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Delve into the history of Glen Allen Falls, Massachusetts in the latest Spooky Lemon mystery! The FBI and Los Angeles District Attorney have an offer for paranormal investigator Audrey Lemonovsky that she does not want to accept: solve a case alongside Callie Montclair in order to keep her longtime nemesis out of jail. Audrey and Callie have never liked one another. Through five years of costarring on The Ghostly Gang, five years touring on the convention circuit, and five years trying to leave one another behind, the friction between them has been both professional and personal. Defined by teenage roles that were little more than stereotypes - Callie as "the pretty one" and "Audrey as "the smart one" - the two women have spent the last decade trying to outlive those roles ... and each other. But now, Callie needs Audrey's help, and her rival reluctantly agrees. The most powerful woman in Glen Allen Falls hires them to find a missing woman. Honoria Mace's nephew and friend are members of The Macawesome Mob, a Ghostly-Gang fan group. The men are sent two photographs of a woman they do not know: in the first, she's wearing a Macawesome Mob t-shirt and holding a Spooky Lemon action figure. In the second, she's been murdered by a flaming sword. The evidence quickly points to Winston McClellan, the wheelchair-bound father of the town's police chief, and a possible cover-up. What secret is Chief McClellan hiding? Why is he worried about what Mineral Denny might say? And what does it have to do with his own longtime rival, Old Man? As their investigation unfolds, can Audrey and Callie work together long enough to find a woman nobody seems to know, and solve a murder that doesn't have body?
Betrayed and left for dead on the battlefield, US Army General John Blackthorn awakens many thousands of years later to find himself trapped amidst the ruins of a post-apocalyptic Mars, his only companions a savage Mock-Man and a mysterious sorceress. Their war to free this strange new world from oppression won't be easy: Arrayed against them are the four tyrannical First Men--masters of magic and technology alike--the dreaded Sorcerers of Mars! BLACKTHORN: THUNDER ON MARS is a post-apocalyptic adventure saga in the spirit of "Thundarr the Barbarian" and "John Carter of Mars," featuring original stories by New Pulp luminaries Mark Bousquet, Joe Crowe, Bobby Nash, James Palmer, Van Allen Plexico, Sean Taylor, and I. A. Watson, and illustrated by Chris Kohler. "Original, entertaining, action-packed!" --Wayne Reinagel, author of the Pulp Heroes and Modern Marvels novels.
CHRISTMAS MONSTERS AND AMERICAN GUNSLINGERS!The women of Gunfighter Gothic are spending the holidays in France, but they won't get a moment's rest before they're faced with a whole new set of challenges that test their partnership. Fresh off the horrors of Kraken Moor, Hanna & Jill want nothing more than some down time, but their most dangerous foe won't let them. The Man in the Red Coat has escaped from Hell, and he's determined to enact an epic revenge. Confronting them where they are would be far too simple for the being who lives at the end of time, so he goes after not only who they are, but who they were, walking back through their timelines to replace the lives they lived with one he creates. As he torments their past, a host of Yuletide nightmares wage an assault on their present: Who is the monstrous Krampus? What dangers lie in the transformative waters of Sinterklaas? Why have they been entered in a fighting tournament to the death against twisted personifications of the Twelve Days of Christmas? And ultimately, if they survive these physical monsters, will they have anything left for the psychical attacks of The Man in the Red Coat? How can Hanna & Jill fight a foe who can be anywhere at any point in time? THE MAN IN THE RED COAT is the fourth Gunfighter Gothic novel.
Delve into the history of the Ghostly Gang in the latest Spooky Lemon mystery! Audrey Lemonovsky has long resisted the idea of a Ghostly Gang reunion, but former cast mate Greg Goran has finally found something Audrey wants badly enough to bring her on board: a copy of Ida Spartan's destroyed treasure map. Since the events of the "Hootdunnit?" case, Audrey's assistant has been in a funk. Ida's former best friend was revealed to be a fraud, and her treasure map, the last connection she had to her parents, was destroyed as a result. So when Greg reveals he has a copy of the map, and that he'd be willing to exchange it in return for Audrey filming a reunion special, the supernatural investigator has no choice but to accept. As soon as she boards her cross-country flight to Los Angeles, however, Audrey realizes Greg is playing a much more dangerous game. Joined by Greg, Callie, and Lenny, their flight takes a detour into the past to bring them face-to-face with Audrey's grandmother and the mysterious Deer Queen! Can the Ghostly Gang solve one last case together? And if they can't, will Audrey lose her friends forever?
It's 1866. Jill Masters, a merchant's daughter, and Hanna Pak, her servant, have left Boston for the American West. They're on the trail of Dotson Winters, Jill's kidnapped fiancé, a man she doesn't love but has agreed to marry to save her father's business.Their hunt leads them to a train bound for Denver ... a train one of them won't leave alive. A mysterious caboose holds the key to a complex series of events involving Queen Victoria, werewolves, vampires, a Western baron with a face no one has seen, a mysterious British spy, and a weapon powerful enough to bring a dead woman from Boston back to life.The greater challenge for Hanna and Jill is reconciling their new arrangement. Hanna wants to be treated as an equal, but Jill is not quite ready to let their old status go. Can the two women work together long enough to accomplish their goals? And what happens to them if they do? In finding themselves, will they lose each other?THE TRAIN WHERE JILL DIES is the first Gunfighter Gothic novel.The books of the Gunfighter Gothic series are action-packed weird westerns. Portions of this book were previously published in the collection, Under Zeppelin Skies, and have been edited for content and continuity purposes.
The first novel of an epic new space opera! Welcome to the Deep and Divided! Harpsichord just wants to go home. All that stands in her way are three cosmic witches, two scheming villains, and one impending intergalactic war! Until yesterday, Harp had been getting ready to graduate from the Mars Military Academy, but today she's on a prison ship to the Deep, a galaxy where humans are allowed to enter but forbidden to leave! Once through the Wormhole, Harp falls in with a band of escaped convicts as she tries to navigate a new world full of strange aliens and familiar conflicts. When a mysterious figure from her past offers her a chance to return home, will Harp swallow her pride and pay the necessary cost? Can she navigate the cold truth of the Deep with a hot desire to find the person responsible for her exile? And if she can't, is Harp strong enough to survive ground zero of a cosmic war?
Four stories. Four characters dealing with sins of the past. Space Buggy Press invites you to visit four distinct worlds sprung from the mind of Mark Bousquet, a Pulp Ark-nominated Best Writer for 2015 and creator of GUNFIGHTER GOTHIC and AMERICAN HERCULES. In "the Pretty Girl with the Ugly Name," a journalist struggles to put his experiences in World War II behind him, as he doggedly seeks to uncover the truth about American war hero, "Diamond" Dodson, who strapped Nazi rockets to his back and won the war for the Allies. "Grant Jannen Can't Have Sex" is the story of a hotheaded kid with the extraordinary power to make others obey his commands. In 1864, Mycroft Holmes walks into a grandmother's house, rescues a scarred teenager, and sends her to live with a mad captain in a futuristic submarine. Ten years later, Holmes needs Red the Riding Hood's assistance in stopping the notorious Mr. Fox. In "The Better to See You With," Red must finally confront the truth of the Big Bad Wolf. And finally, in "Appetite for Appeasement," Bellingham, a suave, debonair, time-traveling British spy, travels from the 44th century to 1939 to battle Nazi vampires at the dawn of World War II.
Welcome Back to the Slumbering! It's not easy being the little sister, especially in a land where dreams can trap you forever! Six-year old Harper wakes up on the moon, looking out across space at the Earth where she'd fallen asleep. She has no idea how she got here, no idea how to find her way home, and no idea why it's snowing. Toys start to gather around her, but they don't know how to get home, either. And that's when they spot a very peculiar fox jumping into a very large box. Harper and the toys chase the fox down through the bottom of a box and into the moon, where an adventure unlike anything she'd ever dream of awaits! In order to get home, Harper and the toys will have to fight shining knights and unlock the fox's dark secret. They'll have to battle the monstrous Somewhat Else. And most challenging of all, Harper will have to face her greatest fear and find out if little sisters can do everything big sisters can do!
"Tonight, on Haunt It or Flaunt It, our scare-proof house flippers, Vijay and Frannie, find themselves in the hills of Western Massachusetts, the new owners of an abandoned farmhouse. Will the ills that plague this house continue to 'Haunt It'? Or will Vijay and Frannie work their magic and be able to 'Flaunt It' for a tidy profit?" Audrey "Spooky" Lemon is settling in to her new life in her former hometown of Glen Allen Falls, Massachusetts. The child actor turned paranormal investigator is starting over after her parents embezzled her money and left her with just three items: their old house, a treasure chest she can't open, and a stack of bills. As she tries to make this new version of her life a success, Audrey's past keeps trying to pull her back. Gayle Womack, a former producer of The Ghostly Gang - Audrey's hit Saturday Morning Reality TV Show - has come to town with her new show, the haunted house-flipping program, Haunt It or Flaunt It, with an offer to buy her house and solve her financial problems. She even floats the possibility of getting Audrey back in the TV game. Audrey says she's not interested, but soon, strange occurrences start happening at the abandoned farmhouse. A crew member goes missing, and Gayle hires Audrey to find him. Before she can, more crew members are attacked, and a threat from the town's deep past comes back to haunt Glen Allen Falls anew!
Welcome to the Slumbering! Space Buggy Press welcomes you to the story of a little girl just trying to find her way home. When is a dream not just a dream? Six-year old Ivy wakes up in a strange, metal room surrounded by toys, with no idea how or why she's there, and no idea on how to get back to her family. Convinced she's in a dream, but not content to wait, Ivy climbs a set of stairs and opens a rusty, metal door to find herself a stranger in a strange land. Pursued by a giant bear and a nightmarish monster called The Something Else, Ivy and the toys make their way up staircase after staircase as they journey across the Slumbering in their attempt to find their way home!
All secrets revealed as the Deer Head saga comes to a shocking conclusion! Audrey Lemonovsky has been back in Glen Allen Falls, Massachusetts for one year. At every turn, men and women wearing rubber Dear Head masks have made her life miserable. They've attacked her, they've attacked her friends, and they've been stealing from both. And now, just when she needs him most, Old Man has gone missing. What do the Deer Heads want? And how does Audrey's missing treasure chest and Ida Spartan's missing treasure map factor in a game that started a half-century before Audrey was even born? Audrey, Ida, Callie Montclair, and Sam Gossamer are determined to find the map, the chest, and Old Man before time runs out. In an investigation that draws in nearly every major player in Audrey's life, they unwind the various threads of the Deer Heads and the Hunters, searching old haunts and negotiating new threats. It is time for answers. It is time for the sins of the past to come into the light, and for one last battle as the soul of Ida Spartan hangs in the balance!
Victorian Monsters and American Gunslingers! Why has Dotson Winters bought an English mansion full of demons? And why has he invited Hanna & Jill to the estate's grand re-opening? The women of Gunfighter Gothic travel across the Atlantic, where they're joined by Jill's father, the man who has been the driving force behind Jill's marriage to Dotson. As Dotson's lavish affair unfolds, Hanna & Jill are taken to the depths of Kraken Moor's depravity. Dotson has made a series of deals with the house's demons that will cost the invited guests their sanity and perhaps their souls. Hanna finds herself battling giant, demonic snakes and spiders, but it's Jill who faces the far greater horror when her father's deepest, darkest secret is revealed to her. What has Branford Masters done that threatens not only the fabric of the Masters' family, but of the entire United States? And can Jill do anything to put things right before it's too late?The hunt for Dotson Winters reaches its epic conclusion inside the haunted walls of Kraken Moor! ABSINTHE & STEAM is the third Gunfighter Gothic novel.
Monsters in the Wild West!Jill Masters and Hanna Pak are scouring the American West for Jill's former fiancé. The hunt for Dotson Winters puts the Bostonians at odds with the expansionist desires of President Ulysses Grant and his right hand paranormal man, Agent Plummer. What connection exists between the President and Dotson? What role does a violent army of Lost Cause Confederates called the Gray play in Dotson's quest for money and power? And do they really even want to find a man Jill doesn't love, and has only agreed to marry to save her father's failing business?These questions plague Hanna and Jill as they confront waltzing zombies in a zeppelin high above the Plains, Christian vampires in a Colorado fort, and skeletal dinosaurs across the Rocky Mountains!WESTERN DEMONS is the second Gunfighter Gothic novel.
Space Buggy Press invites you to experience twenty years in the life of Jason Kitmore, better known to the world as the flashy young superhero, Kid Rapscallion.Mark Bousquet's ambitious novel spans the entire history of the Kid's troubled career, from his adoption in 1994 by the billionaire Flacks to a final chance at redemption by saving the young woman who replaces him as Rapscallion's young ward.Between these two seminal moments, Jason's life offers an insider's view of the superhero experience from the mid-90's to the present, and details how the cape and cowl community's failure to prevent the 9/11 terrorist attacks fundamentally alters their relationshp with the American public.USED TO BE is the story of a young hero who burns hot only to become consumed by his fame, who rises to soaring heights only to be dragged down by personal demons and self-destructive addictions.This novel contains adult situations and language, including sex, violence, and drug use.
UNDEAD LAWMEN AND AMERICAN GUNSLINGERS! "The Bandolier filled the deputy's gut with buckshot, the sheriff's heart with four .32 caliber rimfire bullets, and then locked himself inside a cell to wait for a higher power." It's the fall of 1867 and Hanna Pak and Jill Masters are in Nevada, hunting dead men who won't stay dead! The women of Gunfighter Gothic ride up on an army fort full of sleeping soldiers, but before they can unravel what's transpired, they get pulled into local politics. Crick, Nevada is a town that's little more than a fly on the scorched backside that is the American West, yet it's also full of secrets. Caught between the town's main benefactor, preacher, accountant, doctor, and cleaning woman, Hanna and Jill find themselves amidst a group of people who aren't what they claim, but don't know what they really are. At the center of this investigation is the mysterious Bandolier, a man exceptionally good at killing lawmen who have a nasty habit of coming back to life. But is the Bandolier responsible for the undead ... or just a pawn in the game of a much higher power? THE BANDOLIER is the sixth Gunfighter Gothic novel.
"The castle, a massive singular structure of grey, surrounded by high walls that hold three towers, is called Kraken Moor, named by the seafaring captain who made a fortune and lost his mind in the deep waters of the Pacific Ocean." -Beatrice Sharper, 31 December 1864 In 1863, a wealthy girl of the American South runs away from her family's plantatation to chart her own course in life. A tough eighteen months later, 19-year old Beatrice Sharper takes a job at a housekeeper in Kraken Moor, an ancient castle in the east of England. From her first moments in the house's employ, strange happenings abound, and Beatrice finds herself embroiled in a supernatural plot by an ancient evil to return to Earth and destroy all in its path.This is the journal of Beatrice Sharper. This is her story. These are her words.
NORDIC MONSTERS AND AMERICAN GUNSLINGERS! It's the summer of 1867, and Hanna Pak and Jill Masters have returned to the United States. They enter through the port of San Francisco during a time of great turmoil: the United States Army has declared martial law, prisoners are vanishing from the local jails, and even though it's the middle of August, a supernatural chill has enveloped the city. Hanna and Jill become entangled with the glory-seeking Colonel Washburn, the widowed hotelier, Kerstin Demoff, and the operator of a local den of vice, Madam Lhong. As the two Bostonians investigate the mystery of the vanishing prisoners, a new player takes the field. Andi, an American Indian dressed in Viking armor, appears out of the ether to kill the city's men and shepherd them to Niflheim, where they are forced to serve in the army of her mother, the Nordic priestess, Helreginn! Helreginn's motives are shrouded in mystery, but one inescapable truth shines through: the priestess has built an army of zombies, ghosts, and giant white worms for the expressed purpose of murdering Hanna Pak! But why does a witch she's never met want Hanna dead? And what secret does Helreginn keep from Andi about her daughter's true origin? Caught between the machinations of the Nordic priestess and her warrior daughter on one side, and San Francisco's finest on the other, Hanna and Jill fight to save both the city and the soul of the American Valkyrie! AMERICAN VALKYRIE is the fifth Gunfighter Gothic novel.
What did you want to be when you grew up? For Austin McNamara and Kelly Reed, childhood dreams of piracy and royalty had been left behind with action figures and coloring books. They were adults now, young professionals growing comfortable together. And then one day they wake up and the entire world is changed. Austin is a pirate. Kelly is a princess. Angels are managing the world. And God ... God is lost and His children are left to fend for themselves. What happens to a world when everyone has suddenly become their childhood dream? What does it mean for contemporary man to be given the freedom to act like a pirate? Morals are put to the test as human and angel alike adjust to the New World, which looks cobbled together from the myths and legends of the Old. Through it all, there is one question that dominates the world: Where has God gone and why doesn't He want to be found? Journey with Austin and Kelly into the New World. Explore an America where childhood fantasies have been given form, and discover why dreams are far more dangerous when they happen in the light of day.
In the tradition of NBC's THE BLACKLIST, Space Buggy Press welcomes you to a contemporary reimagining of the legendary Labors of Hercules! Nathan Hercules served his country with honor and distinction in the Middle East theater ... and then he came home to murder his wife and children. Remembering nothing about his crime, Nathan nonetheless agreed to live out his life in prison to ensure no one else died at his hands. Six years later, he's out. Released into the custody of CIA Special Divisions Director Landon Eurystheus, Hercules is put to work in the newly formed Labor Division. They have one mission: find the world's richest missing person, Washington Zeus. Joined by FBI agents Catherine Meda, Ernest Echion, Phocus Reilly, and CIA special operative, Persephone, Labor Division battles a wide range of monsters across the United States: the Lion of Nemea, the Hydra of Lerna, the Hind of Keryn, the Boar of Acadia, the Stables of Augea, and the Birds of Stymph. As they hunt, the layers of Labor Division's past are slowly peeled away, revealing an intricate and connected web that threaten everything Nathan believes about his life and himself. Is anyone who they claim to be? Who is the Phorcydes Collective? And finally, just how much of Hercules' life has been an orchestrated lie?
A Lost Map. A Missing Key. Something Called an Astrolabe! And a whole bunch of stuffed animals fighting for the fate of the world! After the events of the Christmas Operation, The Map of Everything and the Key to Everything have been found, but there's one part of the Everything Machine still lost: The Astrolabe of Everywhere! Evidence suggests the astrolabe might be in San Francisco, in the Museum of Odd Finds, or MOOF, for short. Mister Squid's team of bad guys are on the scene first, but Bronze the Golden Eagle's team of stuffed animals for hire isn't far behind. With Mister Squid having the Map of Everything and Bronze's side having successfully hidden the Key to Everything, whoever gets control of the Astrolable to Everywhere will have the advantage in determining whether Mister Squid will be able to conquer the fabled homeland of stuffed animals, Yarnopolis! What secrets from Bronze's past come back to haunt him? With dazzling action and plot twists galore, THE NEW YEAR OPERATION is the SAFH's most challenging mission, yet!
Welcome to the Meadow! Big Orange Toy Box's flagship production is an all-ages tale of five furry friends trying to stop an evil human from conquering the fantasy realm of Wonderland 31. Thirty years ago, Johnson Frost was just a kid from the Real who got lost and ended up in the Fantasy, where he was to meet his destiny by saving the Wonderland 31. When it was time to go home, however, Johnson refused, hiding in the mountains where he helped the Yetis battle the Nutcracker Army for control of Wonderland. Eventually defeated and exiled back into our world, the once wide-eyed kid grew into a bitter adult with dreams of making himself king! In the present, a new generation of kids visit Wonderland 31. Farm the Half-Wolverine, Aurora the Fox, Jasper the Porcupine, Flake the Rabbit, and Notter the Otter find the entrance while exploring abandoned miner's tunnels inside the Western Mountain. They encounter a world of Nutcrackers and Yetis, of Marshmallow Bogs and Gingerbread Castles, and learn that Frost is coming back to conquer Wonderland with his Army of Invasives! It's up to the Five to stop him. Ignored by their parents and the Meadow's Elders Council, the Five embark on the most dangerous adventure of their young lives to save both their home and a world they only just discovered!
Adventures of the Five (Book 2): THE CHRISTMAS ENGINE The Five are back! It's March in the Meadow and Christmas is the furthest thing from the minds of Farm the Half-Wolverine, Aurora the Fox, Jasper the Porcupine, Flake the Rabbit, and Notter the Otter. A visit from the Christmas Ghosts changes all that. The North Pole is under attack by unknown assailants, Santa Claus (both of them!) is dying, and it's up to the Five to save Christmas! The Five do not travel to the North Pole alone, however, as Aurora's little sister, Pyxis, surprises them by tagging along. The young fox faces a series of trials alongside the Five she could never have imagined facing, and learns the value of friendship and the true meaning of sisterhood. Can Pyxis save Farm's life, win the Reindeer Games, and become the Queen of the Polar Bears? Which member of the Five gets swallowed by a whale? Who discovers a buried secret deep below the North Pole? Can the Five save Santa Claus (both of them!)? Joined by old friends and confronted by new enemies, it's up to the Five to journey to the top of the world and stop the ancient evil contained within the Scarlet Nutcracker! Big Orange Toy Box is a new imprint committed to quality, adventure-driven entertainment for an all ages audience.
Whatever Happened to Spooky Lemon? A decade ago, Audrey "Spooky" Lemon was a child actor on a wildly popular Saturday morning mystery show, The Ghostly Gang. Alongside Greg, Callie, Lenny, and Polly Wanna the Parrot, the Gang solved mysteries at allegedly haunted locations as the kids rose to enormous fame. And then Ghostly Gang was cancelled. The kids moved on, trying to make it in the entertainment industry, but the world that had celebrated them didn't want to see them grow up. The Gang pulled apart. Greg left acting to become a successful businessman, Callie and Lenny continued to act in increasingly smaller roles, and Audrey soon found herself embroiled in a lawsuit against her parents, who had embezzled most of her career earnings. The trial is now over. Audrey's parents are in jail, their debts have been settled, and she finds herself in possession of the family home that she had left nearly twenty years earlier. Audrey never wanted to return to Glen Allen Falls and never wanted to be remembered as Spooky Lemon, but as dual mysteries unfold around a disappearing woman and a stalker in a plastic deer mask, the confluence of those two events might be all that can save her and her new friends from the supernatural machinations of The Gratitude Man!
A Novel of the Deep and Divided Harpsichord is determined to make a home in the Deep.Investigating the contents of the video tape given to Svetlana Lollypop before the Saints Rally, Harp discovers information that could rock humanity's position in the Deep to its core!Evidence points to three human corporations - Domestic Swill Beer, Lollypop Candy, and Aristocrat Holdings - having smuggled and exploited children and refugees in the rise of their financial empires. The deeper Harp digs, however, the more mysteries come to light, putting into question exactly what was being smuggled and for whose benefit?Lurking in the background, she discovers the Flesher, a mad scientist who specializes in experimenting on Creatures and turning these wild beasts into weapons of human destruction. What role does she play in the fortunes of these companies? Why has she now set her sights on Harp?And at the bottom of the Flesher's lab, what evil lurks behind the door marked CHIMERA? Can Harp stop the Flesher before these monsters are let out? And worse, can she trust her allies to do the right thing if it means pulling their family empires to the ground?
Small Towns Never ForgetForty years ago, four children from Glen Allen Falls went missing, only to return, dazed and confused, unable to tell anyone what had happened. Their kidnapper was never caught, and the only clue they could provide was seeing green and white lights dancing atop a house.The kids grew up, moved away, and the lights were never seen, again.Until now.Audrey Lemonovsky is hired in by the last person she'd expect to help solve the mystery of the lights, but there is more afoot in the Falls than the potential return of a 40-year old nightmare no one wants to think about.The man everyone knows only as Lem has long been a positive member of the Glen Allen Falls community. The owner of the town's most popular pizza joint, Lem has welcomed the Falls with open arms, a kind smile, and positive words. He's sponsored Little League teams, served as President of Ephraim High's Booster Club, raised money for families in need, and adopted a young man in need of a second chance.Everybody loves Lem, and Lem, it seems, loves everyone.So why has he started to act so unlike himself? Why does he suddenly shout profanity, run wild through the streets, threaten folks with physical harm, and attack a truck in broad daylight?It's up to Audrey to discover the link between these two mysteries in time to stop a repeat of the child kidnappings, and in doing so, she'll have to answer the questions: Can we ever really change who we are? And, if so, at what cost?
An authoritative new edition of a lost source of Melville's Moby-Dick
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