge and skills necessary to harness the power of Fusion for additive manufacturing, meeting the growing demand with confidence.What you will learn- Use Autodesk Fusion to open, inspect, repair, and edit externally created designs for 3D printing- Set up your 3D prints for different printing technologies, such as FFF, SLA/DLP, SLS, and MPBF- Use templates to automate your additive operations, including part orientation, arrangement, and support- Run process simulation for metal powder bed fusion and learn how to compensate for common print failure modes- Optimize Fusion 360's preferences for 3D printing- Export machine-specific file formats for 3D printing, such as G-Code, SLI, SLC, and CLIWho this book is forIf you're a designer using Autodesk Fusion on a daily basis and want to delve into 3D printing or craft functional, lightweight prints, this book is your go-to. It's also a valuable reference for intermediate-level Fusion users seeking insights into DFAM (design for additive manufacturing) and print preparation.To get the most out of this book, it's recommended that you have a good understanding of Fusion's design features, familiarity with opening CAD or MESH files, and prior experience creating components in Fusion.Table of ContentsOpening, Inspecting, and Repairing CAD and Mesh filesEditing CAD/Mesh Files with DFAM Principles in MindCreating Lightweight Parts, and Identifying and Fixing Potential Failures with SimulationHollowing and Latticing Parts to Reduce Material and Energy UsageTessellating Models and Exporting Mesh Files to Third-Party SlicersIntroducing the Manufacture Workspace for Print PreparationCreating Your First Additive SetupArranging and Orienting ComponentsPrint SettingsSupport Structures(N.B. Please use the Look Inside option to see further chapters)

  • af Gaurav Verma
    718,95 - 968,95 kr.

  • af Anna Braun
    398,95 kr.

    Create VR, AR, and MR experiences with the help of step-by-step tutorials on VR and AR simulators, interactivity, sound and visual effects, along with advanced XR techniques such as multiplayer integrationKey FeaturesCreate impressive XR projects without the need to own expensive VR headsetsExplore Unity XR features and techniques such as hand-tracking and plane detection using the XR Interaction Toolkit and AR FoundationBring your XR projects to life with step-by-step explanations along with practical examplesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionThe drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way.This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities.By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.What you will learnGet started with Unity by building your own 3D projectExplore the XR Interaction Toolkit and AR Foundation, as well as test XR applications on your PCFind out how to deploy XR projects on different platformsBuild interactive XR apps with increasing degrees of complexity by leveraging C# scriptingCreate a fully immersive VR drum scene by using Unity's audio and particle systemsAdd advanced XR techniques such as hand-tracking, gaze-tracking, and multiplayer capabilities to your XR appsWho this book is forThis book is for students, developers, researchers, and professionals with a background in computer science. Business analysts, PMs, and other management professionals and executives will also benefit from this book. If you have basic knowledge of programming and are looking to gain expertise in creating virtual reality and augmented reality applications in Unity, then this book is for you. While having experience as a VR game player with basic programming knowledge can enhance your understanding of the content, it is not a prerequisite.Table of ContentsIntroduction to XR and UnityThe Unity Editor and Scene CreationVR Development in UnityAR Development in UnityBuilding Interactive VR ExperiencesBuilding Interactive AR ExperiencesAdding Sound and Visual EffectsBuilding Advanced XR TechniquesBest Practices and Future Trends in XR Development

  • af Tutorial Books
    298,95 kr.

    Explore Fusion 360 Basics with "Autodesk Fusion 360 Basics Tutorial"Are you new to Autodesk Fusion 360 and eager to grasp its fundamental concepts? Look no further than "Autodesk Fusion 360 Basics Tutorial," your go-to guide for mastering the basics of this powerful design software. Tailored for beginners, this book provides a step-by-step approach to help you navigate the essentials, from the user interface to creating your own 3D models. Why Choose "Autodesk Fusion 360 Basics Tutorial"?Unlock the door to Fusion 360's capabilities with this beginner-friendly guide. Whether you're a student or an aspiring designer, this book is designed to build a solid foundation in Fusion 360 basics. Dive into the world of 3D modeling, gain confidence in creating parts and assemblies, and acquire essential skills in drawing. Key Features:Structured Learning Path: Follow a clear and sequential learning path, perfect for those with no prior experience in Fusion 360.Hands-On Approach: Engage with practical exercises and real-world examples, ensuring a hands-on learning experience.Ideal for Beginners: Geared towards those taking their first steps in Fusion 360, ensuring a smooth and accessible learning curve. Chapters Overview:Introduction to Autodesk Fusion 360: Get acquainted with the software's user interface and terminology.Basic Part Modeling: Create your very first Fusion 360 model, starting with simple and foundational parts.Creating Assemblies: Explore the assembly environment, learning both Top-down and Bottom-up approaches.Creating Drawings: Translate your 3D models into detailed drawings, with insights into exploded views and part lists.Sketching Tools: Master the basics of sketching, laying the groundwork for your 3D designs.Additional Modeling Tools: Expand your skills with additional tools for more complex model creation.Top-Down Assemblies: Explore the concept of Top-down assemblies, understanding how to create mechanisms through applied joints.Dimensions and Annotations: Learn the essentials of applying accurate dimensions and annotations to your drawings.Sheet Metal Design: Conclude your basics journey with sheet metal design essentials.Start your Fusion 360 journey on solid ground with "Autodesk Fusion 360 Basics Tutorial." Build a strong understanding of the basics and pave the way for more advanced design ventures. Begin your exploration into the world of 3D modeling - order your copy now!

  • af Kevin Wilson
    248,95 kr.

    Unlock the full potential of Microsoft Publisher with this comprehensive guide written by best-selling technology author and trainer Kevin Wilson. Whether you're beginning with the basics or an experienced user aspiring to enhance your skills, Using Microsoft Publisher is your indispensable guide to navigating and mastering Microsoft Publisher.Using Microsoft Publisher is packed with easy-to-follow instructions, full color illustrative photos, screenshots, and helpful tips, including video demos for a hands-on learning experience. In this guide you'll learn:Getting Started with Publisher: Learn how to navigate around the main user interface, customize your workspace, and create shortcuts for quick access.The Ribbon Menu: Learn how to use the ribbon menu's functionalities and explore the Home, Insert, Page Design, and other crucial tabs.Building a New Design: Discover the fundamentals of good design, using contrast, repetition, alignment, and proportion. Understand how these principles can improve your publications.Creating Publications: Learn how to create new publications, page sizes, orientations, and understanding margins.Enhancing with Graphics: Master the art of adding and editing images, clip art, and shapes. Learn text wrapping techniques and image adjustments for a professional look.Managing Publications: Learn how to save documents in various formats such as PDF, as well as opening saved projects, and setting up page layouts effectively.Advanced Publisher Features: Explore advanced topics such as creating multipage spreads, using mail merges, and designing with tables and guides.Exercises and Real-World Applications: Practice with hands-on exercises and practical examples to apply your skills effectively.This guide is an indispensable resource for learning the intricacies of Microsoft Publisher, designed to enhance your abilities and provide you with the expertise necessary to craft professional-quality publications with ease. So scroll up and get your copy of Using Microsoft Publisher today!

  • af Natasha Ashton
    195,95 kr.

    In this book, the reader will learn about-Typography-Color Theory-Vector vs Raster-The importance of contracts-12 Elements and Principles of Artand more!... and More!

  • af Anna-Maria Meister
    408,95 kr.

    Are You a Model? explores the model as architectural tool and practice. The volume approaches architectural models not as categorical objects but through questions such as: What determines a model's functions and agencies? When in the design process does it unfold its power and when has it served its purpose? Based on nine overarching questions, the book brings together interdisciplinary voices from architecture, art history as well as architectural and curatorial practice, and software engineering. 31 contributions interweave perspectives from various disciplines and geographies, and reveal surprising affinities rather than seeking conclusive answers. Models are thus not classified according to time of origin, genre, or material, but rather understood as an epistemologically diverse practice.

  • - Slip fantasien løs, og lær, at skabe fantastiske billeder, med Midjourney AI
    af Martin Schaldemose
    493,95 - 498,95 kr.

    Lær, at skabe fantastiske billeder, med Midjourney!Bogen er med sine praktiske eksempler, og korte visuelle vejledninger, et godt værktøj til, at give en spændende, og lærerig indføring i værktøjet Midjourney AI, til fremstilling, af digitale billeder, fotos og grafik. Hensigten med bogen er, at gøre læseren til 'Midjourney Mester', på ingen tid.Bogen er ikke kun for nybegyndere, men også de trænede Midjourney brugere, må også gerne kigge med, og dem, som allerede er eksperter, vil helt sikkert også kunne finde masser, af inspiration, enkelte guldkorn, samt nye brugbare tips, og tricks. Alle der gerne vil i gang med, at skabe billeder med AI-teknologien, kan læse bogen, og du behøver ikke, at have erfaring med hverken programmering, grafisk arbejde eller AI. I bogen tages læseren med på den spændende rejse i Midjourneys forunderlige verden.Skab nye produkter og designs.Midjourney kan benyttes til, at skabe spændende grafik, til sociale medier, samt nyhedsmedier, osv. I designindustrien kan designere, ingeniører, og arkitekter med generativ AI hjælpe til med, at skabe prototyper, på nye produkter, på få øjeblikke, og derved reducere tiden, i hele idefasen, i skabelsen, af et nyt produkt, inden det kommer på markedet. Det bliver dels billigere, og endnu hurtigere, at frembringe nye tjenester til forbrugeren, hvis man forstår, at benytte de nye AI værktøjer.

  • af Tarek Mabrouki
    1.990,95 kr.

    This book reports on research and developments in the field of 3D printing, with a special emphasis on methods to analyse the products of additive manufacturing, and optimize different steps of the manufacturing process. Gathering selected contributions to the 2nd Advances in Additive Manufacturing Conference (AIAM' 2023), held on Mai 18-20, 2023, in Hammamet, Tunisia, this book covers a variety of topics, including: analysis of microstructure and material behavior, numerical simulation and model techniques for optimization of manufacturing processes, machine learning for quality control and automated monitoring, among others. Offering a good balance of fundamental research and industrially relevant findings, this book provides researchers and professionals with a timely snapshot of and extensive information on current developments in the field and a source of inspiration for future research and collaboration.

  • af Tutorial Books
    438,95 kr.

    Unlock the Full Potential of FreeCAD 0.21!Are you eager to elevate your 3D modeling and design proficiency to new heights? "FreeCAD 0.21 Learn by doing" serves as your ultimate reference, tailored for designers and engineers keen on harnessing the complete capabilities of this open-source CAD modeler. Key Features: Comprehensive Exploration: Immerse yourself in the FreeCAD universe with an all-encompassing guide that leaves no stone unturned in deciphering this robust software. Practical Step-by-Step Tutorials: Embark on a practical journey, guided by hands-on tutorials that navigate you through fundamental principles to advanced techniques. Mastery of Sketch Techniques: Perfect the art of sketch creation with invaluable insights into grid and snap settings, sketch commands, dimensioning, and constraints. Unraveling Advanced Features: Delve into the intricacies of pad and revolve features, enhance your designs with dress-up features, and create patterned geometries. Accompanied by expert-endorsed best practices, this section is a treasure trove of knowledge. A World of Assemblies and Drawings: Advance your skills by venturing into the realms of assemblies and drawings, reinforced by practical exercises designed to fortify your understanding. Proficient Insights and Pro Tips: Benefit from our reservoir of insider tips, best practices, and crucial cautions that are bound to augment your proficiency. Whether you're embarking on your CAD journey as a beginner or you're a seasoned designer in search of advanced techniques, this book caters to all. With detailed elucidations, real-world examples, and skill-honing exercises, "FreeCAD 0.21 Learn by doing" empowers you to ascend the CAD mastery ladder. Don't let this comprehensive guide slip through your fingers! Elevate your 3D modeling and design abilities with "FreeCAD 0.21 Learn by doing." Grab your copy today and immerse yourself in the world of FreeCAD as never before!

  • af B K Chakrabarty
    614,95 - 867,95 kr.

    This book presents range of topics concerning integrated CAD (including Optimization) for use in Architecture (including Planning), Civil Engineering and Construction (AEC), and thus, helps introduce a full-length treatment of the subject, enabling practitioners to adopt an Integrated Computer-Aided Design Approach in their professional activity. The book gives to readers an understanding of the main elements of CAD, highlighting the importance of integrating these elements and the applicability of Integrated CAD in AEC. Many examples and problems (including Optimization) are included to help professionals and students to develop and apply such tools in solving problems in AEC field. Adopts a problem solving approach in planning, design, and management stressing IT and Computer Application in AEC sector as a whole;Emphasizes resource-efficiency and social equity in problem solution in the AEC sector in general, and in urban development and management in particular;Stresses optimization and an integrated approach covering all components, including costs, affordability and environmental factors, scarcity of resources, and resolution of conflicting interests;Includes an accessible overview and source codes of C++ and Auto Lisp programs needed to carry out design analysis, optimization and drafting-drawing in an integrated manner.

  • af Dan Mall
    588,95 kr.

    After years of building the same interface elements, some designers and developers get wise and try to create reusable, common solutions to help everyone stop reinventing the wheel every time. Most fail. In Design That Scales, design systems expert Dan Mall draws on his extensive experience helping some of the world's most recognizable brands create design practices that are truly sustainable and successful."Dan's book is a game-changer for our approach to design systems, leading to significant changes at my company, making it a must-read for streamlining anyone's complex design systems!" --Nadine Sarraj, Product Designer, 365 Retail Markets"A lively and paradigm-challenging evaluation of what makes good system designs work at any scale."--Kirkus Reviews Who Should Read This Book?People who are building and maintaining design systems, large or small. Designers, engineers, and product managers who are in search of a more efficient way to work. Leaders and executives who want to effect change but aren't sure how to do it. People who have designed web forms and tables, but don't know what's next.TakeawaysA design system is crucial for any organization managing two or more digital products. Learn how to create, manage, and sustain a successful design system.See how the ecosystem of a design system works in order to understand the context for success.Figure out where the people involved in a design system fit and how they can best collaborate.Learn the metrics for success within a design system and how to measure them.Determine the best techniques for marketing your design system to stakeholders.Learn what guidance and relationships are crucial for a design system to succeed.See the end-of-chapter questions that highlight how to guide your design system to a profitable outcome.

  • af Dan Shilov
    373,95 kr.

    Design is hard. Finding the right job doesn't have to be.As designers, we spend considerable effort in honing our craft and staying up to date on the latest design trends. Shouldn't we apply the same rigor when we're looking for that dream design job?Land Your Dream Design Job is a comprehensive book about landing a product design role in a startup, agency, or tech company. It covers the entire design interview process from beginning to end, and will arm you with techniques and strategies to navigate the (at times) turbulent waters of job searching with confidence. This book will help guide you to a role that plays to your strengths while providing enough support for professional growth.In this book by designer Dan Shilov, you'll learn:What skills are expected of designers¿¿¿¿¿¿How to demonstrate those skills throughout the job-search process¿¿¿¿¿How to identify your next opportunity¿¿¿¿How to target your job search process to stand out¿¿¿How to build a stand-out portfolio and tailor it to your dream opportunity¿¿The ins and outs of various design interview types from portfolio presentations, whiteboard challenges, app critiques, to take home design exercises and many others.You'll also find in-depth advice on how to apply beyond the job boards, and how to conduct due diligence, negotiate compensation, and accelerate onboarding to your new role. The print edition also includes access to the full Holloway.com edition, with free lifetime updates and multiple DRM-free formats for download (the ebook edition includes an exclusive upgrade offer for the same access).As designers, getting feedback is critical to our work. From reviewing your performance to helping you do your own due diligence and negotiate salary, the book covers all the nitty gritty of landing your dream design job.If you want to take control of your design career and your job search while saving time and moving with purpose-this book is for you!"Dan has summed up the ins and outs of the design interview process, for any designer looking to crack the code on nailing a portfolio review. It's also a must-read for any hiring manager or product designer involved in the interview process-If your team wants to win, you have to set your candidates up for success, and this book will help you do just that." --Zain Ali, Design, YCombinator"Whether you're a product designer at the beginning of your career or an experienced designer looking to refresh your portfolio and redefine your career goals, Land Your Dream Design Job is a comprehensive book that helps you approach your design career with intention. This book gives you full perspective on the whole interview process and challenges you with questions for self-reflection. You'll learn new skills and principles that will enhance your career and help you move to the next level." --Julie Stanescu, Founder, Rethink

  • af Linkan Sagar
    243,95 kr.

  • af Arijan Belec
    543,95 kr.

    Master texturing and rendering in this part-color guide to create realistic materials in Blender like a pro by exploring the various tools and workflows and understanding the underlying mechanism of realismKey Features- Understand the underlying workings in Blender that allow the creation of materials and textures- Leverage the concepts of Look Development and transform into a visual storyteller- Masterfully render and present your 3D artwork by simulating highly realistic environments, lights, and visual effects in Cycles- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionBlender is one of the most versatile tools in the 3D software industry, and with a growing audience and constantly expanding set of features, it has become more powerful, useful, and in demand than ever before. This updated fourth edition of Photorealistic Materials and Textures in Blender Cycles is an all-inclusive guide to procedural texturing, rendering, and designing materials in Blender, covering all aspects of the 3D texturing workflow.The book begins by introducing you to Blender's material nodes and material property functions, and then helps you create photorealistic textures by understanding texture maps and mapping them to 3D models. As you advance, you'll learn to design high-quality environments and lighting using HDRIs and Blender's lighting options. By exploring, breaking down, and studying the underlying mechanics that allow you to develop these elements, you'll create any material, texture, or environment and use it to improve your artwork and present them in a professional way. Finally, you'll discover how to correctly set up scenes and render settings, and get to grips with the key elements of achieving realism.By the end of this book, you'll have gained a solid understanding of materials, textures, shading, lighting, rendering, and all the critical aspects of achieving the highest quality with your 3D artwork.What you will learn- Create realistic materials in Blender using material nodes- Understand physically based rendering (PBR) materials to create high-quality textures- Complete a 3D model design with materials by correctly mapping textures- Harness Blender's texture painting features to create custom textures- Create realistic lighting and HDRI environments for your models- Control, animate, and optimize the 3D camera to prepare your scenes- Render your scenes into beautiful artworkWho this book is forIf you want to learn how to create high-quality materials, textures, and renders to enhance your Blender skills and become a professional 3D artist, then this book is for you. Game developers, 3D artists, architects, animators, freelancers, and other professionals who aim for realism, quality, and aesthetics will also find this book useful. Although no previous material or texturing knowledge is required, a basic understanding of the Blender UI and modeling experience will help you make the most of this book.Table of Contents- Creating Materials in Blender - Introducing Material Nodes - Mapping Images with Nodes - Achieving Realism with Texture Maps - Generating Texture Maps with Cycles - Creating Bumpy Surfaces with Displacement Maps - UV-Unwrapping 3D Models for Texturing - Baking Ambient Occlusion Maps - Introducing Texture Painting - Creating Photorealistic Textures on a 3D Model - Lighting a Scene in Cycles - Creating Photorealistic Environments with HDRIs - Preparing the Camera for Rendering - Rendering with Cycles

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