Gør som tusindvis af andre bogelskere
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.Du kan altid afmelde dig igen.
"It's a madhouse... a madhouse!" --George Taylor, Astronaut The king is dead--long live the king. Bring the cinematic thrills and shocking twists of the five original Planet of the Apes movies to your tabletop game. Now you can interact with the apes and humans that have come direct from the silver screen--Caesar, Taylor, Zira, Hasslein, and, of course, Dr. Zaius--every iconic character is gamified for campaign use with biographies and statistics. This sourcebook showcases a detailed chronology of the distinctly different timeline that arose out of choices made by both human and ape alike. The ANSA Files are filled with reference resources of the larger-than-life personalities, weapons, and settings from the classic films and novelizations--The Planet of the Apes, Beneath the Planet of the Apes, Escape from the Planet of the Apes, Conquest of the Planet of the Apes, and Battle of the Planet of Apes--plus linking material from the novels Conspiracy of the Planet of the Apes and Death of the Planet of the Apes! Curated by sci-fi author Andrew E.C. Gaska the ANSA files are written by a host of award-winning talent from the POTA community, including Dayton Ward, Rich Handley, Greg Cox, Jim Beard, and David Avalone! The sourcebook acts as both an RPG expansion and a reference book for the classic Planet of the Apes universe. With more than five times the adventure in one place, this sourcebook lets you experience the span of the POTA universe like never before.
"A planet where apes evolved from men? There's got to be an answer.""Don't look for it, Taylor. You may not like what you find." --George Taylor and Dr. Zaius Beware the beast man! PLANET OF THE APES will challenge every idea you have ever had about a role-playing game. You will be thrust onto a planet where humans are the lowest order of living things--and the superior beings are apes. It's the evolutionary process but in reverse. Become an intellectual Chimpanzee who seeks to better apekind through science and exploration. Choose an Orangutan statesape whose weapons are philosophical debate, political savvy, and the power of the Sacred Scrolls themselves. Perhaps a Gorilla soldier is more your style--honor bound to protect Ape City and lead aggressive expansions into new territories. What else, if not an ape? Be a time-lost astro-naut struggling to grasp a world gone insane. Become a mute tribal human forced to scavenge for resources as you are hunted by murderous gorillas on horseback. The rules even allow you to play mutant survivors who use the power of their minds to turn their enemies against each other. Your adventures in this world of madness will take you to the ruined remains of a world destroyed--see what remained of the Statue of Liberty, the ostentatious Ape City, the foreboding Forbidden Zone, and the mysterious mutant undercity. It is a world defined by the stark contrasts of savagery and civility. Are you ape enough to handle the truth about the world you live in or will you lose your mind to it? Built on the official Magnetic Variant (D6MV) of the classic D6 System role-playing game rules created by West End Games, PLANET OF THE APES is easy to learn yet full of challenges to master. With settings and lore written by sci-fi novelist Andrew E.C. Gaska, this core rulebook contains all you need to roleplay in this upside-down world where apes evolved from humans. Included in this book: 24 character archetypes spread over 7 divergent evolutionary pathsNew psychological mechanicsPSI powersNew environmental challengesNew child to elder rulesSRP defensesRemarkable abilitiesMementos
Welcome to the future we all saw coming but were too stubborn to give a damn about. Outside, the sun blisters your skin and torrential rains stink of battery acid. Bleating air traffic blots the sky above overcrowded shanty towns and silvery towers alike. Governments and corporations promote a better life through hard work--but when has that ever not been a load of crap? You may not be able to fix the planet, but you can change your own destiny. Risk your life on deadly game shows for riches and fabulous prizes. Leap-frog politics to force your chosen agenda. Push the limits of both technology and human endurance. Discover the secrets of the stars and leave your old life behind. All of these paths and more are possible in this grim future where gravity-based tech can defy physics. Here, humanity's survival may just rely on you. Built on the official Magnetic Variant (D6MV) of the classic D6 System role-playing game rules created by West End Games, CRITICAL MILLENNIUM is easy to learn yet full of challenges to master. This epic science fiction role-playing game is designed by Award-winning RPG author and designer Andrew E.C. Gaska (Alien RPG, Terminator RPG) and filled with a wealth of additional world-building material to supplement the universe merely glimpsed in CRITICAL MILLENNIUM - THE DARK FRONTIER graphic novel.
Enter a world at war, one that resembles our WWI yet with fantastic dieselpunk technologies and supernatural mysteries that threaten the very fabric of space-time itself. This core rulebook provides all the information necessary to run a Carbon Grey Role-playing Game session, from character creation to combat and resolution. Bringing the celebrated, venerated, time-tested D6 System by pioneering game developer West End Games back with a wealth of new features for a new generation of gamers! The award-winning CARBON GREY team is led by ENnie and UKGE winner Andrew E.C. Gaska (AlienRPG, Terminator RPG). Building upon the system's proven mechanics, our "Magnetic Variant (D6MV)" will bring new excitement to the experience with fresh new rules and features for a new generation of game players.
Tilmeld dig nyhedsbrevet og få gode tilbud og inspiration til din næste læsning.
Ved tilmelding accepterer du vores persondatapolitik.