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This book shows how to model selected communication scenarios using game theory. The book helps researchers specifically dealing with scenarios motivated by the increasing use of the Internet of Things (IoT) and 5G Communications by using game theory to approach the study of such challenging scenarios.
Focusing on heterogeneous networks, this book addresses important resource management and security issues found in networks and uses theoretical tools to model them. Although it explores network design and management from the theoretical perspective of game theory and graph theory, the text also provides solutions for each mechanism that needs improvement by presenting a step-by-step approach. The book also includes simulation code, so practitioners can use some or all of the proposed models for better network planning. Topics covered include network selection, user-network interaction, network synthesis, and context-aware security provisioning.
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