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Working With Ditko takes a unique and nostalgic journey through comics' Bronze Age, as editor and writer Jack C. Harris recalls his numerous collaborations with legendary comics master Steve Ditko! It features never-before-seen preliminary sketches and pencil art from Harris' tenure working with Ditko on The Creeper, Shade the Changing Man, the Odd Man, the Demon, Wonder Woman, Legion of Super-Heroes, The Fly, and even Ditko's unused redesign for Batman! Plus, it documents their work on numerous independent properties, and offers glimpses of original characters from Ditko's drawing board that have never been viewed by even his most avid fans! This illustrated volume is a once-in-a-lifetime chance to experience the creative comic book process by one of the industry's most revered creators, as seen through the eyes of one of his most frequent collaborators!
This graphic novel adventure tells the story of 10-year-old Elvie and her crucial mission to save humanity from extinction after a sun shift has changed life on earth as we know it.
A ten-year-old girl may be the only person who can save humanity from extinction in this exciting graphic novel adventure.It’s been fifty years since a sun shift wiped out nearly all mammal life across the earth.Towns and cities are abandoned relics, autonomous machines maintain roadways, and the world is slowly being reclaimed by nature. Isolated pockets of survivors keep to themselves in underground sites, hiding from the lethal sunlight by day and coming above ground at night. 10-year-old Elvie and her caretaker, Flora, a biologist, are the only two humans who can survive during daylight because Flora made an incredible discovery – a way to make an antidote to sun sickness using the scales from monarch butterfly wings. Unfortunately, it can only be made in small quantities and has a short shelf life.Free to travel during the day, Elvie and Flora follow monarchs as they migrate across the former Western United States, constantly making new medicine for themselves while trying to find a way to make a vaccine they can share with everyone. Will they discover a way to go from a treatment to a cure and preserve what remains of humanity, or will their efforts be thwarted by disaster and the very people they are trying to save?Little Monarchs is a new kind of graphic novel adventure—one that invites readers to take an intimate look at the natural world and the secrets hidden within. Elvie and Flora’s adventures take place in real locations marked panel-by-panel with coordinates and a compass heading. Curious readers can follow their travel routes and see the same landscapes—whether it be a secluded butterfly grove on the California coast or a hot-springs in the high desert. Through both comic narrative and journal entries, readers learn the basics of star navigation, how to tie useful knots, and other survival skills applicable in the natural world.Creator Jonathan Case acquired the fact-based portion of Little Monarchs through intensive research and several expeditions to study monarchs across the western United States. Scientific support also came from the Xerces Society, the world leaders in monarch preservation. An American Library Association Notable Children's BookAn ALA Graphic Novels & Comics Round Table Top Ten Best Graphic Novels for Children SelectionNamed to the Little Maverick Graphic Novel Reading ListA Junior Library Guild Gold Standard SelectionA School Library Journal Best Book of the YearA New York Public Library Best Book of the YearAn NPR Book We Love A Kirkus Reviews Best Book of the YearA Booklist Editors’ Choice Selection
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