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One of our super-heroes is missing.It took a devastating attack on Kingsport to reunite the Hero Squad, but their reunion proves short-lived after Lightstorm vanishes following the battle, leaving the team without its most powerful member at the worst possible time.Damage Inc. is back and more dangerous than ever, thanks to the mysterious mastermind known only as the Foreman arming them with enough firepower to take on the Hero Squad - but for what sinister purpose? The Squad is determined to find out, but the answers could cost them dearly.Psyche takes center stage for this game-changing chapter in the Action Figures saga, which includes the bonus short story, Action Figures - Live Free or Die.This is when everything changes!
On Earth, Carrie Hauser is a hero.But on the far side of the galaxy, she's just another soldier on the front lines of an interplanetary war.Carrie has barely recovered from thwarting an alien invasion of her home town when she's whisked away to the heart of the Kyros Alliance and pressed into service with the Vanguard, a cosmic peacekeeping force dedicated to defeating the terrorist network known as the Black End.Surrounded by hostile extraterrestrials, including among her teammates in the Vanguard, Carrie finds herself in for the fight of her life against an unstoppable force hellbent on spreading chaos and destruction - and if the Kyros Alliance falls, Earth could be next.Get ready for the wildest ride yet in the Action Figures saga!
Death couldn't stop her. What chance does the Hero Squad have?The mad necromancer Black Betty Morgan is back from the dead and ready to raise hell - literally.When Black Betty resurfaces to resume her longstanding feud with the Protectorate's resident sorceress Dr. Enigma, Carrie "Lightstorm" Hauser and her teammates find themselves facing a power beyond their comprehension - and perhaps beyond their ability to stop without Dr. Enigma's aid.But Dr. Enigma has her own dark agenda, one that threatens to throw the Squad into the middle of a supernatural grudge match with no rules, no limits, and no mercy.The War of the Witches is on - and Kingsport is their battlefield.
You're invited to the wedding of the year! In lieu of gifts, the bride and groom humbly ask that you do not try to murder them. After barely surviving Habbatarr the lich-lord and the Dead City of Hesre, Derek Strongarm and Felix Lightfoot and their companions are ready for some well-deserved rest. All they want now is good food, cold beer, a warm bed, and maybe a few days without someone trying to kill them. And then they encounter a damsel in distress and, well, so much for that idea. The damsel in question is the Lady Alyssa Spendle, a spoiled noble promised to Lord Paradim as part of a brokered political marriage, and the distress comes in the form of a determined group of kidnappers looking to make a quick profit off Alyssa's ransom. Derek and Felix learn there's much more to this plot, and the heroes soon find themselves entangled in a vast conspiracy that threatens to topple a kingdom and take them down with it in the process. Get ready for another wild adventure with Strongarm and Lightfoot as they fight for their lives against backstabbing thieves, cutthroat mercenaries, the crime lords knows as the Seven Jewels, and the mysterious assassin Ruined Isys. The Adventures of Strongarm & Lightfoot - Assassins Brawl is the second book in the irreverent fantasy series by author Michael Bailey (Action Figures), a tale filled with noble heroes, dastardly villains, a colorful secondary cast, mildly interesting background characters, a bunch of people who don't even get names, political intrigue, thrilling action, and snarky asides that don't advance the plot much but keep things from getting too serious.
Heaven doesn't want them.Hell is afraid they'll take over.Since returning to the Limbolike afterlife known as Transition, Rosemary Booker and Erzsébet Báthory have been locked in a cold war for control of the mysterious netherworld, where history's most infamous women await their final reward - or final punishment.As Rosemary and her friends plan a major assault on the legendary Blood Countess, Báthory sets the stage for her own endgame, determined to destroy Rosemary once and for all - and if reality itself falls along with her? So be it.It's all come down to this - the epic conclusion of the Well-Behaved Women trilogy!
A man who desires revenge should dig two graves.A woman who desires revenge needs an entire cemetery.One year ago, Sergeant Rosemary Booker violently ended crime lord Erkan Waldemar's reign of terror - and in doing so, unwittingly awakened in his wife Isabel the sleeping soul of the legendary Blood Countess, Erzsébet Báthory.Hellbent on avenging her husband's death, Báthory sets out to gather to her side history's most notorious criminals and killers - an army of the damned to carry out her vendetta against Rosemary.The sins of Rosemary's past are returning with a vengeance - and unless she can reconcile with her lover Anne and locate her missing friend Julie, she'll have to face that past alone.
Adventurers Wanted!Good pay for simple recovery job, payment to be rendered upon successful completion of contract. Interested parties please report to the Woeste City Council. Be ready to provide credentials upon request. No Hruks need apply.Desperate for a little excitement and a big payday, Derek Strongarm and Felix Lightfoot and their companions respond to a call to adventure from the city-state of Woeste, recently victimized by a band of raiders who stole an ancient iron mask of historical significance but no intrinsic value - or so the city council claims.The council's story doesn't quite add up but it's willing to pay good money for the mask's return - and all the companions have to do is hike through a cursed forest, search a lost necropolis crawling with unspeakable horrors, and recover the mask from a gang of armed bandits.Easy.The greater challenge may lie in first convincing the council not to award the lucrative contract to a rival party, the legendary adventurers known as the Noble Blades - which is easier said than done when a sin from Felix's past rears its head in an unexpected way.But if Derek, Felix, and their friends wanted easy lives, they'd go herd sheep or something.The Adventures of Strongarm & Lightfoot - Blades of Glory is the third book in the irreverent fantasy series by author Michael Bailey (Action Figures), a tale of bold heroes, dastardly villains, terrifying beasts, magical artifacts, dark pasts, mysterious circumstances, deceptive motives, atmospheric locales, and gratuitous violence.Blades of Glory includes a bonus short story: Companionship, Compassion, Restraint, and Other Things Erika Racewind Dislikes - A Strongarm & Lightfoot Side Quest.
Heroes versus villains. Good versus evil. The Hero Squad versus ShadoWorks. Winner takes all. For three years, the Hero Squad has held the line against ShadoWorks, a mysterious underworld cabal working toward a sinister goal: nothing less than the complete subjugation of the United States. With its prize at last within reach, ShadoWorks launches its final assault against the Squad and their allies - and if they fall, America falls with it. America, and then the world. It's Zero Day - the day everything changes forever in this, the epic final chapter of the Action Figures saga.
It was the worst summer of Carrie Hauser's life, and the weirdest: it was the summer her parents announced they were getting divorced, and when a dying alien passed on to her his fantastic superhuman abilities.All Carrie wants now is to settle into her new home in Kingsport and get her life back to something resembling normal - but that won't be easy when her secret is discovered by a group of teenage super-hero wannabes, who need her help to discover why experimental military drones have been wreaking havoc in town.Their search leads the fledgling super-team to Archimedes, an artificial intelligence that will do anything to escape its virtual reality prison and enter the real world.However, the kids aren't the only ones with an interest in Archimedes, and the super-teens soon find themselves caught in the middle of a longstanding feud between Concorde, Kingsport's high-flying hometown hero, and his nemesis, the deadly mercenary Manticore.Save the day? Sure...as soon as school lets out.
Innsmouth Look Publishing invites you to explore the worlds of author Michael Bailey in this collection of short stories and a previously unreleased novelette-length story. This volume contains two previously published stories from Bailey's two series, Action Figures and The Adventures of Strongarm & Lightfoot, and an all-new, never before published novelette exclusive to this volume, Lost Souls.
His name is uttered in terrified whispers. He's the bad guy the good guys fear. He is the King of Pain, and he's come to Kingsport to put another hero in the ground.The Hero Squad faces their deadliest foe yet, a mysterious killer who hunts within the superhuman community, leaving dead bodies and broken minds in his wake. The Squad is next on his hit list, and the King of Pain will push the young heroes to their absolute limit - and one of them might not survive the experience.Get ready for the darkest chapter in the Action Figures saga as the Hero Squad prepares for the greatest fight of their lives - a fight in which there are no winners...only survivors.
The past is coming back to haunt the Hero Squad. Archimedes, the Squad's first foe, is finally heading to trial, and the teen heroes aren't exactly looking forward to again facing the man capable of revealing their deepest secrets to the world - but their secrets are nothing compared to the dark truths being hidden from them by people they know and trust. When those secrets are finally laid bare, they could tear the team apart, one heartbreaking piece at a time...and if they don't, the bloodthirsty killer known as Buzzkill Joy will.
The Hero Squad is finished. Their friendships damaged in the wake of the King of Pain incident, perhaps beyond repair, the team go their separate ways to lick their wounds and figure out where their respective paths will take them...and if those paths will ever lead back to each other. "Team-Ups" features a series of individual adventures that partner the Hero Squad with unexpected friends and pit them against some surprising foes. Sara finally learns the price of her betrayal; Matt and Nina Nitro go hunting for superhuman fugitives; Carrie gets a rematch with Manticore that takes a shocking turn; Stuart follows Dr. Enigma into Boston's magical underworld in search of a powerful and dangerous artifact; Missy gets a lesson in taking names and kicking ass from the Entity; and it all leads to Carrie finally learning the truth behind her fantastic powers...but is she willing to pay their terrible cost?
The world is full of magic...and it wants the Hero Squad dead.Winter in Kingsport heats up when the necromancer Black Betty comes to town, on the hunt for the Libris Infernalis, a legendary book of dark magic with the power to raise hell on Earth...literally.Facing power beyond their understanding, the Hero Squad turns to the Protectorate's resident sorceress for help, but the mysterious Dr. Enigma seems to have an agenda of her own. Is she on the side of angels, or is she a devil in disguise?
Rose Booker remembers how she died. Both times. Nearly a year after being shot and left for dead, Sergeant Rose Booker returns to active duty with the Worcester Police Department, hoping to put the past behind her - except she's not sure it's her past that's haunting her. When hard-drinking hellraiser Julie d'Aubigny enters Rose's life, she promises to reveal the truth behind Rose's nightmares - or are they memories? - of her death at the end of a hangman's noose. But first Rose must stop the mysterious madman waging a bloody campaign of vengeance that threatens to turn the city's streets red. All she has to do is uncover his identity - and his own dark secret.
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