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This book constitutes the refereed proceedings of the 14th International Conference on Mathematics of Program Construction, MPC 2022, held in Tbilisi, Georgia, in September 2022. The 9 revised full papers presented together with three invited papers were carefully reviewed and selected from 14 submissions. The papers deal with mathematical principles and techniques for constructing computer programs.
This book constitutes the refereed proceedings of the 20th International Conference on Software Engineering and Formal Methods, SEFM 2022, which took place in Berlin, Germany, in September 2022. The 19 full and 3 short papers included in this book were carefully reviewed and selected from 62 submissions. They were organized in topical sections as follows: software verification; program analysis; verifier technology; formal methods for intelligent and learning systems; specification and contracts; program synthesis; temporal logic; and runtime methods.
This book is an introductory text on design science, intended to support both graduate students and researchers in structuring, undertaking and presenting design science work. It builds on established design science methods as well as recent work on presenting design science studies and ethical principles for design science, and also offers novel instruments for visualizing the results, both in the form of process diagrams and through a canvas format. While the book does not presume any prior knowledge of design science, it provides readers with a thorough understanding of the subject and enables them to delve into much deeper detail, thanks to extensive sections on further reading.Design science in information systems and technology aims to create novel artifacts in the form of models, methods, and systems that support people in developing, using and maintaining IT solutions. This work focuses on design science as applied to information systems and technology, but it alsoincludes examples from, and perspectives of, other fields of human practice.Chapter 1 provides an overview of design science and outlines its ties with empirical research. Chapter 2 discusses the various types and forms of knowledge that can be used and produced by design science research, while Chapter 3 presents a brief overview of common empirical research strategies and methods. Chapter 4 introduces a methodological framework for supporting researchers in doing design science research as well as in presenting their results. This framework includes five core activities, which are described in detail in Chapters 5 to 9. Chapter 10 discusses how to communicate design science results, while Chapter 11 compares the proposed methodological framework with methods for systems development and shows how they can be combined. Chapter 12 discusses how design science relates to research paradigms, in particular to positivism and interpretivism, and Chapter 13 discusses ethical issues and principles for design science research. The new Chapter 14 showcases a study on digital health consultations and illustrates the whole process in one comprehensive example. Also added to this 2nd edition are a number of sections on practical guidelines for carrying out basic design science tasks, a discussion on design thinking and its relationship to design science, and the description of artefact classifications. Eventually, both the references in each chapter and the companion web site were updated to reflect recent findings.
This book covers advances and applications of smart technologies including the Internet of Things (IoT), artificial intelligence, and deep learning in areas such as manufacturing, production, renewable energy, and healthcare. It also covers wearable and implantable biomedical devices for healthcare monitoring, smart surveillance, and monitoring applications such as the use of an autonomous drone for disaster management and rescue operations. It will serve as an ideal reference text for senior undergraduate, graduate students, and academic researchers in the areas such as electrical engineering, electronics and communications engineering, computer engineering, and information technology. Covers concepts, theories, and applications of artificial intelligence and deep learning, from the perspective of the Internet of Things. Discusses powers predictive analysis, predictive maintenance, and automated processes for making manufacturing plants more efficient, profitable, and safe. Explores the importance of blockchain technology in the Internet of Things security issues. Discusses key deep learning concepts including trust management, identity management, security threats, access control, and privacy. Showcases the importance of intelligent algorithms for cloud-based Internet of Things applications.This text emphasizes the importance of innovation and improving the profitability of manufacturing plants using smart technologies such as artificial intelligence, deep learning, and the Internet of Things. It furtherdiscusses applications of smart technologies in diverse sectors such as agriculture, smart home, production, manufacturing, transport, and healthcare.
This book constitutes the proceedings of the 26th International Conference on Theory and Practice of Digital Libraries, TPDL 2022, which took place in Padua, Italy, in September 2022. The 18 full papers, 27 short papers and 15 accelerating innovation papers included in these proceedings were carefully reviewed and selected from 107 submissions. They focus on digital libraries and associated technical, practical, and social issues.
This book contains the workshops papers presented at the 17th International Conference on Information and Communication Technologies in Education, Research, and Industrial Applications, ICTERI 2021, held in Kherson, Ukraine, in September-October 2021. The 33 revised full papers and 4 short papers included in this volume were carefully reviewed and selected from 105 initial submissions. The papers are organized according to the following workshops: th International Workshop on Information Technology in Economic Research (ITER 2021); 5th International Workshop on Methods, Resources and Technologies for Open Learning and Research (MROL 2021); International Workshop RMSEBT 2021: Rigorous Methods in Software Engineering and Blockchain Technologies; 7th International Workshop on Theory of Reliability and Markov Modeling for Information Technologies (TheRMIT 2021); 1st Ukrainian Natural Language Processing Workshop (UNLP 2021).
This book constitutes the proceedings of the 19th International Conference on Quantitative Evaluation Systems, QEST 2022, held in Warsaw, Poland, in September 2022.The 19 full papers presented together with 1 keynote paper were carefully reviewed and selected from 44 submissions. The papers are organized in the following topics: program analysis; parameter synthesis; markovian agents and population models; dynamical systems; tools; applications and automata theory; and applications.
This book constitutes the proceedings of the Workshops held in conjunction with SAFECOMP 2022, which took place in Munich, Germany, in September 2022.The 23 full papers included in this volume were carefully reviewed and selected from 27 submissions. nbsp; 17th International ERCIM/EWICS/ARTEMIS Workshop on Dependable Smart Embedded Cyber-Physical Systems and Systems-of-Systems (DECSoS 2021)nbsp; 3rd International Workshop on Dependable Development-Operation Continuum Methods for Dependable Cyber-Physical System (DepDevOps 2022)nbsp; 9th International Workshop on Next Generation of System Assurance Approaches for Critical Systems (SASSUR 2022)nbsp; 1st International Workshop on Security and Safety Interaction (SENSEI 2022)nbsp; 3rd International Workshop on Underpinnings for Safe Distributed Artificial Intelligence (USDAI 2022)nbsp; 5th International Workshop on Artificial Intelligence Safety Engineering (WAISE 2022)
This book constitutes the refereed proceedings of the 22nd IFIP WG 6.1 International Conference on Distributed Applications and Interoperable Systems, DAIS 2022, held in Lucca, Italy, in June 2022, as part of the 17th International Federated Conference on Distributed Computing Techniques, DisCoTec 2022.The 9 full papers and 2 short papers presented in this book were carefully reviewed and selected from 19 submissions. DAIS addresses all practical and conceptual aspects of distributed applications, including their design, modeling, implementation and operation, the supporting middleware, appropriate software engineering methodologies and tools, as well as experimental studies and applications.
This book constitutes the refereed proceedings of the 16th International Conference on Software Architecture, ECSA 2022, held in Prague in September 2022. The 9 full papers and 6 short papers were carefully selected from 47 submissions. In the Research Track, 11 full papers presented together with 5 short papers were carefully reviewed and selected from 58 submissions. The papers are organized in topical sections as follows: components, APIs and interface management; architecting for data-driven systems; microservices and middleware; architecture modeling, design and decision making; architecture reconstruction and recovery.
This book offers a new Modular Petri Net as a solution to the vast Petri net models. It presents some approaches centering around modules (known as "e;Petri modules"e;). The goal of this book is to introduce a methodology in which Petri nets are moved to a new level. In this new level, large Petri net models are made of Petri modules, which are independent and run on different computers. This book also contains the literature study on modular Petri nets and definitions for the newer Petri modules. Also, algorithms for extracting Petri modules, and algorithms for connecting Petri modules, and applications are given in this book. Besides, the ideas and algorithms given in this book are implemented in the software General-purpose Petri Net Simulator (GPenSIM). Hence, with the use of this book the readers/users would be able to know that real-life discrete event systems could be modeled, analyzed, and performance-optimized with GPenSIM.
This book takes developers on a journey into the cloud with Docker and Kubernetes. It walks you through the basics of Docker containers, how they are built, run, and published, and how the Kubernetes system allows you to use containers to better manage a cloud native application. Additionally, it walks you through various issues in cloud architecture, and how to design a cloud architecture that will work with your application and your team. The book takes a unique approach, getting you immersed in each subject with tutorials, then building up your technical knowledge, and finally backing up and thinking about more big-picture issues. Part one introduces Docker, building and working with Docker images, and covering best practices for Docker Containers. Part two covers the practicalities of "cloud native¿ and managing a Kubernetes application, including a full working example. The last part covers the design of cloud and microservice architectures, includingthe use of enterprise message queues, multi-site configurations and the common values that such architectures follow.This approach accelerates learning and keeps you moving forward without leaving you behind. The appendices also contain a wealth of worthwhile reference material for routine cloud application management.What You Will LearnUnderstand Docker and containerizationGain insight into what Kubernetes isMaster essential cloud architecture design principlesDesign and implement notes for building cloud architecturesWho This Book Is ForPrimarily developers who are moving to the cloud and want to get a sense of the environment they are getting into, and developers who want to move into a larger role of cloud architecture.
Understand and write programs in Go, a multi-paradigm language with built-in features for concurrent programming. This book enables developers to build software that is simple, reliable, and efficient. It'll also help beginners to start programming Go-based applications.Beginning Go Programming begins by explaining the programming fundamentals of the Go language, including basic syntax, data type and structures, and the use of functions and methods. Next, it covers string formatting, Unicode data handling, and how to use regular expressions in Go. Further, it discusses how to encode and decode JSON formatted data for Go applications, and how to work with HTTP in Go. It concludes by exploring concurrency and covering the most powerful features of Go, as well as tips and tricks related to it. After reading this book and working through its practical examples, you will be ready to begin programming your own Go-based applications.What You Will LearnUnderstand the fundamentals of the Go programming languageMaster the different features of Go and how to implement real-life scenarios using the languageWork with text in Go, such as string formatting and Unicode data handlingWork with HTTP in GoWho This Book Is ForProgrammers and developers looking to learn Go programming language concepts for efficient application building.
Examine the working details for real-world Java programs used for system integration with IBM Software, applying various API libraries (as used by Banking and Insurance companies). This book includes the step-by-step procedure to use the IBM FileNet Case Manager 5.3.3 Case Builder solution and the similar IBM System, IBM Business Automation Workflow to create an Audit System. You'll learn how to implement the workflow with a client Java Message Service (JMS) java method developed with Workflow Custom Operations System Step components. Using IBM Cognos Analytics Version 11.2, you'll be able to create new views for IBM Case Manager Analytics for custom time dimensions. The book also explains the SQL code and procedures required to create example Online Analytical Processing (OLAP) cubes with multi-level time dimensions for IBM Case Manager analytics.IBM Software Systems Integration features the most up to date systems software procedures using tested API calls.You will:Review techniques for generating custom IBM JMS codeCreate a new custom view for a multi-level time dimensionSee how a java program can provide the IBM FileNet document management API calls for content store folder and document replicationConfigure Java components for content engine events
"This book teaches Git in a simple, visual, and tangible manner so that you can build a solid mental model of how Git version control works. Through the use of color, storytelling, and hands-on exercises, you will learn to use this tool with confidence ... Learning Git is ideal for anyone who needs to use Git for personal or professional projects: coding bootcamp students, junior developers, data professionals, and technical writers"--
HTML5 opens up a plethora of new avenues for application and game development on the web. Games can now be created and interacted with directly within HTML, with no need for users to download extra plugins, or for developers to learn new languages. Important new features such as the Canvas tag enable drawing directly onto the web page. The Audio tag allows sounds to be triggered and played from within your HTML code, the WebSockets API facilitates real-time communication, and the local storage API enables data such as high scores or game preferences to be kept on a user's computer for retrieval next time they play. All of these features and many more are covered within The Essential Guide to HTML5.The book begins at an introductory level, teaching the essentials of HTML5 and JavaScript through game development. Each chapter features a familiar game type as its core example, such as hangman, rock-paper-scissors, or dice games, and uses these simple constructs to build a solid skillset of the key HTML5 concepts and features. By working through these hands on examples, you will gain a deep, practical knowledge of HTML5 that will enable you to build your own, more advanced games and applications. Concepts are introduced and motivated with easy-to-grasp, appealing examples Code is explained in detail after general explanations Reader is guided into how to make the examples 'their own'
This book constitutes the refereed proceedings of the 19th International Conference on Virtual Reality and Mixed Reality, EuroXR 2022, held in Stuttgart, Germany, in September 2022.The 6 full and 2 short papers were carefully reviewed and selected from 37 submissions. The conference presents contributions on results and insights in Virtual Reality (VR), Augmented Reality (AR), andMixed Reality (MR), commonly referred to under the umbrella of Extended Reality (XR), including software systems, immersive rendering technologies, 3D user interfaces, and applications.
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