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In an article for Wired Magazine in 2006, Jeff Howe defined crowdsourcing as an idea for outsourcing a task that is traditionally performed by a single employee to a large group of people in the form of an open call. Since then, by modifying crowdsourcing into different forms, some of the most successful new companies on the market have used this idea to make people's lives easier and better. On the other hand, software testing has long been recognized as a time-consuming and expensive activity. Mobile application testing is especially difficult, largely due to compatibility issues: a mobile application must work on devices with different operating systems (e.g. iOS, Android), manufacturers (e.g. Huawei, Samsung) and keypad types (e.g. virtual keypad, hard keypad). One cannot be 100% sure that, just because a tested application works well on one device, it will run smoothly on all others.Crowdsourced testing is an emerging paradigm that can improve the cost-effectiveness of software testing and accelerate the process, especially for mobile applications. It entrusts testing tasks to online crowdworkers whose diverse testing devices/contexts, experience, and skill sets can significantly contribute to more reliable, cost-effective and efficient testing results. It has already been adopted by many software organizations, including Google, Facebook, Amazon and Microsoft. This book provides an intelligent overview of crowdsourced testing research and practice. It employs machine learning, data mining, and deep learning techniques to process the data generated during the crowdsourced testing process, to facilitate the management of crowdsourced testing, and to improve the quality of crowdsourced testing.
This volume contains papers presented at the International Conference on Software Process (ICSP 2008) held in Leipzig, Germany, during May 10-11, 2008. ICSP 2008 was the second conference of the ICSP series. The theme of ICSP 2008 was "e;Making Globally Distributed Software Development a Success Story. "e; Software developers work in a dynamic context of frequently changing technologies and with limited resources. Globally distributed development teams are under ev- increasing pressure to deliver their products more quickly and with higher levels of qu- ity. At the same time, global competition is forcing software development organizations to cut costs by rationalizing processes, outsourcing part of or all development activities, reusing existing software in new or modified applications, and evolving existing systems to meet new needs, while still minimizing the risk of projects failing to deliver. To address these difficulties, new and modified processes are emerging, including agile methods and plan-based product line development. Open Source, COTS, and com- nity-developed software are becoming more and more popular. Outsourcing coupled with 24/7 development demands well-defined processes to support the coordination of organizationally-and geographically-separated teams. The accepted papers present completed research or advanced work-in-progress in all areas of software and systems development process including: agile software pr- esses, CMMI, novel techniques for software process representation and analysis; process tools and metrics; and the simulation and modeling of software processes. Contributions reflecting real-world experience, or derived directly from industrial or open-source software development and evolution, were particularly welcome.
This volume contains papers presented at the first joint conference of the Software Pr- ess Workshop and the International Workshop on Software Process Simulation and Modeling (SPW/ProSim 2006) held in Shanghai, P.R. China, on May 20-21, 2006. The theme of SPW/ProSim 2006 was "e;Software Process Change - Meeting the Challenge."e; Software developers are under ever-increasing pressure to deliver their products more quickly and with higher levels of quality. These demands are set in a dynamic context of frequently changing technologies, limited resources and globally distributed development teams. At the same time, global competition is forcing - ganizations that develop software to cut costs by rationalizing processes, outsourcing part or all of their activities, reusing existing software in new or modified applications and evolving existing systems to meet new needs, while still minimizing the risk of projects failing to deliver. To address these difficulties, new or modified processes are emerging, including agile methods and plan-based product line development. Open Source, COTS and community-developed software are becoming more popular. Outsourcing coupled with 24/7 development demands well-defined processes and interfaces to support the coordination of organizationally and geographically separated teams. All of these challenges combine to increase demands on the efficiency and effectiveness of so- ware processes.
Presents a comprehensive survey of universal estimation of information measures for memoryless analog sources with an emphasis on the estimation of mutual information and divergence and their applications. The book reviews the consistency of the universal algorithms and the corresponding sufficient conditions as well as their speed of convergence.
This book introduces the fundamental theory of electromagnetic ultrasonic guided waves, together with its applications. The specific implementation of the electromagnetic ultrasonic guided wave system presented here will also be of value for other nondestructive test developers.
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