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In a cruel desert, slaves toil in chains. Their masters, angelic seraphim with haloes and swan wings, drive them mercilessly with whips of fire. For centuries, the slaves have languished here, building pyramids, temples, and glorious cities for their overlords. But long ago, these wretched, beaten people were not slaves. Long ago, they could become dragons. They once lived in a land called Requiem, many miles away. Without their chains and collars, they could summon ancient magic, grow wings, and breathe dragonfire. Today Requiem lies in ruin, perhaps only a myth. Today the children of Requiem labor as humans, rather than fly as dragons. But there are some who believe that Requiem can rise again. A slave girl, a miner of bitumen. A haunted young man, a brickmaker. A haggard priest, his wife slain. The mysterious princess, holder of a secret power. Together they will rise up. They will cast off their chains. They will tell their seraphim masters: "Requiem is free. We will fly as dragons again."
The people of Requiem. For centuries, they've been languishing as slaves, chained and collared in a distant desert, their homeland in ruins. For centuries, they could not summon their ancient magic, doomed to remain in human forms while once they could fly as dragons. For centuries, they suffered under the whips of the seraphim, angelic overlords with swan wings, gentle haloes, and eternal cruelty. Now, for the first time, a savior rises. Meliora once thought herself a princess of seraphim. She lived in a palace, and she too owned slaves from Requiem. Yet when Meliora learns the truth--that her father was a slave, that she too could become a dragon--she leaves her life of wealth and power. She joins the enslaved. She tells her brother, king of the seraphim: "The children of Requiem will fly again." With a handful of brave souls, Meliora seeks to escape the land of slaves, to find the mythical key that can unlock their cursed collars... that can let Requiem's people fly as dragons again.
They walk among us. They look just like us. They plot our doom.Some call them the scummers. Hybrids. Humans with alien DNA.Years ago, they hatched in alien labs. They came to Earth as sleeper agents. Since then, they've been mingling with our society. They teach our children. They cook our food. They tend to our elders. All the while waiting. Biding their time. Hiding in plain sight.And now they strike. With devastating force. With terrifying cruelty. They bring Earth to its knees.But we will rise again. We are humans, brave and proud. And we will fight back!The bestselling Earthrise saga continues with a new tale of human courage.
Requiem. A forbidden word. The name of a lost kingdom, the homeland of dragons. Yet there are some who remember Requiem, who will fight to see it rise again . . . This bundle includes all three novels in Requiem for Dragons, an epic fantasy trilogy about myth, memory, and dragonfire. BOOK 1: DRAGONS LOST -- The kingdom of dragons is all but forgotten. The Cured Temple now rules over the ashes of that lost realm. Yet some still carry the dragon magic. Some still whisper the forbidden word: "Requiem..." BOOK 2: DRAGONS REBORN -- The last dragons in the world, only a handful of souls, bind together. They fly again. They fight the Cured Temple. They cry out in the open sky: "Remember Requiem!" BOOK 3: DRAGONS RISING -- The Cured Temple's armies swarm across land, sea, and sky. The world's last dragons fly to face them... vowing to defeat the Temple and see Requiem rise again.
Requiem is lost. The marble halls, the old books, the very magic of the kingdom--a kingdom of people who could become dragons--are all but forgotten. Now there is only the Cured Temple, a fanatical cult ruling a land called the Commonwealth. Yet for the first time in a hundred years, dragons are flying again. There are only several dragons left in the world. Only several souls against an empire. The Cured Temple commands vast armies. Its paladins swarm across the land. Its warships fill the seas. And now the Temple raises its greatest champions yet: the animated skeletons of long-buried dragons, undead beasts that fill the sky. Facing these hosts, the last dragons of Requiem have but a flicker of hope, the sliver of a dream. But these last dragons rise nonetheless. They fly to war. They fly with one cry, one vision, one prayer: "Requiem."
From one-million copy bestselling author Daniel Arenson comes Utopia 58, a dystopian novel as chilling as The Handmaid's Tale and Black Mirror. Imagine a perfect society. A world with no racism, sexism, or ageism. A utopia. In Utopia 58, everyone is equal. Everyone must be equal. Too beautiful? A mask will hide that pretty face. Too tall? We'll saw your legs down to size. Too male or female? The surgeon's knife will fix that. Too smart? A buzzer in your skull will drown out all that pesky thinking. You will be equal. Like it or not. Utopia 58, built atop the ruins of North America, created perfect harmony. A society with no race, gender, or age. Pure equality. KB209 was born into this utopia. He has no true name. No past. No future. He is one among millions. The same. One day, at a propaganda rally, KB209 glimpses an act of startling defiance. A citizen with painted toenails. A woman in a genderless society. Color in a black and white world. When KB209 confronts her, he is drawn into an underground rebellion. A movement that dares to dream. That dares to say: "We are unique. We are individuals. We will be free!"
War. War flares between man and monster. Between Earth and the terror from the stars. We did not choose this war. The spiders attacked us. They trapped us in their webs. They devoured millions. No, we did not want this war. But we will win it! The starship Freedom rises. A legendary ship. A beacon of hope. A pillar of flame in the darkness. The fleet rallies behind her. All eyes gaze up at her light. Admiral James King leads the fleet to battle. He knows the stakes. Earth teeters on the edge of destruction. He must muster all his courage, all his skill. Or Earth will fall. This is an hour of war. An hour of spiders. An hour of courage and sacrifice and blood. This is Freedom's finest hour.
Got trouble with aliens? Call the Alien Hunters. This bundle includes all three novels in this fast-paced, sci-fi adventure. BOOK 1: Alien Hunters -- The skelkrins. Predators from deep space. Creatures of claws, fangs, and malice. Riff and his crew are the Alien Hunters, ragtag mercenaries who travel the galaxy, trapping and removing cosmic critters. They're just galactic pest controllers, not an army. When the skelkrins attack, will the Alien Hunters be the ones hunting aliens . . . or will aliens hunt them? BOOK 2: Alien Sky -- The Singularity. The day the machines gained awareness. They day they turned cruel. The robotic fleet swarms across the galaxy, slaying all in its path. The Alien Hunters--outgunned, outsmarted, outclassed--fly up to meet these killer robots. The battle between life and machine begins. BOOK 3: Alien Shadows -- On a dead planet orbiting a black hole, shadows stir. Some call them ghosts, others merely figments of the imagination. As these astral beings spread across the cosmos, the Alien Hunters stare into the darkness of deepest space . . . and find terror.
We are the last humans. We are hunted. We are refugees. We must return to Earth. The alien scorpions attack us across the galaxy. They butcher millions. Humans are now an endangered species. But we have not given up. We still have a few starships. We still have some hope. And we have a map home. On Earth, we can be free again. On Earth, we can stand tall. On Earth, we can rebuild what we have lost. Earth is but an echo, calling from beyond the darkness. We will answer her call. We will find our lost world. We will defeat our enemies. We will rise again!
The final battle is here. The final stand of the starship Freedom. The final hope of Earth. Two galactic civilizations face off. On one side-the rahs. Arachnid predators from deep space. On the other side-humanity. Us. We have been fighting for years. Millions sacrificed their lives to bring us this far. Cities fell. Starships burned. Nations shattered. But we are still standing. Still fighting. It ends now. The greatest battle begins. Only one species can survive. It is a war between man and spider. Between hope and despair. Between freedom and tyranny. The fleet is ready. The cannons are loaded. The soldiers stand tall. In this last battle, we will fall into the shadows of history . . . or our victory will shine for a million years. The Freedom rises. She is our hope. Our flagship. Our light in the dark. She flies to battle . . . one more time.
The basilisks. Giant serpents from deep space. Their true name is unknown. Their homeworld is cloaked in shadow. But one thing is certain: They're killers. And they vow to kill us all. We humans have only just returned to Earth. For centuries, we lived as refugees among the stars. Hated. Hunted. After a long war, after devastating losses, we began to resettle our world. Only to find it swarming with monsters. The basilisks show us no mercy. They constrict our children like boas, shattering their bones. They devour our loved ones, digesting them alive and screaming. Their starships hammer our colonies, destroying all that we've built. They'll never stop. Not until we're all dead. But we did not survive so many hardships to give up now. Our hope still burns bright. We will fight the basilisks. We will defend our planet. We will win the war for Earth!
For years, they stalked us. Kidnapped us. Dissected us. For years, we feared them. Some call them "gray aliens." Some claim they crashed in Roswell. Others say they're just a myth. But legends often spring from terrifying truths. There are monsters in the dark. And their evil knows no bounds. We've faced aliens before. But nothing like this. This enemy is stronger, smarter, and crueler by far. And they want to kill us all. But we refuse to fall. We will muster all our courage. All our strength. We will tell the enemy: "Earth will rise!"
A new epic fantasy series begins. Song of Dragons tells a story of blood, steel, and dragonfire. BOOK ONE: BLOOD OF REQUIEM Long ago stood the kingdom of Requiem, a land of men who could grow wings and scales, breathe fire, and take flight as dragons. Requiem ruled the sky. But Dies Irae, a tyrant leading an army of griffins, hunted Requiem's people, burned their forests, and shattered their temples. Requiem fell. This ancient land now lies in ruin, its halls crumbled, its cries silenced, its skeletons littering the burned earth. In the wilderness, a scattering of survivors lives in hiding. The griffins still hunt them, and every day promises death. Will Requiem's last children perish in exile... or once more become dragons and fly to war?
King Sinther, his flesh made of stone, tyrannizes the enchanted Firefly Island. Swords and arrows break against him. Armies crash before him. All of Firefly Island--a land of magic and mystery--suffers under his cruelty. But one girl, a simple slave girl, has magic that can stop him. Whatever Aeolia feels, she can make others feel: joy, sadness, hunger... even pain. If she hurt herself and shared the pain, she could hurt the mad stone king. Can Aeolia escape King Sinther's assassins, defeat him, and save Firefly Island?
Outcast from Hell. Banished from Heaven. Lost on Earth. The battle of Armageddon was finally fought... and ended with no clear victor. Upon the mountain, the armies of Hell and Heaven beat each other into a bloody, uneasy standstill, leaving the Earth in ruins. Armageddon should have ended with Heaven winning, ushering in an era of peace. That's what the prophecies said. Instead, the two armies--one of angels, one of demons--hunker down in the scorched planet, lick their wounds, and gear up for a prolonged war with no end in sight. In this chaos of warring armies and ruined landscapes, Laila doesn't want to take sides. Her mother was an angel, her father a demon; she is outcast from both camps. And yet both armies need her, for with her mixed blood, Laila can become the ultimate spy... or ultimate soldier. As the armies of Heaven and Hell pursue her, Laila's only war is within her heart--a struggle between her demonic and heavenly blood.
In an ancient world of sand and splendor, an empire awakens.Aelar, a mighty nation, spreads its tentacles. Its oared galleys storm the seas, and the waters run red with blood. Its legionaries swarm desert ruins, smiting barbarian hordes. Its crosses line the roadsides, displaying the dying flesh of heroes.The Aelarian Empire rises. The old world falls.The powerful Sela family has avoided the empire until now. The family has carved out an idyllic life between sea and desert, ruling a bustling port, a thriving city, and lush vineyards. Yet when an imperial fleet arrives in their harbor, everything the Sela family has built threatens to collapse.Sweeping from snowy forests to cruel deserts, from bazaars of wonder to fields of war, here is a tale of legionaries and lepers, priests and paupers, kings and crows. Here a girl travels across endless dunes, seeking magic; a cruel prince struggles to claim a bloodstained throne; and a young soldier fights to hold back an overwhelming host. As the empire spreads, the fate of the Sela family-and of all civilization-stands upon a knife's edge, for under the storm of war, even the greatest nations are but kingdoms of sand.
The world reels from a shocking assassination. The Aelarian Empire is cracking. From the ashes of a burnt world, warlords, barbarians, and rebels emerge to claim the remains.Outside the walls of Aelar, different factions converge. Tribal warriors prepare to shatter the gates. Valentina, a senator's daughter, seeks to enter the city and rebuild the Republic. Prince Seneca, the last scion of a mighty house, battles his rivals to the throne and strives to hold the Empire together. Meanwhile, within the walls, dark magic and conspiracies brew.In the distant desert, the kingdom of Zohar crumbles. The Empire musters to grind Zohar's cities into dust. Epher, King of Zohar, and his sister Maya, a powerful magic-user, fight desperately to defeat the Empire's legions. Yet their greatest enemy might be the mysterious, shadowy figure that roams their ancient land.In smoldering battlefields, crows feast and humans squabble for the last shreds of power. Yet can the splendor of past glory ever shine again, or will the final victors rule from halls of shadow?
Requiem. A kingdom forged in flame and blood. A kingdom for those who can grow wings, blow fire, and take to the sky as dragons. After a long war, Requiem is founded and her columns rise. Yet Requiem will never know peace so long as Raem, the cruel Demon King, still lurks in his underground realm. Forever he plagues the dragons of Requiem, sending enemies to burn their forests and topple their halls. The dragons of Requiem have repelled attacks on their kingdom, yet now they must fly to their most dangerous battlefield. For the first time, Requiem's dragons will go underground, into the Abyss itself . . . and face the Demon King in darkness.
Weredragons, men call them. Monsters. Cursed ones. People who can turn into beastly reptiles. In an ancient world just rising from darkness, they are everywhere. Some wander the plains with clans of mammoth hunters. Others are born in riverside huts. Some live across the ocean where seafaring tribes are discovering the secrets of bronze and writing in clay. Everywhere their curse is the same--people who can grow wings, breathe fire, and take flight as dragons. And everywhere, they are hunted. They hide in forests and caves, dispersed. Many are alone, unaware that others exist. They are shunned, afraid, dying . . . until a group of these lost souls binds together and stands tall. A blacksmith in a world of stone tools. A mammoth hunter exiled from her tribe. A traveling juggler and a wandering warrior. An elderly druid and an outcast prince. They are weredragons. They are cursed and hunted. Together they will forge a new tribe, a home for their kind. A dawn of dragon rises. The nation of Requiem is born.
The galaxy burns. The enemy, a race of alien scorpions, storms from star to star. Planets smolder in their wake. Across the galaxy, they hunt humans. Long ago, we humans had a planet of our own. Long ago, we could have resisted the scorpions. But today we are refugees. We are lost in darkness. We haven't seen Earth in two thousand years. We, the last humans, must band together. We must resist. We must fight the scorpions. And we must find Earth! Only Earth can unite us. Only Earth can kindle our hope. Only on Earth can we defend our species. Our homeworld calls us from beyond myth and shadow. We must find a way home. Or the scorpions will kill us all. Earth is but a memory. But we will not forget. Earth will rise again!
From million-copy bestseller Daniel Arenson comes THE EARTHLING, a sweeping tale of courage, honor, and terror among the stars.Jon Taylor is an Earthling. He doesn't care much about space. At least until his brother dies on Bahay, a war-torn planet many light-years away.After the funeral, Jon joins the army. He learns to kill. And he flies to Bahay, sworn to avenge his brother.Centuries ago, Filipino colonists arrived on Bahay to build a utopia. But this world has become a nightmare. Jon finds himself in a dizzying dreamscape, a world of dark jungles and neon slums, of ruthless guerrillas and intoxicating bargirls, of blood-soaked battlefields and glittering brothels. Here on Bahay, a man can lose his life in the jungle, lose his sanity in the gleaming drug dens, or lose his heart to a local girl with a sweet smile and knife behind her back.On Bahay, nothing is as it seems. In this place of strange dreams and secrets, Jon hunts the man who killed his brother. But he learns that revenge always comes with a price...If you loved Ender's Game, Starship Troopers, and Battlestar Galactica, you'll love The Earthling, a new tale in the bestselling Earthrise universe.
I am broken. I am lost. Our world has fallen still. One half lies drenched in eternal daylight, the other cloaked in endless night. Our people are divided, some living under the sun, the others hidden in shadow. All is light or darkness. All is the sun or the moon. All but me. My father was born in the never-ending sunlight of the west. My mother is a daughter of darkness. I am split in two. Like the moth of our forests, one wing white and the other black, I am torn. I am a child of dusk, a stranger in both day and night. I am alone. This is my story.
On a dead world orbiting a black hole, shadows awaken. Some call them ghosts. Others believe them mere figments of the imagination. Yet for the scientists stranded on this rocky outpost, the evil haunting their halls is all too real. A handful of men and women have come here, to this desolate world light-years away from civilization. They came to study the black hole, this anomaly that breaks all their calculations. A black hole more like a living creature. A god of darkness. And through the halls of the observatory, this deity's warriors scurry, whisper, reach from the shadows. Creatures woven of darkness, an evil from beyond. Only one team of heroes can save the scientists stranded here. The Alien Hunters have never faced anything like these shadowy spirits. They're galactic pest controllers, not ghostbusters. Yet as the evil from the black hole threatens to overwhelm the entire cosmos, the Alien Hunters find themselves staring into the darkness . . . and finding terror.
"They say the world used to turn. They say that night would follow day in an endless dance. They say that dawn rose, dusk fell, and we worshiped both sun and stars. That was a long time ago . . ." The Moth Saga, a bestselling fantasy series, tells the story of Moth, a world torn in two--its one half always in sunlight, the other cloaked in endless night. This bundle includes the first three novels in the series: Moth, Empires of Moth, and Secrets of Moth. Many eras ago, the world of Moth fell still, leaving one side in perpetual daylight, the other in darkness. Torin and Bailey have spent their lives in the light, but now they're about to venture into the dark . . . and discover a world of danger, secrets, and wonder.
They call themselves the next step in human evolution. But we call them "scummers." They are hybrids. Humans with alien DNA.They attacked us. They butchered us. Now we fight back.Under the leadership of Einav Ben-Ari, our brave soldiers fly to the scummer planet. To war.But we face a terrifying foe. The scummers are stronger than us. Faster. Fiercer. And their queen is none other than Lailani de la Rosa . . . Ben-Ari's oldest and best friend.The two forces clash. The final battle is here. A battle between the old and new. Between humans and those who vow to supplant us.This is a war between old friends . . . and a war for humanity's soul.
They say the world used to turn. They say that night would follow day in an endless dance. They say that dawn rose, dusk fell, and we worshiped both sun and stars. That was a long time ago. The dance has died. The world has fallen still. We float through the heavens, one half always in light, one half always in shadow. Like the moth of our forests, one wing white and the other black, we are torn. My people are the fortunate. We live in daylight, blessed in the warmth of the sun. Yet across the line, the others lurk in eternal night, afraid... and alone in the dark. I was born in the light. I was sent into darkness. This is my story.
The Dragon War, an epic fantasy trilogy, tells of civil war in Requiem -- an ancient kingdom whose people can grow wings, breathe fire, and take flight as dragons. When a cruel general captures Requiem's throne, a desperate band of rebels struggles to reclaim the kingdom. This collection includes all three Dragon War novels. BOOK 1: A LEGACY OF LIGHT -- The traitor Cadigus has captured the throne of Requiem, an ancient kingdom whose people can become dragons. In the wilderness, rebellion brews. The Resistance is small, but its cry is loud: "The tyrant must fall." BOOK 2: A BIRTHRIGHT OF BLOOD -- War rages. Fire rains. Requiem, the land of dragons, is tearing apart. When the hosts of Cadigus fly against them, can the resistors save their homeland? BOOK 3: A MEMORY OF FIRE -- Darkness covers Requiem. General Cadigus, usurper of the throne, rules with an iron fist. Bloodied after a long war, the Resistance musters. Rising as dragons, lighting the sky with fire, the resistors fly to their last stand.
The Dragon War, the epic fantasy trilogy beginning with A Legacy of Light, concludes with a tale of darkness, hope, and dragonfire. BOOK THREE: A MEMORY OF FIRE Darkness covers Requiem. The cruel Cadigus family, usurpers of the throne, rule with an iron fist. The Resistance, a band of desperate rebels, lies smashed and scattered. Hope fades. Some say it is utterly lost. Bloodied, the Resistance hides in distant lands. Most of its fighters lie dead. One of its leaders, captured in battle, suffers torture in the dungeons of Cadigus. Old Requiem seems like nothing but a dying dream, a memory of fire and starlight. Yet even in the darkest night, the embers of defiance glow. The last few resistors muster. Rising as dragons, lighting the sky with fire, they fly to their last stand -- an attack on the capital itself.
They came from deep space. They came to destroy us.Fifty years ago, bloodthirsty aliens devastated the Earth. Most of humanity perished. We fell into darkness.But now we rise from the ashes. Now we fight back.Marco Emery was born into the war. After his mother is killed, he joins the Human Defense Force, Earth's ragtag army. Emery must survive basic training, become a soldier, and finally face the aliens in battle.Against the alien onslaught, Earth stands alone. But we will fight. We will rise. We will win!
The Dragon War, the fantasy trilogy beginning with A Legacy of Light, continues with a tale of blood, shadow, and dragonfire. BOOK TWO: A BIRTHRIGHT OF BLOOD Civil war rages. Brothers fight against sisters, friends against friends, sons against fathers. Requiem, an ancient kingdom whose people can become dragons, is tearing apart. The Cadigus family, usurpers of the throne, muster their greatest army yet. The Resistance, a small band of rebels, seeks new allies and new hope. For years, these two forces have fought in shadowy forests, forgotten ruins, and dark alleys. Now they fly to open war. The kingdom bleeds. The sky rains fire. The crows feast. Heir to the fallen dynasty, Rune was thrust into the uprising. He bears the torch of Requiem, a birthright of blood and fire. Yet when the hosts of Cadigus fly against him, an army that outnumbers his own ten to one, can Rune save the land of his fathers?
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