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The ultimate tale of teen rebellion - one seventeen-year-old against the surveillance state.Big Brother is watching you. Who's watching back?Marcus is only seventeen years old, but he figures he already knows how the system works - and how to work the system. Smart, fast and wise to the ways of the networked world, he has no trouble outwitting his high school's intrusive but clumsy surveillance systems.But his whole world changes when he and his friends find themselves caught in the aftermath of a major terrorist attack on San Francisco. In the wrong place at the wrong time, Marcus and his crew are apprehended by the Department of Homeland Security and whisked away to a secret prison, where they're mercilessly interrogated for days.When the DHS finally releases them, Marcus discovers that his city has become a police state, where every citizen is treated like a potential terrorist. He knows no one will believe his story, which leaves him only one option: to take down the DHS himself.
This isn't a book for people who want to fix Big Tech. It's a detailed disassembly manual for people who want to dismantle it.
Returning to the world of Little Brother and Homeland, Attack Surface takes us five minutes into the future, to a world where everything is connected and everyone is vulnerable.
A multi-generational SF thriller about the momentous changes coming in the next hundred years: an epic tale of revolution, love, war, and the end of death.
Picks and Shovels explores Marty's first adventure after he comes west to San Francisco and ends up working for the bad guys. The villains are an affinity scam PC company called 'Three Wise Men' that's run by a Mormon bishop, a Catholic priest and an orthodox rabbi who fleece their faithful with proprietary, underpowered computers and peripherals, and front for some very bad, very violent money-men.
Picks and Shovels explores Marty's first adventure after he comes west to San Francisco and ends up working for the bad guys. The villains are an affinity scam PC company called 'Three Wise Men' that's run by a Mormon bishop, a Catholic priest and an orthodox rabbi who fleece their faithful with proprietary, underpowered computers and peripherals, and front for some very bad, very violent money-men.
A Place so Foreign, a classical book, has been considered essential throughout the human history, and so that this work is never forgotten we at Alpha Editions have made efforts in its preservation by republishing this book in a modern format for present and future generations. This whole book has been reformatted, retyped and designed. These books are not made of scanned copies of their original work and hence the text is clear and readable.
Featuring stories by Cory Doctorow, Brent Lambert, Cynthia Zhang, Kevin Wabaunsee, Izzy Wasserstein, Jeremy Szal, and more! Cyberpunk and solarpunk are, in many ways, two parts of the same story. Cyberpunk is all about people surviving and fighting back in high-tech, low-life dystopias. Solarpunk is a more utopian subgenre of cyberpunk that tells stories of communities surviving, adapting to, and solving the climate crisis in decidedly post-dystopian worlds. But the foundational aspect shared by both genres is people and communities fighting for a better future. The context around that struggle may be different from one genre to the next, but the fight-the struggle-is one and the same. In this way, cyberpunk and solarpunk are sibling genres, and we feel like it couldn't make any more sense to pair the two into a single short story anthology. The anthology has three kinds of stories. There are cyberpunk stories, solarpunk stories, and stories that straddle the line and bring the two genres together in one narrative. In addition, the anthology comes with a companion TRPG game in which readers and their friends collective create their own cyberpunk-solarpunk universe and fight for a better future.
It's thirty years from now. We're making progress, mitigating climate change, slowly but surely. But what about all the angry old people who can't let go?For young Americans a generation from now, climate change isn't controversial. It's just an overwhelming fact of life. And so are the great efforts to contain and mitigate it. Entire cities are being moved inland from the rising seas. Vast clean-energy projects are springing up everywhere. Disaster relief, the mitigation of floods and superstorms, has become a skill for which tens of millions of people are trained every year. The effort is global. It employs everyone who wants to work. Even when national politics oscillates back to right-wing leaders, the momentum is too great; these vast programs cannot be stopped in their tracks.But there are still those Americans, mostly elderly, who cling to their red baseball caps, their grievances, their huge vehicles, their anger. To their "alternative" news sources that reassure them that their resentment is right and pure and that "climate change" is just a giant scam.And they're your grandfather, your uncle, your great-aunt. And they're not going anywhere. And they're armed to the teeth.The Lost Cause asks: What do we do about people who cling to the belief that their own children are the enemy? When, in fact, they're often the elders that we love?
New York Times bestseller Cory Doctorow's The Bezzle is a high stakes thriller where the lives of the hundreds of thousands of inmates in California's prisons are traded like stock shares. The year is 2006. Martin Hench is at the top of his game as a self-employed forensic accountant, a veteran of the long guerrilla war between people who want to hide money, and people who want to find it. He spends his downtime on Catalina Island, where scenic, imported bison wander the bluffs and frozen, reheated fast food burgers cost 25$. Wait, what? When Marty disrupts a seemingly innocuous scheme during a vacation on Catalina Island, he has no idea he's kicked off a chain of events that will overtake the next decade of his life. Martin has made his most dangerous mistake yet: trespassed into the playgrounds of the ultra-wealthy and spoiled their fun. To them, money is a tool, a game, and a way to keep score, and they've found their newest mark-California's Department of Corrections. Secure in the knowledge that they're living behind far too many firewalls of shell companies and investors ever to be identified, they are interested not in the lives they ruin, but only in how much money they can extract from the government and the hundreds of thousands of prisoners they have at their mercy. A seething rebuke of the privatized prison system that delves deeply into the arcane and baroque financial chicanery involved in the 2008 financial crash, The Bezzle is a sizzling follow-up to Red Team Blues.
Marcus äas nur dek sep jarojn, sed ri kredas kompreni la modernan mondon, kaj kiel elturni¿i en ¿i. Inteligenta kaj lerta, ri sentas sin hejme en la reta mondo kaj facile superruzas la observajn sistemojn de sia lernejo.Sed ria tuta mondo ¿an¿i¿as, kiam ri kaj riaj amikoj impliki¿as en la sekvoj de grava terorisma atako konträ San-Francisko. Trovite en malbona loko en malbona momento, Marcus kaj ria bando estas retenitaj de la Departemento de Hejmlanda Sekureco (DHS) kaj forkondukitaj al sekreta malliberejo, kie oni senkompate pridemandas ilin.Ellasite finfine de la DHS, Marcus trovas, ke ria urbo estas ¿an¿ita en polican ¿taton, en kiu ¿iu civitano estas traktata kiel suspektato. Sciante, ke neniu kredus rian historion, ri konvinki¿as, ke restas al ri nur unu eblo: mem gvidi ribelon konträ la DHS.
Marcus äas nur dek sep jarojn, sed li kredas kompreni la modernan mondon, kaj kiel elturni¿i en ¿i. Inteligenta kaj lerta, li sentas sin hejme en la reta mondo kaj facile superruzas la observajn sistemojn de sia lernejo.Sed lia tuta mondo ¿an¿i¿as, kiam li kaj liaj amikoj impliki¿as en la sekvoj de grava terorisma atako konträ San-Francisko. Trovite en malbona loko en malbona momento, Marcus kaj lia bando estas retenitaj de la Departemento de Hejmlanda Sekureco (DHS) kaj forkondukitaj al sekreta malliberejo, kie oni senkompate pridemandas ilin.Ellasite finfine de la DHS, Marcus trovas, ke lia urbo estas ¿an¿ita en polican ¿taton, en kiu ¿iu civitano estas traktata kiel suspektato. Sciante, ke neniu kredus lian historion, li konvinki¿as, ke restas al li nur unu eblo: mem gvidi ribelon konträ la DHS.
Cory Doctorow's Attack Surface is a standalone novel set in the world of New York Times bestsellers Little Brother and Homeland.Most days, Masha Maximow was sure she'd chosen the winning side.In her day job as a counterterrorism wizard for an transnational cybersecurity firm, she made the hacks that allowed repressive regimes to spy on dissidents, and manipulate their every move. The perks were fantastic, and the pay was obscene.Just for fun, and to piss off her masters, Masha sometimes used her mad skills to help those same troublemakers evade detection, if their cause was just. It was a dangerous game and a hell of a rush. But seriously self-destructive. And unsustainable.When her targets were strangers in faraway police states, it was easy to compartmentalize, to ignore the collateral damage of murder, rape, and torture. But when it hits close to home, and the hacks and exploits she's devised are directed at her friends and family--including boy wonder Marcus Yallow, her old crush and archrival, and his entourage of naïve idealists--Masha realizes she has to choose.And whatever choice she makes, someone is going to get hurt.
It's the twenty-first century, and all over the world, MMORPGs are big business. Hidden away in China and elsewhere, young players are pressed into working as "gold-farmers," amassing game-wealth that's sold to Western players at a profitable markup. Some of these pieceworkers rebel, trying to go into business for themselves-but there's little to stop their bosses from dragging them back into servitude. Some of them, like young Mala in the slums of Bombay-nicknamed "General Robotwallah" for her self-taught military skill-become enforcers for the bosses, but that only buys them so much.All the way over in L.A., young Wei-Dong, obsessed with Asian youth culture and MMORPGs, knows the system is rigged, knows that kids everywhere are being exploited. Finally, he and his Asian counterparts begin to work together to claim their rights. Under the noses of the ruling elites, they fight the bosses, the game owners and the rich speculators, outsmarting them with their street-gaming skills. But soon the battle will spill over from the virtual world to the real one, leaving the young rebels fighting not just for their rights, but for their lives....
The repackaged trade paperback of Cory Doctorow's miraculous novel of family history, Internet connectivity, and magical secrets-now with a new cover!Alan is a middle-aged entrepeneur who moves to a bohemian neighborhood of Toronto. Living next door is a young woman who reveals to him that she has wings-which grow back after each attempt to cut them off.Alan understands. He himself has a secret or two. His father is a mountain, his mother is a washing machine, and among his brothers are sets of Russian nesting dolls. Now two of the three dolls are on his doorstep, starving, because their innermost member has vanished. It appears that Davey, another brother who Alan and his siblings killed years ago, may have returned, bent on revenge.Under the circumstances it seems only reasonable for Alan to join a scheme to blanket Toronto with free wireless Internet, spearheaded by a brilliant technopunk who builds miracles from scavenged parts. But Alan's past won't leave him alone-and Davey isn't the only one gunning for him and his friends.Whipsawing between the preposterous, the amazing, and the deeply felt, Someone Comes to Town, Someone Leaves Town is unlike any novel you have ever read.
"e;Cory Doctorow straps on his miner's helmet and takes you deep into the caverns and underground rivers of pop culture, here filtered through SF-colored glasses. Enjoy."e;-Neil GaimanNew York Times bestselling author Cory Doctorow has been hailed as one of the freshest voices in science fiction, and this collection of intriguing novellas is yet another reason why.Have you ever wondered what it's like to live through a bioweapon attack or to have every aspect of your life governed by invisible ants? In Cory Doctorow's collection of novellas, he wields his formidable experience in technology and computing to give us mind-bending sci-fi tales that explore the possibilities of information technology-and its various uses-run amok."e;Anda's Game"e; is a spin on the bizarre new phenomenon of "e;cyber sweatshops,"e; in which people are paid very low wages to play online games all day in order to generate in-game wealth, which can be converted into actual money. Another tale tells of the heroic exploits of "e;sysadmins"e;-systems administrators-as they defend the cyberworld, and hence the world at large, from worms and bioweapons. And yes, there's a story about zombies, too."e;He sparkles! He fizzes! He does backflips and breaks the furniture! Science fiction needs Cory Doctorow."e; -Bruce Sterling, award-winning author of Schismatrix Plus and The Difference Engine
Marcus, begeisterter Gamer und Hacker, glaubt zu wissen, wie das System funktioniert. Problemlos überlistet er die Sicherheitssysteme seiner Schule. Nach einem Terroranschlag sind Marcus und seine Freunde jedoch zur falschen Zeit am falschen Ort. Die Jugendlichen werden von der Homeland Security tagelang verhört. Als sie freikommen, ist nichts mehr wie es war …Cory Doctorows düstere Vision eines modernen Überwachungsstaats mit zahlreichen Reminiszenzen an Orwells 1984 sorgt für viel Gesprächsstoff im Unterricht.Abiturempfehlung zum Themenbereich Utopia and Dystopia
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