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  • af James Lee
    88,95 kr.

    Fillomino (also known as "Polyominous") is a type of logic puzzle.Fillomino is played on a rectangular grid with no standard size.Some cells of the grid start containing numbers, referred to as "givens." The goal is to divide the grid into blocks. The block must contain the number of cells indicated by the number in the cells of the block. The block cannot touch a similarly sized block, horizontally or vertically. Cells without numbers may form blocks necessary to complete the puzzle.

  • af James Lee
    88,95 kr.

    Each puzzle is based on a rectangular arrangement of islands where the number in each island tells how many bridges are connected to it. The object is to connect all islands according to the number of bridges so: There are no more than two bridges in the same direction. Bridges can only be vertical or horizontal and are not allowed to cross islands or other bridges. When completed, all bridges are interconnected enabling passage from any island to another.

  • af James Lee
    88,95 kr.

    Fillomino (also known as "Polyominous") is a type of logic puzzle.Fillomino is played on a rectangular grid with no standard size.Some cells of the grid start containing numbers, referred to as "givens." The goal is to divide the grid into blocks. The block must contain the number of cells indicated by the number in the cells of the block. The block cannot touch a similarly sized block, horizontally or vertically. Cells without numbers may form blocks necessary to complete the puzzle.

  • af James Lee
    268,95 kr.

    The Family Robinson of Italy is a novel written by James Lee, originally published in 1916. The story is set in Italy and follows the Robinson family, who live in a small village in the countryside. The family consists of the father, mother, and their four children, who are all very close and supportive of each other.The Robinsons are a hardworking and honest family, but they struggle to make ends meet. However, their lives are turned upside down when they inherit a large sum of money from a distant relative. With their newfound wealth, the family decides to move to the city and start a new life.In the city, the Robinsons face many challenges and obstacles as they try to adapt to their new surroundings. They encounter new people, make new friends, and learn new skills as they navigate their way through the unfamiliar city life.As the story unfolds, the Robinsons face many ups and downs, but they always stick together and support each other through thick and thin. The novel explores themes of family, resilience, and the importance of staying true to oneself, even in the face of adversity.Overall, The Family Robinson of Italy is a heartwarming and inspiring story that celebrates the power of family and the human spirit.This scarce antiquarian book is a facsimile reprint of the old original and may contain some imperfections such as library marks and notations. Because we believe this work is culturally important, we have made it available as part of our commitment for protecting, preserving, and promoting the world's literature in affordable, high quality, modern editions, that are true to their original work.

  • af James Lee
    88,95 kr.

    Shakashaka is a logic puzzle developed by publisher Nikoli. The objective is to fill the white squares in a given grid with a pattern of triangles such that each white area in the resulting grid has a rectangular shape.Each triangle must occupy exactly half of its cell, but may be in one of four orientations.A number in a black cell indicates how many triangles are adjacent to that cell by sides.

  • af James Lee
    88,95 kr.

    Shakashaka is a logic puzzle developed by publisher Nikoli. The objective is to fill the white squares in a given grid with a pattern of triangles such that each white area in the resulting grid has a rectangular shape.Each triangle must occupy exactly half of its cell, but may be in one of four orientations.A number in a black cell indicates how many triangles are adjacent to that cell by sides.

  • af James Lee
    83,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    88,95 kr.

    Slitherlink is a logic puzzle is played on a rectangular lattice of dots. Some of the squares formed by the dots have numbers inside them. The objective is to connect horizontally and vertically adjacent dots so that the lines form a simple loop with no loose ends. In addition, the number inside a square represents how many of its four sides are segments in the loop.

  • af James Lee
    143,95 kr.

    The objective is to fill a 9x9 grid with digits so that each column, each row, and each of the nine 3x3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contains all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single solution.Sohei Sudoku has four merged grids. Each grid has two overlapping areas.All grids must solved according to sudoku rules.

  • af James Lee
    88,95 kr.

    Slitherlink is a logic puzzle is played on a rectangular lattice of dots. Some of the squares formed by the dots have numbers inside them. The objective is to connect horizontally and vertically adjacent dots so that the lines form a simple loop with no loose ends. In addition, the number inside a square represents how many of its four sides are segments in the loop.

  • af James Lee
    83,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    88,95 kr.

    Shakashaka is a logic puzzle developed by publisher Nikoli. The objective is to fill the white squares in a given grid with a pattern of triangles such that each white area in the resulting grid has a rectangular shape.Each triangle must occupy exactly half of its cell, but may be in one of four orientations.A number in a black cell indicates how many triangles are adjacent to that cell by sides.

  • af James Lee
    88,95 kr.

    Slitherlink is a logic puzzle is played on a rectangular lattice of dots. Some of the squares formed by the dots have numbers inside them. The objective is to connect horizontally and vertically adjacent dots so that the lines form a simple loop with no loose ends. In addition, the number inside a square represents how many of its four sides are segments in the loop.

  • af James Lee
    143,95 kr.

    The objective is to fill a 9x9 grid with digits so that each column, each row, and each of the nine 3x3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contains all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single solution.Sohei Sudoku has four merged grids. Each grid has two overlapping areas.All grids must solved according to sudoku rules.

  • af James Lee
    88,95 kr.

    Slitherlink is a logic puzzle is played on a rectangular lattice of dots. Some of the squares formed by the dots have numbers inside them. The objective is to connect horizontally and vertically adjacent dots so that the lines form a simple loop with no loose ends. In addition, the number inside a square represents how many of its four sides are segments in the loop.

  • af James Lee
    88,95 kr.

    Shakashaka is a logic puzzle developed by publisher Nikoli. The objective is to fill the white squares in a given grid with a pattern of triangles such that each white area in the resulting grid has a rectangular shape.Each triangle must occupy exactly half of its cell, but may be in one of four orientations.A number in a black cell indicates how many triangles are adjacent to that cell by sides.

  • af James Lee
    143,95 kr.

    The objective is to fill a 9x9 grid with digits so that each column, each row, and each of the nine 3x3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contains all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single solution.Sohei Sudoku has four merged grids. Each grid has two overlapping areas.All grids must solved according to sudoku rules.

  • af James Lee
    83,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    88,95 kr.

    Binary (also known as "Binairo Puzzle," "Takuzu," "Tohu wa Vohu") is played on a rectangular or square grid. The goal is to fill in the grid with digits "0" and "1" according to the following rules: Each box should contain a zero or a one.No more than two similar numbers next to or below each other are allowed.Each row and each column should contain an equal number of zeros and ones (or one more for odd sized grids).Each row is unique, and each column is unique.

  • af James Lee
    83,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    88,95 kr.

    Binary (also known as "Binairo Puzzle," "Takuzu," "Tohu wa Vohu") is played on a rectangular or square grid. The goal is to fill in the grid with digits "0" and "1" according to the following rules: Each box should contain a zero or a one.No more than two similar numbers next to or below each other are allowed.Each row and each column should contain an equal number of zeros and ones (or one more for odd sized grids).Each row is unique, and each column is unique.

  • af James Lee
    88,95 kr.

    Binary (also known as "Binairo Puzzle," "Takuzu," "Tohu wa Vohu") is played on a rectangular or square grid. The goal is to fill in the grid with digits "0" and "1" according to the following rules: Each box should contain a zero or a one.No more than two similar numbers next to or below each other are allowed.Each row and each column should contain an equal number of zeros and ones (or one more for odd sized grids).Each row is unique, and each column is unique.

  • af James Lee
    88,95 kr.

    Binary (also known as "Binairo Puzzle," "Takuzu," "Tohu wa Vohu") is played on a rectangular or square grid. The goal is to fill in the grid with digits "0" and "1" according to the following rules: Each box should contain a zero or a one.No more than two similar numbers next to or below each other are allowed.Each row and each column should contain an equal number of zeros and ones (or one more for odd sized grids).Each row is unique, and each column is unique.

  • af James Lee
    143,95 kr.

    The objective is to fill a 9x9 grid with digits so that each column, each row, and each of the nine 3x3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contains all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single solution.Sohei Sudoku has four merged grids. Each grid has two overlapping areas.All grids must solved according to sudoku rules.

  • af James Lee
    88,95 kr.

    Place the given number of mines into empty cells in the grid such that the numbers in the grid represent the number of mines in the neighboring cells, including diagonal ones.

  • af James Lee
    83,95 kr.

    Suguru, also known as Tectonics or Number Blocks, is a Japanese puzzle invented by Naoki Inaba. The goal is to fill a given rectangular grid with numbers, so that every designated area contains a sequence of non-repeating, consecutive numbers, starting from 1 and going up. Also, adjacent (touching) cells should not contain the same number, even diagonally.

  • af James Lee
    88,95 kr.

    Place the given number of mines into empty cells in the grid such that the numbers in the grid represent the number of mines in the neighboring cells, including diagonal ones.

  • af James Lee
    88,95 kr.

    Fillomino (also known as "Polyominous") is a type of logic puzzle.Fillomino is played on a rectangular grid with no standard size.Some cells of the grid start containing numbers, referred to as "givens." The goal is to divide the grid into blocks. The block must contain the number of cells indicated by the number in the cells of the block. The block cannot touch a similarly sized block, horizontally or vertically. Cells without numbers may form blocks necessary to complete the puzzle.

  • af James Lee
    88,95 kr.

    Fillomino (also known as "Polyominous") is a type of logic puzzle.Fillomino is played on a rectangular grid with no standard size.Some cells of the grid start containing numbers, referred to as "givens." The goal is to divide the grid into blocks. The block must contain the number of cells indicated by the number in the cells of the block. The block cannot touch a similarly sized block, horizontally or vertically. Cells without numbers may form blocks necessary to complete the puzzle.

  • af James Lee
    88,95 kr.

    Fillomino (also known as "Polyominous") is a type of logic puzzle.Fillomino is played on a rectangular grid with no standard size.Some cells of the grid start containing numbers, referred to as "givens." The goal is to divide the grid into blocks. The block must contain the number of cells indicated by the number in the cells of the block. The block cannot touch a similarly sized block, horizontally or vertically. Cells without numbers may form blocks necessary to complete the puzzle.

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