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The Stormriders land their winged stallions on the battlements of Isse Tower, where servants tell of wicked creatures haunting the world outside. It is only a mute, scarred foundling who dares to scale the Tower, board a Windship, and escape.
The Bitterbynde #3 THE BATTLE OF EVERNIGHT - Special edition, revised and extended, including an extra chapter. An ancient secret is about to be revealed... The fugitive who calls herself Tahquil has at last discovered the truth. She is being hunted down because of the secret she alone knows. However her mind is still clouded by a potent spell called the Bitterbynde, and she is also dying from a strange wasting disease, whose cure is elusive... Disaster strikes and she finds herself in Evernight - at the fortress of the Raven Prince himself. Faerie creatures of every kind - virtuous and wicked, solitary and trooping, monstrous and marvellously beautiful, become locked in a battle that could engulf all of Erith. Tahquil's quest for the truth finally hinges on a desperate choice. If she reveals that which is hidden, will she thereby save two worlds - or instead destroy everything she holds dear?
Second volume in The Bitterbynde Trilogy, a marvellously colourful and imaginative fantasy debut.Though her memory remains clouded by sorcery, Imrhien (heroine of THE ILL-MADE MUTE) must take vital news to the King-Emperor of Caermelor, hoping also to find there the fearless ranger who has won her heart. She assumes the identity of 'Rohain', a noblewoman visiting from the distant Sorrow Isles, but finds the King and his rangers heading off to battle the Unseelie hordes. Meanwhile, awaiting their return, the newcomer must survive in a court where treachery and deceit are as deadly as any eldritch peril.Worse still, attacks by nightmare monsters of the Wild Hunt grow ever more frequent and brutal, and when evil forces lay siege to the royal sanctuary on a hidden mystic island, she realises with horror that she herself is the real target of these onslaughts -- but has no idea why.
Once upon a time the great Faeran high king, Angavar, became trapped in mortal Erith along with his twin brother - and nemesis - Morragan 'the Raven Prince', when the gate to the Faeran Realm was closed on them. . . Now, many centuries later, the fugitive who calls herself Tahquil has at last discovered the truth. She is being hunted down by the Raven Prince because she alone can reopen the gate to the Fair Realm, so Morragan plans to use her for his escape from exile. However, Tahquil's mind is still clouded by a potent spell called the Bitterbynde, and she is also dying from a mystical wasting disease. The cure, and the final answers to the mystery of her past, can only be found in Evernight - at the fortress of the Raven Prince himself. Though Tahquil has already survived deadly trials of goblins, spriggans, pixies and haunts, nothing can prepare her for the horror that is Evernight. Here magic rules, the sun is banished -- and the Raven Prince's whims shape the very nature of existence. As Morragan's wights and Angavar's knights become locked in a battle that could engulf all of Erith, Tahquil's quest for the truth finally hinges on a desperate choice. If she opens the Gate, will she thereby save two worlds -- or instead destroy everything she holds dear?
Book I in the 'Bitterbynde' trilogy, and a landmark debut in the realm of Fantasy writing.In a world where creatures of legend haunt countryside and forest, to be caught outside after dark means almost certain death, so the inhabitants of Isse Tower are amazed when a mute, starving foundling is discovered outside their gates. With no recollection of either its name or past, the child comes to realize that the only hope of happiness lies with a wise woman residing in distant Caermelor. But to get there, the newly named Imrhien must survive a wilderness of endless danger. Lost and pursued by unhuman wights, Imrhien is eventually saved by Thorn, a mysterious and handsome ranger, but unknown to them both a dark force has summoned the Unseelie, and malignant hordes amass in the night...
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