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Summer camp is supposed to be about finding nirvana in a rock garden... But Elodie prefers Nirvana and Soundgarden. Can she confront rambunctious kids, confusing feelings, and supernatural horrors all at once?Summer 1994: with just two months left before college, Elodie is forced by her mother to take a job as a camp counselor. She doesn''t know the first thing about nature, or sports, of kids for that matter, and isn''t especially interested in learning... but now she''s responsible for a foul-mouthed horde of red-headed girls who just might win her over, whether she likes it or not. Just as Elodie starts getting used to her new environment, though -- and close to one of the other counselors -- a dark mystery lurking around the camp begins to haunt her dreams.
"Teen girls rewrite the universe every day...but now they're going even further! Reunite with Nathalie and Marie and their new friend/ crush Jane Doe for their wildest, most hilarious games of imagination yet, including an extended fantasy epic!"--
Welcome to an autobiography from another dimension. A wildly inventive cartoonist begins her imaginary memoir -- exploring the girlhood she never had.Many LGBTQ adults look back on their youth and wonder: what might have been? Growing up “in the closet” tends to produce a sort of double identity, between the inner self and the self seen by the outside world. Now, cartoonist Axelle Lenoir, in her unpredictable and imaginative way, makes this metaphor real. Secret Passages, narrated by the adult author, begins with the death of her (male) “cosmic twin.” From there it launches into a rollicking ride of childhood antics, set in 1985 small-town Québec. We get to know Axelle (a rebellious little girl who dreads Grade 1 and is captivated by the spooky forest near the house), her brothers (who share her off-the-charts enthusiasm for cartoons and toys), and their long-suffering parents (who may or may not be aliens). These lively comic-strip style anecdotes, reminiscent of Calvin & Hobbes and packed full of pop-culture parodies, are juxtaposed with surreal twists as Axelle’s existential crisis mutates the narrative, building to a mind-bending climax.
Teen girls rewrite the universe on a daily basis! This comic collection proves there's nothing better than using your imagination... except maybe talking nonsense with your friends. Hey, why not both?Nathalie and Marie are 17 years old and best friends. Since elementary school, they've been creatively filling moments of boredom with a game called "What If We Were...?". One player names a topic -- let's say "vampire slayers" for example -- and then both imagine what life would be like as that subject. "I would only hunt vampires during daytime, because it would be less exhausting" would be a good answer. "I would only hunt them for sport, to eventually sell their skins" could be another, if a little disturbing.Easy to play, but hard to master. An expert player will know how to think outside the box and surprise their opponent. And after all these years, Nathalie and Marie are experts!What If We Were... collects dozens of these games as hilarious and addictive comic strips, along with super-fun bonus material like diary entries, bonus comics, and more.
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