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Seven years ago, Captain Yala Palathar was a hero. She and her squad of close-knit dragon-riding warriors were Laria's elite, fighting for their nation alongside the monarch and his magic-wielding Disciples. Seizing control of an unmanned island should have been a simple mission, but Yala's squad was little prepared for the horror and tragedy that awaited. Instead of triumph, all Yala and her allies found was death.Years on, Yala lives in seclusion in the deep jungle, ignoring the rumours of unrest in the capital following the end of the war. She little expects assassins to find her hideout - nor does she anticipate the mission that ended her career to have given rise to rumours that see her targeted by mercenaries vying to claim a price on her head. With the other survivors from her squad being picked off one by one, she has little choice but to return to the capital in the hopes of finding answers.Whether the truth lies with the Disciples of the Flame - who refused to believe her stories of the monstrous beasts that haunted the island - or with the long-dead king who sent her squad to their doom, one thing is clear. Yala must finish the battle she started all those years ago... even if it brings her face to face with the god of death Himself.
I never imagined I'd end up making a deal with the King of the Dead to save my own neck, but this is what my life has come to.The good news is that I wasn't arrested by the Order of the Elements for using spirit magic. The bad news is that I still don't remember my lessons. And if people keep trying to kill me, I'm going to need those skills.When the Death King hires me to investigate a spate of mysterious killings, I'm inclined to say no. The Order has me running around chasing enough magical criminals as it is, and Brant, the fire mage I'm dating, is less than thrilled at the idea of playing nice with the Death King. But when the killings are revealed to be linked to the spirit mages, I have no choice but to get involved if I want to keep my newly reawakened talents hidden from the world at large.As if hunting a killer wasn't enough, the vampires are up to no good, my sidekick has run away, and at this rate, I'll end up missing gaming night. Again.
In the Court of the Dead, kill or be killed takes on a whole other meaning.I'm Bria Kent, and ever since I escaped the deadly magical prison of the House of Fire, I've lived by three rules: always be ready to run, adapt to your surroundings, and do whatever is necessary to survive.When my cover is blown and my best friend is kidnapped, I have little choice but to seek refuge in the one place my enemies will never find me: the Court of the Dead. The slight problem? Only one fire mage can earn the right to stay on as the Death King's official Fire Element, and the contest has been rigged from the start.My only allies are also my competition -- and the rogue spirit mage partially responsible for getting me into this mess to begin with. Yet he might be my only hope to rescue my best friend and expose a conspiracy within the Court of the Dead before the Death King figures out my real reasons for being here.It's kill or be killed... and I have no intention of losing.
I'm Bria Kent, and let's just say my last mission for the Death King didn't quite go according to plan. in fact, I barely made it out alive. And now I have bigger problems.The Family who raised me are plotting world domination, a band of rogue spirit mages are on their way to seizing power, and the Houses of the Elements refuse to accept my offer of an alliance to fight off the oncoming threats.To complicate matters, the Death King has tasked me with finding the elves, who vanished a long time ago. An impossible mission, or so I think. But the elves might be our last hope for vanquishing the Family before they bring the world -- and the Parallel -- to its knees.Here's hoping I can pull off one last miracle...
Some problems can't be solved with the roll of a die...After a major betrayal shook up my life, I'm attempting to lie low. Naturally, that's when the King of the Dead decides to show up on my doorstep again.Seems His Deathly Highness needs a new Elemental Soldier, and he wants to hire me as his security guard to stop anyone from sabotaging the contest. Since the Order has been ghosting me ever since I accidentally blew up a vampire's house, I could use the cash - even if it involves dealing with hot-tempered fire mages.Problem is, everyone in the Court of the Dead has their own agenda. And with an upcoming school reunion threatening to drag up dangerous memories of my lessons in spirit magic, I find myself at a crossroads in my life, in more ways than one.In the Parallel, not everything stays buried for long, and if I'm not careful, the Court of the Dead's many secrets will spell my own end.
The Wild Hunt succeeded at summoning the dark god of the fae underworld, and with the Scourge running amok in the mortal realm, Holly Lynn finds herself with little choice but to seek out another bargain with the faeries.Unfortunately for her, the Unseelie Queen refuses to help without a steep cost, and even the magic Holly borrowed from the Morrigan isn't enough to guarantee her victory.Without the aid of the Sidhe, the odds of thwarting the god seem insurmountable, but there are some secrets hidden even from the Courts. The gods are inexorably tied up with the lies that bound the former Gatekeepers, and her allies' only hope of success lies in secrets that Holly thought was buried along with their ancestor, Thomas Lynn.Holly and her cousins race against the clock to untangle the web of their family history in the hopes of bringing down their deadly foe. As war with the gods brews among faeries and humans alike, Holly finds herself pushed to make an impossible choice.With the Sidhe and their gods alike, all debts must be repaid sooner or later, and Holly may be the one to pay the price...
Hazel Lynn has spent her entire life preparing to take on the role of Gatekeeper between the Summer Court and the mortal realm. With her entire family bound into service to Faerie, she doesn't exactly have a choice in the matter, but she's made it her mission to keep the peace between humans and fae -- enforced by her blade, if necessary.Her plans go sideways when she's called to take on the deadly Gatekeeper's Trials and assigned a stuck-up half-fae mentor who hates humans like her. He might be pretty to look at, but he has no intention of giving her an easy time of it. But things go from bad to dire when the King of the Summer Court is assassinated. Worse, all the signs point to a human being responsible. Since Hazel and her family are the only humans permitted to enter the King's domain, the blame lands squarely on them.Before long, Hazel's aggravating new mentor is the only person in Faerie she can trust not to sentence her to death on the spot... assuming he isn't the murderer himself. With her loved ones' fates resting in her hands, it's up to Hazel to catch the killer before the vengeful Sidhe take out their wrath on the rest of humanity.
It's been five years since I came back to life.I might recently have brought London's supernatural underworld crashing to its knees and saved my friends from a terrible fate, but my enemy Lorne escaped. And my fellow dragon shifter is out for blood.When an inexplicable sickness begins to creep through the local shifter community, I immediately know who to blame. But not only is Lorne elusive, he's carrying the Moonbeam -- a powerful weapon that could destroy the supernatural community as we know it. The same weapon that brought me back from death.With our funds running out, the supernatural community suspecting us of spreading the virus ourselves and some seriously nasty zombies on our tail, it's up to me to find Lorne before my friends succumb to the sickness. Even with our fellow dragon shifter Zeph on my team, finding our enemy seems as likely as getting rid of the sinister ghost who's been following me since the last time Lorne escaped my grasp.It's been five years since I came back to life, and they say death always demands payment...
Five years ago, I died to save my family.Through a twist of fate, I survived. Since then, I've been helping my sister run a shelter for supernaturals fleeing London's magical underworld. To fund it, I steal back dangerous magical objects that have fallen into the wrong hands. Not a simple task when I'm the only dragon shifter in London who can't turn into a dragon, but it pays the bills.When an egg belonging to an unknown dragon species is delivered to me and then promptly stolen, however, my life is overturned. To retrieve the egg, I have to risk my neck in an underworld arena where shifters fight to survive. It doesn't hurt that a smoking hot rogue dragon shifter has my back, but even he might turn on me when he finds out about the weird new powers I've been developing since I came back from the dead.Five years ago, I died to save my family. This time it might be permanent...
When Holly Lynn stopped the Wild Hunt from unleashing a catastrophe, it came with some alarming consequences. The Morrigan, Queen of the Death Fae, is missing, and her absence has brought a new kind of trouble in Faerie.To top it off, the necromancer guild is dealing with an influx of ghosts refusing to leave the mortal realm. Holly is certain her own bargain with the Morrigan is partly responsible, but if the Unseelie Queen learns of her involvement, she'll wish the Wild Hunt had finished her off. This also proves inconvenient to her tentative alliance with Puck the trickster fae, who threatens to knock down the well-tended barriers around the unpleasant parts of her history.Being the Winter Gatekeeper wasn't easy, but it'll take everything Holly has learned to solve the deadly dilemma before the wrath of the Unseelie falls upon her... and the rest of the mortal realm.
Can Raine outwit the masters of deceit?Kicked out of Faerie and on the run from the ruling Sidhe, Raine Warren is less than happy to be tasked with saving both mortal and faerie realms from an all-too-personal threat. With her surviving allies in terrible danger, it's up to Raine to devise a scheme to stop the outcast Sidhe before they obliterate the Courts and everyone inside them.Together with Cedar, former thief and fellow exile, she must find a way to beat the Sidhe at their own games -- without her desire for retribution turning her into a queen as ruthless as the ones who covet her power.
Being the villain is easy. Being heroic is a thousand times harder.Once, Holly Lynn was the Winter Gatekeeper, wielder of the powerful magic of the Unseelie Court. Now, she's shunned by humans and faeries alike, reduced to hunting troublemaking fae beasts to pay the bills and trying to convince her landlord not to kick out the traumatised teenage death faerie who's moved into her room.When a serial killer starts picking off the local faeries, Holly's hopes of lying low are shattered. A local half-fae detective takes an interest in the case, and he seems to think Holly can help him solve it. The slight problem? Puck is a descendent of the notorious Robin Goodfellow, the master prankster from the Summer Court and sworn enemy of the Unseelie. If he finds out Holly's past, she can say goodbye to keeping her former vow to the Winter Court a secret.With the clues to the killer's identity pointing directly to Faerie itself, though, Holly finds herself in a dilemma. She knows better than to make bargains with the fae, but to solve the murders and stop the killer's rampage, she might have no choice in the matter...
I'm Liv Cartwright, mage, thief, and unapologetic nerd.Magically talented people like me have two choices: use our powers at the beck and call of the Order of the Elements or be exiled to the realm of monsters. Sounds like an easy choice, right? Not so much. Since my mentor dabbled in forbidden spirit magic and left me to take the fall, I have to pay off his debts without using my magic.I'd rather spend my free time gaming than retrieving valuable objects for the Order, but my latest retrieval job goes from mundane to deadly when I end up on the wrong side of the terrifying King of the Dead. Turns out he doesn't like thieves, and he likes the Order even less. To make things worse, I run into my ex-boyfriend, a fire mage who's carrying as many secrets as I am, and find my simple thieving job has landed me in the middle of a conspiracy. A second elemental war is brewing, and the key to stopping it lies in my long-buried memories of my mentor's lessons.The catch? If the Order finds out, they'll show me no mercy this time -- and everyone knows there's a good reason spirit magic was banned.People who use it tend to end up dead.
I'm Bria Kent, paranormal rogue and former inmate of the House of Fire. As the Death King's official Fire Element, my first order is to help my boss negotiate with the Houses of the Elements. Yeah, my former jailors. Nobody ever said this was an easy job.All our negotiations go out the window when someone shows up dead, and my ex-best friend turns out to be the prime suspect. Worse, the deadly mages who raised me are on the loose, and I'm almost certain they're involved with the trouble brewing in the Houses.With war on the horizon, the Family is all too ready to step in and take advantage of the chaos. And there's nothing they want more than for me to fight at their side...
The supernatural world isn't prepared for the return of the dragon shifters.My friends and I defeated Lorne, but at a terrible price. We're stranded in the dragon shifters' city, surrounded by enemies on all sides. Worse, the dragon shifters' ancient goddess has taken my sister hostage, and the only way to set her free is to remake the Moonbeam -- the deadly magical weapon that returned me from death to life.Together with my fellow dragon shifter Zeph, I search for a way to thwart the goddess of fire. Our last hope lies with an ancient spell from a time when the gods walked among humans, but if the goddess escapes before my sister does, she'll unleash her fury on everyone I care about.The supernatural world isn't prepared for the return of the dragon shifters, and saving my sister might cost us everything...
I've long feared my spirit magic would be the death of me.I didn't know how right I was.Banished to the Court of the Dead, I find myself cut off from my former life. With the Order believing I'm dead and my goals further from reach than ever, my only way out is to accept a position as a spy among the enemy's spirit mages. If I can keep my cover, I might be able to get my life back.But I'm far from the only person facing some major upheavals. The liches are flocking over to the enemy in the hopes of having their lifelong curse removed. The Order is still unaware of the treachery that lurks within their own ranks. And the truth of the Death King's role in my missing memories may be far beyond what I ever imagined.One way or another, I have to find the lich who stole my life from me. But all magic comes with a cost, especially spirit magic. And not everyone can be saved...
Some doors can never be closed...Evelyn Hemlock is gone, but her actions have cast ripples through the supernatural world. Now the gods that once threatened our survival are on the brink of returning, and Evelyn is prepared to do anything to meet their challenge.Starting with kidnapping my friends.To save the people love, it's up to me to dig up my coven's dark secrets in order to bring Evelyn down. Defeating her might mean dooming myself to suffer the Hemlocks' curse in her place, but if I let her live, then the Ancients will devour the world.One way or another, this is the end of the Hemlock Coven.
Being the sole survivor of a notorious witch coven who dealt in forbidden magic isn't as fun as it sounds.I might have stopped an evil spirit from taking over my body, but now another rogue necromancer is on the loose, harnessing power by sacrificing innocent humans. Even with the help of the necromancer guild and my friends, it quickly becomes clear that the enemy is too elusive to find with the guild's usual methods.When a spirit line turns off, the situation turns lethal. The killer has set his sights on both me and the dark spirit who shares my body, and the only way to catch him is to tap into my forbidden Hemlock magic again. But if the wrong person finds out the spirit exists, I'll face instant execution-assuming the killer doesn't get there first...
Exiled from the necromancer guild and at the top of the Mage Lords' most wanted list. Not exactly where I'd hoped to end up after saving the city, especially since I'm also the sole heir to the Hemlock coven and the last line of defence between our world and a bunch of angry gods.Not only is my spirit still bound to my ancestor, Evelyn Hemlock, she's beginning to develop an alarming taste for freedom. And then there's Keir, my vampire boyfriend, whose connection to me might be the death of both of us. With the mages hell-bent on taking everyone who might challenge them out of the picture, the stakes have never been higher.The only way to win back my freedom is to bring down the most powerful man in the city. Let's just say the odds -- and the gods -- aren't on my side...
I'm Liv Cartwright, nerd, D&D fan, and newly minted Spirit Element.The Death King might have got his wish and convinced me to work for him, but the rest of his Court is on the brink of staging a mutiny. With an old enemy back and the Order under new management, it's up to me and the rest of the Elemental Soldiers to help the Death King face up to a legion of threats.Including someone I hoped never to see again.It's time for the spirit mages to make a final stand against an impossible foe or see a repeat of the last spirit war. After all, everyone knows there's a good reason nobody survived last time.Spirit mages who step out of line pay the price with their souls.
Hazel's tenure as Gatekeeper between the Summer Court and the human realm has barely begun and she's already stopped one attempted coup. But with no monarch in control of the Summer Court of Faerie, full-blown anarchy threatens to break out. Everyone wants a piece of the Gatekeeper -- in a literal sense, if they find out the explosive secret the Erlking left her with after his death.Worse, a notorious fae criminal has escaped jail, and in the process, kidnapped the only person who knows the identity of the next ruler of Summer. Hazel's first task as Gatekeeper is to find both of them, and save the heir of Summer before the Courts fall into chaos. She has help in the form of her old mentor, Darrow, except he's here on a mission from his own Queen that puts Hazel in even more danger.As she closes in on the enemy, it becomes harder and harder for Hazel to keep her loved ones safe. Torn between promises old and new, Hazel is going to have to betray someone... and her decision might well lead to the ruin of everything she's ever known.
No rest for the wicked... or the dead.I'm Jas Lyons, and as far as anyone knows, I'm nothing more than a novice necromancer who banishes the dead for a living. I might be the last surviving member of the notorious Hemlock Coven, but I've never been able to cast a spell in my life. If my secret goes public, I'll become a target for my coven's enemies, so it's safer to lie low.When an attempt on my life awakens the dormant spirit of the last Hemlock witch, bound to me through a deadly ritual, my cover is blown. If I want to survive the horde of enemies hunting me down, I need to learn to use her magic, but the spirit has no interest in sharing. Worse, binding a ghost to a living person is forbidden by the supernatural council, on pain of (permanent) death.To get my own life back, I'm forced to ally with a rogue vampire who might be the only person who can help exorcise the spirit before she gets us both killed. If he discovers my secrets, the Hemlocks' enemies will be the least of my problems -- but even in death, the Hemlock witches have an agenda of their own. And if I betray them, they'll ensure I pay the price.I trained to banish the dead, but if I'm not careful, I'll end up joining them...
For a necromancer, finding a dead body is all in a day's work.When the body belongs to a mage council member who's been killed by a shifter, though? It's definitely not good news for the council of supernaturals who've gathered in Edinburgh for the purpose of maintaining the peace.Especially when I uncover that dark magic similar to my coven's may have caused the murder.Now it's up to me to catch the culprit and prevent a supernatural war. Oh, and I have to do that without anyone finding out I have a dark spirit sharing my body, I accidentally bound my soul to the vampire I'm dating, and my dead mentor was sitting on some major secrets.And the spirit of Evelyn Hemlock gets more vocal by the day.No pressure at all...
Raine Warren, unwilling heir to the Whitefall family of the Winter Court, might have lived long enough to claim the magic she inherited, but there are others who'd like to make sure she can never use it again.With the Summer Court dangerously close to discovering her deadly secret, her only option to avoid a trial for murder is to ally with the same family who nearly killed her. Her task: find out how her all-powerful faerie mother met her mysterious death, or forfeit her life.Even with the help of her best friend, Viola, and a certain unreliable thief, her quest seems insurmountable. As the borderlands are threatened by a dark force, Raine finds herself caught up in a conspiracy that puts her and the people she loves in the centre of a confrontation between Faerie and their deadliest enemy. If she lives long enough to learn the truth, exile and death are the least of her worries.
It's time for the Gatekeeper's final stand...The Lynn siblings might finally be reunited, but now their mother is held captive in Faerie and their family's magic is fading, Ilsa holds the key to saving both realms from total annihilation.With allies in short supply and the Summer Court refusing to believe the threat they face is real, it's up to Ilsa to dig into her family's past to find the truth of the Gatekeeper's curse. Enemies old and new are gearing up to take out the Gatekeeper and claim her power, and even the help of the legendary faerie killer Ivy Lane might not be enough...
Ilsa Lynn has made it her life's goal to avoid the curse that binds her family to serve the Summer Court of Faerie. With her magically talented twin sister given the role of Gatekeeper, Ilsa is content to hide under the radar amongst the regular humans.At least until a mysterious spell book falls into her possession, granting Ilsa with a sudden and inconvenient affinity with the dead, and dangerous magic that paints a neon target on her head. With her family's questionable past quite literally refusing to stay buried, the last thing Ilsa needs is an untrustworthy self-proclaimed faerie bodyguard, even if he does come with a deadly skillset of his own.Dealing with zombies and fae assassins would be difficult enough on its own, but now someone's out to frame her for murder, too. While dodging enemies at every corner, Ilsa must get a handle on her new powers before the armies of Faerie invade Earth. She might just be in over her head...
Hazel Lynn might be Gatekeeper between the Summer Court and the mortal realm, but thanks to a perceived betrayal, the Sidhe want nothing to do with her.Until she unearths a secret that could either place the right person on the throne of Summer... or doom the whole of Faerie to destruction.Together with her former mentor, Darrow, Hazel determines to prevent the Courts from falling into chaos. But the two vengeful faerie queens who have their sights set on the throne both need Hazel's help to win their prize. And they have the ultimate leverage: information on how Hazel might be able to free her family from enslavement to Faerie forever.As the clock ticks towards the crowning of the next monarch, the pressure builds on Hazel to find a solution and bring an end to the conflict. But the Gatekeeper's curse is irrecoverably tied to the future of the faerie realm itself, and Hazel is about to find out just how deep the Sidhe's deception runs.And how much she'll have to sacrifice to save her family.
Ilsa Lynn has survived her first few weeks as Gatekeeper between mortal and spirit worlds, but her problems are just beginning.The source of her magic remains as shrouded in mystery as her family's past, while the necromancers are keen to recruit her as one of their own. And then there's River, the tempting faerie-necromancer, placed in charge of her training. Keeping her abilities quiet seems impossible with wraiths haunting her every step, let alone an estranged family member with a secret of his own appearing on the doorstep.When a dark evil sets its sights on her family, it'll take everything Ilsa has to lay the spirit to rest before she ends up six feet under -- permanently.
Changeling. Thief. Mortal heir in a world of treacherous immortals.Raine Warren, half-faerie changeling and master thief, wants nothing to do with the family who abandoned her in the human realm as a child. But when Faerie comes knocking, claiming she's descended from Sidhe nobility, she's handed an unexpected legacy. One catch: it comes in the form of a sceptre containing dark power coveted-and feared-by every faerie court, and no instruction manual.Now her name's on every hit list in Faerie, and the other Sidhe will do anything to take her off the playing field... permanently. Her last hope is to strike a deal with a charming thief with his own agenda and his own plans for the sceptre. On the run from assassins and hunted by the most powerful faeries in both realms, embracing the dangerous magic of Faerie might be Raine's only means of survival.
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