Udvidet returret til d. 31. januar 2025

Bøger af Pedro González Munné

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  • af Pedro González Munné
    152,95 kr.

    Journalistic works of the author in the US from 2006 to 2011

  • - Modelos de propaganda oficial en la prensa norteamericana
    af Pedro González Munné
    397,95 kr.

    This book includes the case of the scandal exposed in 2006 by journalists of El Nuevo Herald, twin in Spanish of The Miami Herald and other media in Florida, simultaneously receiving remuneration of the services of the Voice of America (VOA), Radio and TV Marti. The book brings together arguments about how since 1959, the federal Government of the United States has funded, not only the press of the Cuban exiles in Florida, under the guise of patriotism, and the fight against communism, but training and blessed active terrorist groups, criminal acts of murder and violence against journalists and democracy activists. Based on the Model of Propaganda of five filters of Herman and Chomsky, emerging evidence of collaboration between the media and Government institutions or special interest groups, such as the distorted coverage of the New York Times during the U.S. invasion of Iraq in 2003. A brief analysis applied to the possible extension of the Model a six filters, considered by recent studies.

  • - Raza y etnicidad en los juegos de video: racismo, odio y prejuicios
    af Pedro González Munné
    342,95 kr.

    Video games are increasingly becoming an important media today, despite the light connotation of its initial categorization. Today they are an industry that produces billions of dollars and em-ploys engineers and artists alike in an art form spanning interactive games, to virtual societies where millions of people dwell. However, like all human products, our same fears, flaws and xenophobia show in the games, with the reflection of hatred, racism and stereotypes that are our everyday experience. Also, because of the influence of other media, like television, with misrep-resentations of blacks, Latinos and other races, or the objectification of women are present in video games. The significant thing found researching for this assignment is that most of those who use these games are themselves part of minorities or races that are not exactly white Ameri-cans. Abuse of the frustrations and desires of the user, handling codes and the system answers of gamers to maintain the player engagement, has more resemblance to the use of illegal drugs than with art, but however, the complexity of the design, stories and global assessment, have led to other considerations by experts. Competing in the games could be considered as having more of escapism that the reality of engaging, but all human beings are expected in their tribes to compete and demonstrate their value as a member while complying with social norms or expectations. Same as satisfying or surrender to corporate or group interests. Here are some thoughts for the purpose of this study.

  • - La emigración cubana en los EEUU - Siglo XIX
    af Pedro González Munné
    442,95 kr.

    An extensive study, part of a trilogy about Cuban immigration to the United States from the Discovery of the American Continent by the Spaniards to the present. The book extends on the sources, motivations and contradictions of the different political and economic fluxes of emigrations from the island to the mainland, taking into consideration, particularly the part of the state of Florida and the leading intellectual figures of different political exiles arrivals, as José Martí.

  • af Pedro González Munné
    608,95 kr.

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