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Archaeologist Richard Pinn returns to the ruins of an alien city to find out why its vanished race had abandoned him and his female Me'Aukin counterpart. For three hundred years, he and Jamie Brinwall had been little more than artifacts themselves. Humans found them as embryos kept barely alive in cryogenic tanks, but for what reason? Neither Rick, nor his corporate sponsors who intend on re-colonizing the world, are prepared for the truth that has waited for him with an undying vengeance.
Honor. Courage. Chivalry. Steam engines.Alex Kiefer's demons aren't just personal. They are family and bent on destroying a land he didn't believe in.Hobohemia, a world of living rails and steam children, fades in the shadow of modern technology and ideals. Alex literally digs up the plans for a new steam locomotive that can end the threat of diesel engines once and for all. Providing he lives long enough to get to the Baldwin factory.An aunt far older than she seems will stop at nothing to see Hobohemia's end. Alex must first confront a far greater foe-an inner rage born of guilt and an angry past.Being a warrior won't be enough.To win back a world, he must become a knight.
Ever look out of a train car's window and think the world rushing by isn't yours? Welcome to Hobohemia, where hobo kings vie with rail barons over the value of the human spirit, and steam engines still ply the living rails. Vincent arrives searching for his long lost sister, but quickly finds himself immersed in a battle to stop the Erie Railroad from unleashing a horror that will see the end of hobo jungles and craftsmen alike.
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