Gør som tusindvis af andre bogelskere
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Asami Kawakami is a 17 year old highschool girl and is a member of her school's art club, which is run by her friend and adviser, Keigo Sawa. For some time, her best friend Chiharu hasn't been answering her cell phone and has also stopped coming to school. One day Chiharu shows up at the art club and says that the reason she was gone was because of a video game, and that she has also seen many horrific things. That day she goes home and, under the mysterious influence of the game, commits suicide. Asami goes to Chiharu's room after her death and finds the video game, "Portus," and takes it home in the hope of finding out what it is about this game that made her friend commit suicide.
Under the tenet shared by Hornstein and Kayne that rules of construal need to be recaptured by the operation Move, this book aims to construct a movement theory of anaphora according to which anaphoric relations are established through movement of pro. This theory has significant theoretical implications for reconstruction effects and pro-drop phenomena. It has brought binding theory into the realm of the Minimalist Program.
The author proposes that Move, as conceived as a special case of Merge, named internal Merge, under the Minimalist Program requires two prerequisite operations: one is to "dig" into a structure to find a target of Merge, called Search, and the other is to make this target reach the top of the structure, called Float.
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