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With the Iris Escort mission behind them, Kazuma and the gang relax in thelap of luxury at the Royal Palace, but it isn''t long before they receive anunexpected visitor. A wild Komekko appeared! They decide to look after her for awhile and bring her back to the mansion. But once she starts gushing about howamazing Axel''s adventurers are, they can''t resist the urge to flex and end upaccepting a rather troublesome quest from the adventurers guild...
Death doesn't stop a video game-loving shut-in from going on adventures and fighting monsters!
A young boy is reborn in another world thanks to a beautiful goddess in this entertaining light novel series that led to manga and anime adaptations.
Now that Agent Six and the gang have brought down their local competitor, and added a member along the way, they can finally enjoy some peace. But not for long because the Kisaragi base is attacked. Yet. AGAIN!! And the culprit is none other than the Sand King, an old foe they barely escaped from the first time! Just what is the deal with the monsters on this planet?! Will the evil corporation be able to rid these nuisances once and for all...?
Despite all her tantrums and failures, Lilith has proven her strength as a Supreme Leader with an overwhelming victory against the Demon Army. Now, Kisaragi Corporation is one step closer to planetary domination! When Six and the others receive an invitation from the Demon Lord, they set offff at long last to confront the leader of their local competition... and hopefully uncover the amnesiac Rose's origins along the way.
"After her explosive assault on the fortress is rendered harmless thanks to Aqua's freakishly quick repair skills, the evil god Wolbach pays her a personal visit! Face-to-face with her divine foe, Wolbach immediately spots Megumin's familiar, Chomusuke, and judging from its reaction, this second Wolbach might not be the fake Megumin said she was..."--Publisher provided description.
Thanks to humanity's greatest mind, Lilith the Black, and her hypersonic anti-submarine depth charge, the pesky exploding hideout problem is fifinally resolved! Now that the Grace Branch is up and running again, it won't be long before Lilith can return to Earth... and she intends to bring Six with her?! But fifirst, the group takes on one last job investigating the recently uncovered ruins with the help of someone they haven't seen in a while: Patrasche Rose.
When the most powerful boss of the Kisaragi organization arrives on Second Earth, can Six and Alice keep the scandal they¿ve caused under wraps?
"Follow Kazuma and his party as they help a team of aspiring dancers, face a former general of the Demon King, and much more."--
After the Grace Branch base blows up yet again, Six gets fed up with the total lack of headway on the invasion and bends the truth just a teeeensy bit in his report by saying the construction is fully complete. As a result, he¿s able to trick Kisaragi into sending Lilith, the smartest of the Supreme Leaders¿responsible for amazing inventions like the process for creating mutants and the high-tech weaponry and gadgets all combat agents rely on¿to assist him and Alice in person. Now that she¿s on the job, they¿re sure to start making major progress...if they can get her to stop crying over the lack of internet, video games, and all the other staples of her gremlin lifestyle...
All Kazuma wants to do is lounge around and contribute nothing to society, but after he learns Chris’s secret identity, he gets roped into her plan to retrieve the Sacred Treasures! Misery loves company, so he tries to convince Aqua to come along, but she’s too busy fostering her motherly instincts with the help of her new…pet? And that’s not all she’s got planned—she’s aiming to cancel the annual Eris Appreciation Festival and replace it with an event to glorify herself! Will any of her ventures bear fruit, or is she doomed to fail as always?
Problem after problem keeps cropping up at the Undead Festival—Agent Ten gets busted for his nighttime activities in Tillis’s room, Snow gets roped into scamming innocent festival attendees, and Rose starts a new life as...an old man’s dog?! Grimm, as the festival’s organizer, is the only one of them trying to take things seriously for once, but all those issues are going to look like child’s play compared to the return from the dead of...someone Six didn’t really bother to remember!
While Six is attending to the urgent business of peeking up the skirt of his (male) former mortal enemy, he gets a request from Grimm to help her prepare for the upcoming Undead Festival, where spirits of the departed actually return to the land of the living. Is it finally this useless archbishop’s time to shine?! It may have to be, as Six soon gets sidelined with new orders from Kisaragi—to construct a new, properly fortified base for the evil organization to stage its invasion from. But since he doesn’t have nearly enough Evil Points to accomplish that, he’ll have to resort to his most heinous measures yet...
After Wiz reveals her true identity and Vanir robs her blind, Dark PriestSelenanegotiates with Kazuma and promises not to let slip what sheΓÇÖsabout to do. But willthis set the city of Axel on a course for disaster yetagain?!
Having parted with Iris, KazumaΓÇÖs motivation for adventuring is at anall-time low. Withtons of money and no worries, all he wants to do is relaxfor a while...but whenDarkness starts going after random bounties like awoman obsessed, whatΓÇÖs a guy todo?
Agent Six’s squad, having failed to get their hands on the water fruit after an attack from the Sand King, are stuck wandering the desert. It’s looking bad—they’re running out of water, their capacity for rational thought is boiling away, their “survival instincts” are starting to go off the charts, and their useless necromancer is shriveling up into nothing. In the face of all that, can Six and the rest make it back from the desert alive…?!
CHAOS VERSUS ORDER.After the Demon Lord Viper’s “selfdestruction,” relative peace returns to Hideout City. Now, Six and the others can turn their attention to more important matters—like how sexy their new recruit’s uniform is! But in no time at all, chaos descends yet again. The neighboring kingdom of Toris has come under the control of a new organization. When an agent of this mysterious entity starts stirring up trouble, Six and the others decide to respond the only way the Kisaragi Corporation knows how—with acts of villainy! The battle for total world domination is heating up, but will this new enemy be a match for everyone’s favorite evil organization?
YESTERDAY’S ENEMY IS TODAY’S PLAYER 2It’s been one week since the Demon Lord’s Army suffered an overwhelming defeat at the hands of the Kisaragi Corporation, thanks in no small part to Lilith the Black. Now Six and the others have received a formal invitation to the Demon Lord’s Castle for peace talks, but could they be walking into a trap…? Meanwhile, the words “Demon Lord” immediately conjure up the image of some evil old geezer, so who is this beautiful woman supposed to be?!
A month has passed since the cease-fire with the Demon Army, and with theteleporter online, Kisaragi has sent a mutant to help this invasion get back ontrack. But their plans are derailed once again when Six is dispatched on adiplomatic mission to Toris for water crystals that will relieve the kingdom ofGrace from its terrible drought, a problem he caused in the first place bychanging the rain-making artifact''s password to something that can''t be printedon the back of a book. Is Six really the right man for the job...?
MAKE WAY FOR THE POWER OF SCIENCE (AND TENTACLES)!One week after the Undead Festival, the squad's forest fortress gets blown sky-high! In a fit of desperation, Six decides it's time to call in the big guns. Enter Lilith the Black-one of Kisaragi's Supreme Leaders! Her peerless intellect and near-limitless arsenal of deadly weapons are sure to speed up the planetary conquest. This toootally isn't a ploy to get one of Kisaragi's elites to do all the dirty work for a change. If only Alice would get with the program instead of constantly trash-talking Lilith. Seriously, what's with the rebellious phase? Is that any way to treat her creator?!
Agent Six's utterly unchivalrous tactics had been working wonders, but that all comes to an end when he and Alice are outed as spies and banished from the kingdom of Grace. How unfortunate that the Demon Army is preparing for all-out war at that very moment... Six might still be able to save his feckless former squadmates from certain doom-but only if he's willing to gain an unfortunate nickname in the process!
Megumin finally touches down in Axel Town and it's time to begin her adventure at long last. An illustrated YA novel. Ages: 13+
What happened to respecting the dead?!Combat Agent Six's latest mission from the Kisaragi Corporation is to fortify their base on the planet and expand their territory. There's just one problem: He had to requisition a Destroyer in their last epic battle, and now his Evil Point balance is in the negative. Again. He'll have to think up some nefarious schemes (or petty crimes, if we're being honest) to get those points back, and fast! Meanwhile, Grimm has her hands full running the annual Undead Festival. With responsibilities ranging from creating temporary vessels for dearly departed souls to interpreting conversation between them and their families, she'll need some help from Six to ensure everything goes smoothly. What could possibly go wrong...?
"Serving as mercenaries for the Kingdom of Grace, Snow and friends find themselves at war with the Demon King's army. Six launches an all-out assault...but how will his modern weapons fare against such unorthodox foes?"--Provided by publisher.
Number 6, a Combat Agent for the Kisaragi Secret Society, has been sent to a distant alien world on a reconaissance mission with his new android partner to plan an interstellar invasion of a fantasy world.
Secret Society Kusaragi''s on a mission toconquer the world, one lewd remark at a time. With a garbage reputation and aknack for trash talking, these guys are hardly the elite force needed for aninvasion, but for something as insane as world domination?Maybe.
Ninth in the explosive, magic-driven series. Features the distinctive artwork of Masahito Watari.
It''s tough being on thefront lines for an evil organization, and nobody knows this better than No. 6, aCombatant for the Kisaragi Secret Society. Dispatched to a distant alien worldon a reconnaissance mission, he''s got a new android partner, but how are yousupposed to plan an interstellar invasion--of a fantasyworld?!
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