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Cats go where they want. Moggies even more so. When humans go to space, obviously cats will come along to make sure their staff are doing what they're supposed to. Join these 10 authors as they explore what cats can do in space. Muse by Amanda MontandonChosen One by Spearman BurkeVoyage of the Porth Ia by Ted BegleyAn Unexpected Cargo by A.C. YoungCat Math by A. Kristina CasasentMidshipman Molly by David S. BockCats! In! Space! by Moze HowardRats on the Ship by D.J. SwiftRed River Boots by Matt GreenConstellations by M.C.A. Hogarth
Restored to a working body, Morgan Locke has returned to Troth to seek the legendary athenaeum at Vigil in the hopes it will produce a solution to the enchantment binding the elves. But elves are not the only creatures now stepping out of folklore: the demons are coming, and they bring with them the armies of the dead.If they do not want to see their world consumed, Morgan and his companions will have to find the answers, whether they come from books... or bloodshed. Time is running out....Book 2 of the Blood Ladders Trilogy.
Sketching has always been an important part of my writing process. While developing a world, its characters, and history, I do a lot of drawing... and for the most part, those drawings aren't available to the readers who love the stories. Until now! Pick up your pencils, markers, and colored pens and join me in the world of the Jokka for 21 pages of beautiful aliens. There's even a page for you to write your name in Jokku Riha! Hours of enjoyment await!
There are so many delightful creatures in myth and fantasy. But when was the last time you saw dragon hatchlings playing with knight and damsel dolls? Or lizards cosplaying as wyverns? How about an octopus ballerina, or the cockatrice visiting dear ol' momma chicken? From strange centaurs and manatee mermaids to grackles in colonial costume, we've done a whimsical take on the creatures of story and earth. May they make you smile as you wield your pencils, markers, and colored pens for all 20 delightful images!
The lowland conquerers have taken everything from him, or so the composer Amet Emendexte-ilye was taught: prestige, autonomy, wealth, and most importantly, magic. But when one of them steals his fiancee, Amet avenges himself on them all by writing music and giving it away in defiance of the lowland laws. It is a very satisfactory vengeance, or so he thinks, until he discovers the kingdom's royal composer is planning to debut Amet's work-as folk music! So he's riding east to set the record straight. But he has no idea how compelling a decadent lowland hermaphrodite can be. And before it's over, this thief of songs may be stealing more than his music.... A lyrical romance, set in a second world fantasy. Leave the world behind today! Heat Level: ** (not-explicit, some sensual thoughts) Relationship: Hermaphrodite/male with poly asexual neuter third Length: Novel
When a routine mapping expedition uncovers what looks like ruins on the planet Theth-129, the crew of the Stardancer is thrilled to have something more exciting to do than catalog worlds only a terraformer could love. Their trip to the world's surface confirms their wildest hopes: their ruins really were made by natives and abandoned long ago, a find of incredible significance. But there's more to this world than an obelisk, a set of painted caves, and a mysterious shoreline. When the sea claims one of the 'Dancer's senior officers, their investigation reveals that the lost civilization might not be quite so lost after all. Alysha Forrest and the crew of the Stardancer have no idea that their way of life is on trial. But before it's over, they'll be asked to prove themselves, and the fate of an entire world is resting on the outcome....
Everybody's got a story... even the bystanders.The staff of the Alliance's foremost restaurant... the forgotten children of the imperial Chatcaavan harem... the story of how an empress hired a D-per, and an entire ship full of Glaseah came to settle on an alien world... here, woven amid the larger stories of the participants in the Chatcaavan war, are the smaller scenes observed by its minor characters, or shifted by its major ones in moments of contemplation. Major Pieces collects 21 stories starting from before the events of Even the Wingless and ending just prior to the first book of the Jubilee Summer duology. Some are as short as a talk with a therapist and his dog over cookies--others are nearly novel-length examinations of important events previously left off-camera, like the wedding of a wingless freak to an Emperor and his consort. All of them were reader-selected, and many, reader-suggested.You've survived the war. Now come back to the unexplored corners of the story and linger.
A career as a freelance artist? Not possible, you say? The Three Jaguars beg to differ! In this cartoon and checklist-filled guide, Marketer, Business Manager, and Artist walk you through the challenges of starting and building a creative business. Topics include productizing your work; metrics and tracking; communication and networking strategies; Day Job wrangling; pricing; branding; and even how to market yourself without feeling (*shudder*) slimy! If you've been looking for a clear (and humorous!) guide to the philosophy and practicalities of being a professional artist... this is your book. Also, did I mention the cartoons?
When the Adversary shattered the world, the Savior and her Companions kept the remaining pieces from falling into the void. The school they established trains young boys and girls to continue their work, healing the cracks, facing wrongbeasts, and reversing the aims of the Adversary wherever they can.And all of this is work for heroes, as far as Marda Quincesinger is concerned. She's more interested in the cake her mother's baking her for her fourteenth birthday than in taking on the daunting work of an Outremer. But faced with the chance to help her family, she decides to see if she has what it takes to join the Outremers' ranks.Full half the hopefuls who arrive for their first year don't return. Will Marda be one of them? Or will she find the hero in herself?A gentle story in the tradition of the Chronicles of Narnia, Anne of Green Gables, and Harry Potter.
Jahir and Vasiht'h have spent five years together in practice on Starbase Veta, and their life is everything they'd hoped: their practice is fantastic, their social standing great, and their domestic life a blissful routine. So when Vasiht'h discovers his partner has "accidentally" accrued enough continuing education credits to become a licensed healer-assist after deciding against that path in college, he can't help but wonder... are they on the wrong path? Since Jahir himself isn't talking, Vasiht'h decides someone needs to make some decisions. If those decisions lead them to the Alliance's foremost resort planet, where the licensing exams are being held, well... surely they could use a beach vacation. Jahir sits his test, Vasiht'h has some purple drinks with umbrellas on the beach, and they both go home with a renewed sense of purpose. What could possibly go wrong?
The high priest of Shame in Kherishdar is shattering-- --and the only thing between him and his ruin is the gentle Calligrapher, Farren Nai'Sheviet-osulkedi. When they are dispatched by the god of Civilization to Qenain, the House of Flowers, they find it in disorder, having fallen prey to a mysterious influence... an alien influence... a human one. Can one man heal Shame in time to save him and Qenain both? Or will they both fail? And what will happen in--and to--the House of Flowers? A genteel, conversational fantasy of society, culture... and the perversions that threaten them.
An Eldritch Ambassador began the regeneration of a dragon, a regeneration that nearly ended in the harem of a Chatcaavan worldlord. Rescued before he could die, the Emperor now faces the nearly impossible challenge of assailing an empire intent on conquest while reconciling the life he lived before with the person he's becoming. He can't do it alone.Sediryl's impending capture by pirates inspired her to a daring gamble, one that landed her in the confidences of their megalomaniacal leader. That this has placed her perfectly to pass intelligence to her allies is a stroke of luck, one that ties her to the very heart of the Empire and the fragile link that holds them all together.That link is dying.Neither the Chatcaavan Empire nor the Alliance will recover from the titanic clash toward which they are accelerating... and the only thing standing between them is a frail network of rebels and spies, of allied Eldritch and Pelted and Chatcaava. But can such different people hold together against such impossible odds? And can they pay the cost to stop an unwinnable war, when the price is so incredibly high?Rating: R (for violence, abuse, and adult situations)Tags: psychology, high stakes politics, pirates, galactic warBook 5 of the Princes' Game Series:1. Even the Wingless2. Some Things Transcend3. Amulet Rampant4. Only the Open
The Alliance has sent twelve ambassadors to the Chatcaavan Empire; all twelve returned early, defeated. None of their number have been successful at taking that brutal empire to task for their violations of the treaty. None have survived the vicious court of a race of winged shapechangers, one maintained by cruelty, savagery and torture. Lisinthir Nase Galare is the Alliance's thirteenth emissary. A duelist, an esper and a prince of his people, he has been sent to bring an empire to heel. Will it destroy him, as it has his predecessors? Or can one man teach an empire to fear... and love?Book 1 of Princes' Game. Contains adult/difficult situations.
Ensign Taylitha Basil wasn't sure what to expect when her ship dropped her off at the officer training retreat at Quickwater Preserve. A hike up the mountain? She's not much of a hiker. A trip down it in a canoe? Even worse, she's not a great swimmer. An obnoxious peer who put himself in charge? An and Bast preserve her. But all of that seems manageable when she meets Alysha Forrest, one of the Diamondwing's ensigns. In years to come they would serve together on the Stardancer as an unbeatable command team. Here, then, is the story of how they met and forged their relationship during a training exercise far more dangerous than anyone planned... A novella in the Alysha series.
When the results of Earth's genetic experiments fled from their makers, they took their own name as they left humanity behind; centuries later, the Pelted have spread into a multi-world alliance of cultures and languages, cribbed from Terra or created whole-cloth. Claws and Starships collects six stories of the Pelted, ranging from the humor of a xenoanthropologist on the wrong side of mythology to more serious works considering the implications of genetic engineering in a far-future classroom seeded with the children of those laboratories. Come stamp your passport and visit the worlds of the Pelted Alliance in all their variety! With six new illustrations, and an afterword by fan historian Fred Patten.
Loose ends don't tie themselvesSweeping cultural changes sound very good on paper. But in the lives of normal people, even the ones who stand to benefit, those changes can be a challenge... one they might not have even asked for. In the Court of Dragons collects eight stories of the period after the events of the Chatcaavan War, focusing on changes both personal and widespread: old favorites return and new characters make their debut as we follow the effects of the war on everything from the imperial harem to the nascent Eldritch newsroom. What are the Faulfenza up to in the capital? What was the fate of the palace castrates? And who taught an Eldritch to... bungee jump?This reader-commissioned collection includes stories written by the author at reader request. Come home to the Alliance with these tales of hope, renewal, comedy, and romance.
Is it time for a coloring book of women in fantasy settings wearing reasonable clothes? Of different ethnicities? With dragons? Is it time for a coloring book with elf moms, women with curly hair, and women not only not rescuing themselves, but not in need of rescue at all? We think so! Pick up your pencils, markers, and colored pens for 20 pages of women in fantasy...and the one token man (with a unicorn... of course). Hours of enjoyment await!
War is a serious violation of the Alliance's colony charters, so when the Stardancer is sent to investigate rumors of a conflict on the distant colony of Gledig, they're not expecting to be mired in a web of deceit, treachery, and tragedy... one involving not just the colony, but pirates and a missing Fleet officer. Even worse, the evidence suggests Fleet itself might have had a hand in creating the situation about to erupt on the ground. But while the conflict might have been decades in the making, time is running out for Gledig, and only Fleet can save the colony from the culmination of the forces working against it now. The fate of thousands hangs in the balance. Can the crew of the Stardancer redeem the honor of the Fleet... before it's too late?
An internal threat aimed at derailing the debate about Fleet's future; an external one opening the way for the worst kind of outlaws in a new part of space. Alysha and Taylitha are on separate sides of the sector, holding down their ends of what's supposed to be a routine refit and officers' retreat... so naturally they're confronted with problems that play to their flaws, and without each other as back-up.But Fleet is a family-one that bickers, but forms a united front in the face of adversity-and help can come from unexpected places. Will they face their challenges alone? And should they, when faith in their comrades is the glue that holds their organization together?
A PELTEDVERSE NOVELThe Eldritch live hundreds of years, which means Sediryl Nuera Galare isn't going to inherit the management of her family's noble house--and all its rich farmland--anytime soon. So when she discovers that her world is only one among many, she doesn't hesitate to kick off the dust of her provincial estate. That it gets her away from her oppressive mother and a smothering society is only a bonus.But wonder isn't the only thing waiting for a young woman trying her wings for the first time. When Sediryl finds love among the aliens, she's faced with a difficult choice between duty and her heart's desire. Girl on Fire introduces Sediryl, the woman who will go on to figure so powerfully in the future of the Peltedverse. But before she was a firebrand, she had to be set on fire....
Evicted from Vigil and faced with the impending descent of demons, Morgan Locke and his companions must unravel all the mysteries that are barring them from the salvation of their country and their world. Can they unbind the curse and free the magic to the hands of their allies before the dead rise again? And in the aftermath of that epic battle, what will become of the world they've always known?The adventure doesn't end when the last sword is swung. There is a great deal to be done. Join Morgan and his friends in this final book of the Blood Ladders trilogy and see how they conclude their epic journey out of folklore and back into ordinary time.
Men in fantasy art always seem stuck in the same poses: weapons lifted, trapped in an eternal fight. Where are the rest of the guys? Fathers, friends, pet-owners, scholars and fishermen, men from every part of the world and of every race, fantastical or human... they need some art too! We've done women in believable armor. Now it's time for believable men, in armor or not. Pick up your pencils, markers, and colored pens for 20 pages of men in fantasy, doing all the other things men do, whether it's petting a unicorn or toting their kids. Hours of enjoyment await!
The day is finally here!For as long as he could remember, Vasiht'h planned on starting a family, a plan that surviving the war only made more urgent. The temple on Anseahla has summoned him at last to pick up his new kits, an errand he decides will be an excellent opportunity to have some alone-time with his partner, Jahir. But his partner is now an imperial prince-consort, and Vasiht'h himself has more responsibilities than he anticipated, and it isn't long before their private getaway turns into a huge production. And that's before the children join the party!But becoming a father is only one of the changes that Vasiht'h must accept as he moves into this newest phase of his life. For the longest time he's thought of himself as living in an Eldritch shadow. If he wants to thrive--if he wants to lead his contingent of Glaseah to a fuller life themselves--he has to accept that sometimes a supporting role is just an excuse to stay out of the limelight....Heartskein is a cozy science fiction novel and returns to the dreamhealers in their new roles as powers in the new Eldritch Empire: Jahir is now a married man and a prince, and Vasiht'h an administrator, a lord, and a father! But no matter what changes, some things stay the same: like a bond of love stronger than wars and unconquered by time. Come unwind, and meet the babies!
Alysha Forrest is looking forward to her assignment as the Songlance's newest lieutenant, particularly when it gets her placed as the liaison to the ship's water environment crewmembers. Interfacing with the mermaid-like Naysha and the alien Platies who serve as the ship's navigators is an exhilarating experience, and all the other officers on the crew are eager to welcome her into the fold... all of them, except one. Mike Beringwaite, the overbearing ensign who ruined their leadership retreat years earlier, has somehow made lieutenant too. When a routine problem in the water environment throws them together, Alysha has to decide how willing she is to forgive him for what he did, whether she can work with him again, and most importantly, if she can trust him-with her life. The disaster at the leadership retreat is nothing to the one they have to handle now. If they can....
In Kherishdar, when a person commits a crime, they become their sin....Suicide. Rape. Child Abuse. Addiction. Twenty-five crimes. Twenty-five stories. Twenty-five narrators... and one minister over them all, to judge, convict and Correct the faulty: the priest who serves Shame.This companion volume to The Aphorisms of Kherishdar explores the wayward and their journey back to society, offering another glimpse into the Ai-Naidari culture.A darker, more difficult glimpse--Without Shame, there is no Civilization.
Return to Kherishdar in this second volume of "backstage" interactions between the author and her creations! In the first volume, we got to know the principal characters that made the setting clearer to the audience... this time, we ease deeper into the worldbuilding, covering language and locations, culture and customs, biology, psychology, and history.Further Conversations with the Ai-Naidar gathers the next six years of "meta-conversations" between the author and her aliens as she continues to illuminate the world of Kherishdar. Lavishly illustrated with notes, calligraphy, photographs and drawings, Conversations offers insight into an artistic process, perfect for lovers of the Kherishdar series, and anyone fascinated by the creative brain.Come into the writer's parlor!
Being in business as a creative of any type--writer, artist, musician, craftsperson--can be intimidating. The Three Jaguars web comic tackled basic business issues for artists with humor, panache, and fur! Using the archetypes of Artist, Marketer, and Business Manager, the jaguars took on everything from troubling contract clauses to calculating return on investment. This collection includes the entirety of the 6 month run of the comic, plus bonus material drawn for this volume specifically. Hugo Award-winning artist Ursula Vernon says "It's better than burning your house down and taking to the sea!" So pull up a chair and join the jaguars for fun, education, and the occasional cuddle picture! (Marketer insisted on that part!)
Nearly a year has passed since the conclusion of the Chatcaavan War... which means it's time for Jahir and Sediryl to marry, and Sediryl to kneel for the coronet of the imperial heir! All their allies are gathering to celebrate, from the expected, like the Queen Ransomed and Lisinthir, to mentors and friends from years past. But life doesn't pause for momentous events, no matter how joyous or anticipated. There are issues Jahir and Sediryl have yet to resolve, issues that reflect the greater challenges besetting their world and the Alliance. Before they can join hands for the wedding cloth, they'll have to face at least one of those challenges... and it won't be the first.Healer's Wedding, Book 1 in the Jubilee Summer duology, brings together the characters from Her Instruments, Dreamhealers, and Princes' Game for a capstone season of politics and pleasure. Return to the homeworld of the Eldritch and the company of friends!
Born to a harsh world, we Jokka have evolved three sexes to survive: neuter, male and female. Twice in our lives we may change from one to another. A change we accept with grace... or resignation. It was our way. ...until one female defied all tradition: Dlane Ashoi-anadi, revolutionary, intentionally childless, runaway. This is not her story. This is mine. I am Thenet Reña-eperu, female-guardian, voice of orthodoxy... and Dlane's first and dearest companion. This is the tale of how we changed each other... and how that changed everything.
Morgan Locke, university student, has been hiding his debilitating illness with fair enough success when two unlikely emissaries arrive bearing the news that he is prince to a nation of creatures out of folklore. Ridiculous! And yet, if magic exists...could it heal him? The ensuing journey will resurrect the forgotten griefs of history, and before it's over, all the world will be remade by thorns and steel.... Book 1 of the Blood Ladders trilogy, an epic fantasy with sociopathic elves, vampiric genets, and the philosophy students mixed up in the lot.
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