Gør som tusindvis af andre bogelskere
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Spark Creativity 36 pages of fun activities for ages 6 and up. Coloring, Mazes, Crosswords, Drawing Instruction and More!
Jakub and Agata leave their home in Moldavia to protect their children and find a new existence as vampires. A former cavalry officer, the two travel to France to find adventure and eternal love. They discover a beast is stealing livestock and children, Jakub is challenged to conquer it.
In the chaotic universe, many intelligent species are on the brink of war, but the Guild holds the violence at bay to foster peaceful trade. The most renowned War Ender is Lady Alana of House Eyreid. She found her apprentice, Eohan's enslaved brother at a terrible cost and now must repay the debt. Eohan's brother, Kian, is too ill to travel so she leaves her three apprentices nestled in a safehouse, deep within the forests of Daouail where they are only wanted for regicide. Knowing the longer she is away the greater likelyhood that they are discovered, Alana instructs, Roark and Eohan to find safe passage home to Fairhdel as soon as they can. However, when some unexpected help arrives from Alana's old Guild associates, the three young disobey their master's edict and seek the dead Empress's ruby: a gem known to promote great wisdom for the wearer.
In the chaotic universe, many intelligent species are on the brink of war, but the Guild holds the violence at bay to foster peaceful trade. The most renowned War Ender is Lady Alana of House Eyreid, who hopes to train her beloved nephew, Roark, in her vocation. It was supposed to be a simple training mission aboard an Interrealm slave ship. However, when Alana finds her people enslaved, she murders the crew and rescues every slave-whether criminal, dishonored, or stolen. A fleeting vision of Roark's future compels her to offer the newly freed Eohan a War Ender's education. For her vision to come true, Alana must rescue Eohan's young brother who was sold in the last port and lost somewhere in the Realms, but first, they have a war to end.
In the chaotic universe, many intelligent species are on the brink of war, but the Guild holds the violence at bay to foster peaceful trade. Still, Lord Roark, the newly promoted Guild Assassin hates dealing in death. Roark travels to Port Denwort to the only dead man who he has ever seen walk and begs to be taught in the forbidden art of necromancy. Edar Candlewick is surprised by Roark's request, but the long years of his undeath has left him lonely. Together the two men seek the answers to life and resurrection. However, when a new pestilence roars through Denwort and infects Edar, can a violent transmutation spell save him?
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