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Tara is coming into her power.It's becoming stronger. More commanding. More terrifying.She wants nothing to do with it.She doesn't want to be a New Blood. She doesn't want to be a hero. She wants no part in the rebellion against the Prezedant. But he has left her no choice. The Prezedant has taken her last remaining kin hostage and is requesting an exchange. Her life for Ben's.It will begin and end at the Prezedant's Masquerade Ball in a battle against the tyrant and a daring escape that will literally shake the world.The quest that began in Awaken: New Bloods 1 continues.
In a world destroyed by chaos, only the strongest will survive.Tara has thrived in the unforgiving sand lands, where every day is a battle. But when her village is wiped out by the ruthless Prezedant and her loved ones taken, she'll stop at nothing to get them back.With an unlikely team by her side, including an orphaned boy and his devil cat, a dwarf storytelling trader, and a bitter young man, Tara sets out on a perilous journey through the ruins of civilization. Together, they'll face unimaginable dangers, fight for their lives, and try to uncover the truth about what really happened to the world that once existed.But as they travel deeper into the unknown, Tara realizes that nothing is as it seems. She is not who she seems. And when her heart becomes entangled with Jax, the man who hates her for her secret, she'll have to fight not only for her survival but also for her chance at a love that defies the odds.In this pulse-pounding apocalyptic romance, join Tara and her band of unlikely heroes on a quest for justice, love, and the hope of a better future.
Davion never wanted to save the world. As the orphaned ward of the king, he's always known his place. Do the right thing, but don't be seen. Act like a brother to the prince, but don't forget you're not one of them. And whatever you do, don't fall in love with the princess. Two out of three is good enough, right? As well as he knows the three sacred rules of the palace charity case, he also knows the three facts facing them all. Magic is gone. The earth is dying. War is inevitable. Across the border lurks a dark king, ruthless in his ambitions and vengeful in his power. And he's coming for them, leading an army so vast, his enemies stand no chance. Not unless they do what many others have been unable to do. They must recover their magic. Davion, Prince Trystan, and Princess Rissa set off to do the impossible: Reunite the legendary Tri-Gard and bring power back to the land. The problem? No one has seen the three sorcerers in twenty years, and they're running out of time.But what if the dark king is not the biggest threat facing the people Davi loves? What if, after everything, the greatest danger is him?The Legacy of Light set includes A War for Magic, A War for Truth, and A War for Love as well as the bonus novella, Memory of War. If you don't enjoy evil kings, dangerous quests, forbidden love, and high stakes, this is not the story for you. If you do... buckle up.
Bixby was 12 years old when the world ended. A mysterious mist had blanketed the earth, turning most of the world's population into blood-sucking monsters. The remaining survivors plummeted to the bottom of the food chain. Now, eight brutal years later, these survivors face another challenge-a new threat is turning the tide of war between humans and the infected. This threat may very well spell doom for the last vestige of humanity. In a race against time, Bixby and her crew battle to stop the decimation of the human race at the hands of these new mutations. They are the last strain of resistance.
It's been eight years since the invasion. Eight years of fighting alien and human predators alike. Each day a struggle to survive. Bixby, and her crew of survivors at the Grand Hotel, thought they had lived through the worst of it. They were wrong. The invaders have evolved. They've become smarter. Stronger. Deadlier. There may be a way to eradicate this new threat. But that entails a perilous expedition over three hundred miles of infested territory. Three hundred miles of leeches, ravagers, and hybrids, all on the hunt for blood. What could possibly go wrong?
My worst nightmare just came true. I'd lost Starke to the darkness of blood magic. My rock. My mentor. The man I loved had suddenly become my mortal enemy. And worse, I'd made a promise to my grandmother and the clan leaders to eliminate him if I couldn't bring him back from the abyss. I didn't have a choice. It was the only way to lift the kill on sight order on his head. Still, not one of my smarter decisions. But one thing at a time. First we needed to find the last elemental, convince him he was a magical being, get him to jump with us to another world, and fight in a war for the multiverse. Easier said than done since Starke was determined to stop us every step of the way, and we were running out of time. If I couldn't convince Starke of who he truly was, and soon, our worlds would never be the same.
Sometimes an inheritance can be a curse. Blood. That's what Tara sees. Her village destroyed. Her Grada dead. Her friends taken. Now she's chasing shadows-a cryptic message to find someone she's never heard of in a town she's never visited. But strange things is what Tara will find. Things she can't explain.
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