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Bøger af Jay Erickson

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  • - Pariah
    af Jay Erickson
    178,95 kr.

    In the aftermath of the brutal destruction of his village, a young boy, Ashyn Rune, is rescued by a kindly stranger named Xexial Bontain. Xexial notices immediately that there is something very special about Ashyn. Something unique...Then Ashyn's very world, and everything he has come to know is shattered when an ancient struggle resurrects itself with calamitous force.In his darkest hour, hunted relentlessly, tormented by sorrow and loss, Xexial offers Ashyn an escape . . .Become that which the world around him hates and fears.Become a master of the art of Destruction.Become a Wizard.Now Ashyn must make a choice - stay with his savior, and become the instrument of Destruction that can sate his need for vengeance. Or he can choose to turn away from Xexial, and betray everything he has gained to save the one remaining person he loves. In doing so, he knows that he will once again be hunted. Except this time, it won't just be Wild Elves that stalk him, but the very man who has become like a father to him.

  • af Jay Erickson
    268,95 kr.

  • af Jay Erickson
    98,95 kr.

  • af Jay Erickson
    313,95 kr.

  • af Jay Erickson
    378,95 kr.

    A young man on the run... a wizard without magic. Wounded, alone, and stripped of his power, Ashyn Rune enters the Shalis-Fey in the slim hope of finding the hidden Elven city of Feydras'Anula - the very seat of power to the unseen force that is arrayed against him. Now a Recreant, he has broken the sacred Wizard's Covenant and is hunted by those he once called allies. He made his choice willingly, but his prospects for survival are tenous. Still he must try. He is the only hope his sister has... even if she doesn't know it yet.

  • af Jay Erickson
    338,95 kr.

    You're the only other one that knows that we have the real orb. Those were the fated words that befell one of the guardians of the Orb of Night right before his tragic end. Now the orb is missing, stolen by the thief Three-Fingers. Its loss will herald a war like none seen for over seven hundred winters. A war of sorcerers and magic. Of violence, terror, and death. All of this will happen, if no one stops Three-Fingers in time. His path has led the adventurers to the booming trade town of Agot, where a WILD TIDE looms on the horizon, threatening to engulf the town in madness and flames. Can the adventures find Three-Fingers, retrieve the Orb of Night, and survive the crushing torrent of THE WILD TIDE? Or will they be swallowed in the maelstrom, like so many others before them? This adventure path includes: • "The Wild Tide" is a Pathfinder RPG adventure for 5th level characters, by Jay Erickson and J.P. Strohm. • An exploration into the world of Kuldarr and the popular Blood Wizard Chronicles book series, by author Jay Erickson. • The introduction of a new base class- the soul-manipulating conduit! • New feats, abilities, and nearly forty unique spell-weaving techniques called benisons, such as bleedback, and soul bomb, for the new conduit class. • A new exotic race, the verstag, with complete rules for use as player characters. • The introduction of the Wilder, a monster pulled from the very pages of Stormwind: A Blood Wizard Chronicles Novella itself. • Level adjustments built in, so that "The Wild Tide" can be enjoyed at 1st level for those that like to be punished. • Bonus sample story, Repercussions, to further expand on the world of Kuldarr, by J.P. Strom • A full map of the world of Kuldarr. • AND MUCH, MUCH MORE!

  • af Jay Erickson
    198,95 kr.

  • af Jay Erickson
    318,95 kr.

  • af Jay Erickson
    369,95 kr.

  • af Jay Erickson
    143,95 kr.

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