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Silky, Siv, and Mitsuki are now willing to do whatever it takes to find and rescue Ambassador Galen Vim. But government agents, criminal organizations, and bounty hunters swarm the Titus II system. Getting to the planet alive may be the easiest part of this mission since no one has seen the ambassador since he was captured by Tekk Reapers.Thanks to a vision from Oona, the young hyperphasic messiah, they know he's alive and in the company of a mysterious young woman with unusual abilities. They also know that he has information essential not just to Oona's survival but to the survival of human civilization itself.
Siv and the others may have escaped Ekaran IV on the Outworld Ranger, but now they're on the run with two governments, several criminal organizations, and a host of bounty hunters in pursuit.If they want to protect Oona, the young hyperphasic messiah, they need allies, resources, and information. The girl's father, Ambassador Vim, could provide those things. The problem: he's missing. He was last seen on a planet named Titus II. And all the groups hunting them know it. Going after him means walking into multiple ambushes. The risk may not be worth the reward. Especially once they realize the most feared bounty hunter in the universe, Vega Kaleeb, is after them.And Kaleeb is even more dangerous than they realize. His ultimate goal is far more sinister than that of the governments and criminal organizations paying him to capture the hyperphasic messiah.
Turesobei may have saved the world, but has he doomed everyone he loves? Trapped in a strange and dangerous land, Turesobei must find a way to get his sister and his friends home. But Awasa, his aristocratic fiancé, has been twisted into a mad and monstrous creature by dark magic. Now she leads an army of demons, but she still only wants one thing - him. Aided by the bear-like goronku, Turesobei and his companions race across a landscape where the smallest mistake can kill you. One place might hold the knowledge they seek, only there's a reason it's forbidden.
The Outworld Ranger crew has dodged government forces, criminal guilds, and bounty hunters numerous times since fleeing Ekaran IV. But with the warships of the Dark Messiah closing in on them, their mission has never been in greater jeopardy.Cornered, their options and allies are few. And the Outworld Ranger suffered extensive damage getting them this far. To make matters worse, an unexpected tragedy has plunged Oona, the young hyperphasic messiah, into her Trial of Corruption. With ancient evils threatening to rise once again, humanity is in dire need. If the crew can't reach the mysterious genetics facility that disappeared when the Benevolence fell, then Oona won't be the only one in danger of losing themselves to darkness.
Arthur and Morgan must free the Manse from shadow before it dies, taking them and the secrets of Arthur's past out with it.Arthur Paladin's parents were murdered by the forces of Entropy. Now Arthur, as the next Multiversal Paladin, must fight those forces and bring the light and hope of Aetheria wherever darkness has taken hold. At least, that's what Arthur and Morgan Apple, his first and only official companion, have been told.The first step in their new mission isn't an easy one. They must destroy the shades infesting the Manse and the warlock controlling them. With the task half done, Arthur and Morgan begin to realize that what they've been told isn't the whole story. Light and dark, good and evil, may not be as clear cut as they thought. And Arthur may be destined to be something more than just another Multiversal Paladin.Unfortunately, the only one with answers is the warlock. And he's been trying to kill them.
He thought he was a hero. She showed him the truth. Now he'll do anything to stop the man who made him a monster. For twenty years Jaska Bavadi has faith-fully served the Palymfar Order and its Grandmaster, the powerful wizard Salahn, but an encounter with Zyrella Anthari, last high priestess of the White Tigress, shatters the spell that chained Jaska's mind. Now faced with the horrors he unknowingly committed against people he swore to protect, Jaska must put Salahn's reign of cruelty to an end. Together, he and Zyrella race to save the White Tigress and stop Salahn from opening the Gates of the Underworld. An army of palymfar warriors stands in their way, but the dangerous secrets that cloud their destinies threaten to doom them first. In the tradition of --Michael Moor-cock, David Gem-mell, and Glen Cook, Wrath of the White Tigress delivers a thrilling tale sword & sorcery fans will love.
An air-pistol-wielding priestess battles a sorcerous witch-king and a giant, flaming monster in this this sword & sorcery short story of truly epic proportions. Millennia have passed since the witch-king Khuar-na last threatened the world of men. Now returned, he and his fiery behemoth have scorched the fertile fields of the West to desert waste. Only the Kings of the East can stand against him, and only if Bregissa the Skald can successfully lead them with her secret, stolen power.
Nations will kneel in the face of a father's undying love Breskaro Varenni wandered the Shadowland until the cursed goddess Harmulkot offered him the one thing only she could give, the one thing that still mattered to him ... a chance to save his precious Orisala. In life, Breskaro zealously served the bright goddess Seshalla and her earthly representative, the Matriarch, as Knight Champion to the gleaming city-state of Issaly. But his most trusted friends betrayed him to the swords of infidels, and his goddess did nothing. Now returned as a wreck of embalmed flesh animated by sorcery, with a host of the undead under his command, Breskaro races to fulfill his part of the unholy pact. With the help of a mysterious little girl, companions he thought long lost, and a savage race of lizard men, Breskaro battles to save an ancient, crumbling city wallowing in decadence and decay. But Breskaro's twisted past still haunts him. The mistakes that ended his life may defeat him once again, dooming Orisala to a fate worse than his own. And playing in the games of the gods may have unforeseen consequences. Reader Advisory: This book may not suitable for readers of David's young adult fiction.
Daring Adventure, Sentient AI's, Alien MysteriesWhen renowned archeologist Gav Gendin discovers the wreck of an Ancient starship, with a stasis pod and a still living member of the extinct aliens inside, it should be the greatest triumph of his career. Instead, it ends in disaster and leads to his son, Siv, being placed in cryogenic sleep. A century later, Siv Gendin wakes to a world in decline, a world where you do what you must to survive. With the help of a snarky, sentient AI companion named Silky, Siv becomes a top procurement specialist.Enslaved to the Shadowslip Guild, Siv has little hope of ever being his own man. Until they offer him freedom in exchange for completing a practically suicidal mission. His target: a young girl with uncanny abilities. Rival criminal guilds, foreign governments, and religious extremists will risk all-out war to get their hands on her-for good reason. With her mysterious link to the Ancients, this girl could reshape human civilization, perhaps even bring back the golden age Siv knew as a child. But only if he is willing to defy the Shadowslip and risk everything to keep her safe.The Benevolency UniverseFor over three thousand years a superintelligence called the Benevolence guided humanity through an age of unprecedented peace, prosperity, and technological advancement. Now, a century after its collapse, our enemies multiply as we struggle to maintain our starfaring civilization and recover technology we once took for granted. But the Benevolence kept many secrets to itself, secrets that could shape the future of humanity.
Abandoned by his family ... trapped in a house of shadows ... destined for more than 7th grade math.Arthur Paladin doesn't fit in. Not at home with the ultra-strict grandmother who had to raise him after his mother died and his dad disappeared. And not at school where the teachers think he's trouble and the other kids think he's a freak. But every night he dreams about learning amazing things, the sort of things you need to know to save the world. Then Arthur finds out his grandmother may send him to military school, which leads to a fight with his "perfect" cousin, which leads to the mysterious plate over his heart getting broken, which leads to ... his whole world turning upside down.Shadow creatures appear out of nowhere to kill him. An angelic being from another dimension begs for his help. He gets locked in a house that looks like an English cottage on the outside but is actually a mansion on the inside. It's packed with shades, flying across the universe, and he's only got Morgan Apple to help him - Morgan Apple who apparently sits beside him every day just to call him a moron.And that's when life gets really weird. That's when Arthur finds out he's the next Multiversal Paladin.Fans of Doctor Who and Harry Potter will be enchanted by this universe-spanning, high-octane, whimsical, science-fantasy adventure.
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