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On a cube planet embroiled in magic, monsters, adventure, and sticky buns, a young girl sets out on a pilgrimage that could change the face of the world forever. When they are of age, all Saavedran children must make a journey across the dangerous desert continent they call home to pray to their god for a blessing. Winona is no exception to this rule. When the Saavedran goddess, Ma'on'Al calls upon her to make this trip, Winona sets out alone with trepidation in her heart. It isn't long before she finds herself at the center of a situation much bigger than herself that could change the face of Cubonia forever. Teaming up with a talking toucan and a living ragdoll, Winona must set out across the desert to complete her pilgrimage before dark forces take hold of her tribe and unleash themselves upon the entire planet.
Jack Winters is in the Lifestream while his friends struggle to keep the world from succumbing to evil. Barry and Mara scour Heaven for a spy. Zandra and T'Challa stand on the frontlines against the enemy. And Mike is also involved somehow. As paths diverge and faces from the past reemerge, countless lives will be lost. It's all up to Jack to put things right...whatever that means to him. Read the epic conclusion to the series many have called "a book I read once". 90's nostalgia abounds as the world comes crashing down in as sarcastic a way as possible.
On a cube planet embroiled in magic, monsters, adventure, and sticky buns, a sinister plot sets a small village on a collision course with fate that will change the face of Cubonia forever.Little Dunston was a once peaceful Paragotian village. Now they're beset with attacks from creatures that many believed only to be legend. When Cat, a princess turned monster hunter, is called in to deal with Little Dunston's hairy problem, she finds herself neck deep in problems that are much greater than her. When the hands of village's clocktower move for the first time in centuries, plans are set in motion that can't be stopped. Teaming up with the locals, Cat must do everything she can to put a stop to the attacks and save Little Dunston before it's torn apart.
On a cube planet embroiled in magic, monsters, adventure, and sticky buns, a sinister plot sets long time allies on a path of war that can only be stopped by two children who are not as they seem.When Mateo Luna is approached by the mysterious Father Jenkins to attend a school for youngsters with special abilities, he has no idea that life as he knows it will change forever. With his hometown reduced to naught but ashes, Meteo flees north into the Golden Forests of Rodain to attend Father Jenkins' School for the Wayward where he meets Ling, an Elf girl with a hidden agenda. Together, Mateo and Ling will have to master their mysterious powers to stop their kin from going to war with each other and bring peace to Rodain.
On a cube-shaped planet embroiled in magic, monsters, adventure, and sticky buns, a sinister plot sets the unlikeliest of friends on a physics-defying journey to save the fate of two nations.Jonah Highwind is a simple cargo pilot who just wants to spend his days in the skies. The problem is, he's in love with the future queen of Elazio. What's worse, she feels the same, making him a problem for the current queen. Sent north on a dubious errand, Jonah finds himself a prisoner of the Dwarfs. If he ever wishes to see the light of day--or the woman he loves--again, he'll have to make a deal that will put himself, his crew, and everything he's ever loved at risk.
Jack Winters is in a bit of a pickle. Things started out just fine. He had a decent job and a few friends. Then he met the woman of his dreams. They go out on a date and things go really well. That's when things go south. The morning after turns out to be a week later and the world went ahead and ended itself while Jack was far away in dreamland. Now he's awake in a post-apocalyptic world with no family, no job, and worst of all, no girlfriend. Along with his friends and some other random tag-alongs, Jack will journey cross country to find the woman of his dreams against zombies, heavy metal horsemen, pirates, and a power so immense and evil it will put his very soul to the test.A rip-roaring tale of one man's road trip through an apocalyptic wasteland, Apocalypse Wow takes the standard post-apocalyptic tropes and pokes them with the humor stick while knee deep in the world of 90's pop culture. You'll laugh. You'll cry. You'll hurl.
When word gets out that someone has been sent to find and kill Jack Winters, his old friends Mike and Barry set off in opposite directions around the world to find their friend before his killer can. Teaming up with some new friends, Mike and Barry face off against vengeful exes, militant Parisian teenagers, the Royal Canadian Mounted Police, and a host of creatures from the deepest, darkest reaches of the human mind. The journey isn't everything it seems, however. As they dig themselves deeper into trouble, Mike and Barry quickly realize that the world may be in for much worse than an apocalypse, and Jack Winters might be the only hope anyone has for survival. Now, if they could only find him...
All Milo Radcliff really wants is to be a Hero and fight Villains like all of his ancestors that came before him, but a virus that was released decades before his birth has squashed that dream. When a Villain from his family's past escapes from an arctic prison and Milo's Powers unexpectedly activate, a fifteen year old kid and his friends might be the only ones able to save the world. No pressure.
On a cube planet embroiled in magic, monsters, adventure, and sticky buns, a Goblin goes against his very nature to pursue his dreams and become something the world has never seen. Amidst the deep, dark leagues of Kathür, Cubonia's southern face, a legend is born. Küdz Rotbane begins his life as a Banished Goblin, removed from society and spurned at every step. But the life of a Goblin is a fast and violent one, and Küdz perseveres despite constant opposition to become one of the elite Goblin Assassins of Kathür. His life, however, is not as he would like it. Dwelling within Küdz is a passion that no other Goblin has felt before, a passion for food. When word reaches his ears of a secret society of chefs, Küdz sets out on the Path of Flavors to join their ranks. What he finds there is something he never expected. Standing against prejudice and hate, Küdz Rotbane works to become Cubonia's first Goblin Chef. Will he rise to the ranks of the legends who came before him or will his past drag him down into the mire and claim his life?
For most of us, we only get one shot at life. For Zane Montgomery, things are a little bit different. He seems to have a never-ending supply of chances when it comes to life. He's fought dinosaurs, been crucified next to Jesus, even spent some time as a daredevil in the 1970's. He's not immortal though, at least not in the traditional sense. Zane can die just fine. He just has this pesky habit of coming back to life in a brand new body and a brand new life. Unlike other whiny immortals, Zane is fully aware of the reason he can't stay dead like he'd prefer. With each new life comes a new object of Zane's affections. All he really wants is for her to love him and feel her lips pressed against his. That task has eluded him at every turn; death unfurling its bony fingers and grasping Zane by the ankle at the most inopportune moment. When Zane finally meets her in modern day Denver, he truly feels like it will be the life where everything finally works out. But the obstacles facing Zane this time around will create more of an issue than he might think, and there just might be powers beyond him at work.
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