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The first four stories in The Misgivings of the Vampire Lucius Lafayette series. This four pack includes the following 4 stories: Leather Apron: Leather Apron is #1 in The Misgivings of the Vampire Lucius Lafayette series. Lucius Lafayette is not your mythological vampire. He's not your pasty face, sparkly, brooding vampire. He's real and he's a werewolf killer. Werewolves are his vermin and he's the exterminator. He enjoys garlic and sunbathing in Saint-Tropez. In his spare time he hunts werewolves and rips them apart, limb from limb. Jack the Ripper has been terrorizing Whitechapel, London for weeks now. People are scared and the police just can't get a break in the case. It's up to Lucius to travel back to 1888 and catch this killer. The killer is the alpha werewolf of the Vladlk pack who has escaped Lucius' clutches for decades now. It's time for revenge and for the vampire to put an end to the werewolves terrorizing their herd of sheeple. Mardi Gras: Mardi Gras is #2 in The Misgivings of the Vampire Lucius Lafayette series. Hot on the heals of Jack the Ripper, Lucius can taste the werewolf's flesh as he is called back to present times. To his home in New Orleans. Which pack of werewolves has the audacity to attack the Lafayette Killing in their very home. Nobody tries to murder Baron Lafayette's family in his own house. The Galvez pack is a notorious and dastardly violent pack of werewolves intent on doing nothing but savage humanity and eradicate vampires from Earth. But these beasts are vermin. Undisciplined vermin that vampires must eradicate. Still, can Lucius take on a pack of werewolves and come out alive to talk about it? Hemlock Crescent: Hemlock Crescent is #3 in in The Misgivings of the Vampire Lucius Lafayette series. The vampire Lucius Lafayette has decided to visit Greece. Ancient Greece, where Socrates is a well established philosopher and general. But the vampire is not there so much for Socrates as he is for the werewolves. Athens is in a decades long war with Sparta, a war that looks like they'll be losing. Lucius and Socrates sail out to fight against the Spartans, but they're ambushed by Spartan fisherman and taken as prisoners. Socrates is released, a tired man, tired of an old war. His last days spent pontificating against the Athenian hegemony. Sentenced to death by werewolves. They're hell bent on eliminating the human race and creating anarchy. Lucius is hell bent on eradicating the vermin that the werewolves have become. Hell's Disciples: Hell's Disciples is #4 in in The Misgivings of the Vampire Lucius Lafayette series. In the summer of 1976, Son of Sam starts his rampage. Many didn't believe him that it was his neighbor's dog who instructed him to go on his murderous shootings. Lucius Lafayette, vampire and werewolf slayer, does believe him. But he thinks it is not a dog so much as a pack of werewolves who go by the name of Hell's Disciples who are instructing David Berkowitz to go on a killing spree. Werewolves are hell bent on destroying humanity, and Lucius, though no saint is our only hope. But he can't even keep peace in his own family, almost killing his own son Cage. These Hell's Disciples' werewolves are violent, strong and unrepentant. Has Lucius bitten off more than he can chew going into a den of 13 Lobison?
Stories numbered 5, 6, 7 and 8 in The Misgivings of the Vampire Lucius Lafayette series. This four pack includes the following 4 stories: Death's Door is #5 in in The Misgivings of the Vampire Lucius Lafayette series. The vampire Lucius Lafayette has been shot 3 times by a member of Hell's Disciples. He's getting careless. However, he's just managed to make it back home to his mansions in New Orleans, present times. The wounds are severe and deadly, even to a vampire. A specialized vampire doctor from Austin, Texas must be rushed to New Orleans in order to save his life. But can the doctor save Lucius' life while his own son comes home drunk with murder on his mind. The house of Lafayette is being torn from within and with Lucius ailing and vulnerable is it time for change of leadership? And what about the human who dared attempt to murder a vampire, let alone a vrykolakas. Revenge must be meted out and it must be served warm. The sins of the mothers will also befall their offspring. Caged Heart is #6 in The Misgivings of the Vampire Lucius Lafayette series. The vampire Lucius Lafayette is recovering nicely, but he is still weak and needs more quenching of blood before he can get his full strength back. He must decide what will come of his youngest son who has been banished by his wife. Will the youngest son become a prodigal son or will he have to die for attempting to kill his father? But before that determination can be made, Lucius must find his next meal. A fifteen year veteran New Orleans Police Department Sergeant seems to fit the bill. Acquitted of sexual assault and statutory rape, no misdeeds must go unpunished. And what is this? A parcel delivered with a ransom note and a lock of Cage's hair. 3 million dollars is wanted for the safe return of Lucius' youngest son. They only have three days to come up with that kind of money. Will it be enough, or will his son be killed? Broken Heart is #7 in The Misgivings of the Vampire Lucius Lafayette series. Coming up with 3 million dollars is a lot of money, and it's a lot of money to come up with even for a vampire worth over 100 million dollars. But when you're Lucius Lafayette, you have friends who can help you in a pinch. Besides, this is for family. At least for the safe recovery and return of Lucius' youngest son, Cage. Cage has been unrepentant lately and acting out. But he is still a vampire and as such he will be protected and saved, no matter the cost. This time it's personal, and the whole Lafayette Killing, including the ladies, Darina and Genevieve are going to get dirty in saving Cage. But there is more to this story than meets the eye. The ransom is paid but the message sent is unexpected. Now the Lafayette vampires must hunt down the kidnappers and save Cage, before its too late. Warmongers is #8 in The Misgivings of the Vampire Lucius Lafayette series. Well, the ransom hijack didn't go over as well as planned. Seems that Cage has now escaped from his father's saving graces. Though the rest of the Lafayette Killing isn't sure if Lucius is intent on saving Cage or killing him. But more pressing things are bothering our narrator, like the mother who just killed her young children by drowning and shooting them. Can our narrator steer Lucius towards a quenching? A quenching of the narrator's vengeance? It might be possible. Though Lucius has more important things on his mind. Like heading to Nazi Germany and killing the alpha werewolf of one of the most hated and violent werewolf packs. You might know this werewolf as Adolf Hitler. Lucius is going to head on back to July 20, 1944 and see if he can't kill him during the botched bomb attempt on Adolf Hitler's life. Do the vampires really have to take care of all of humanity's
This Star Sails Four Pack Volume One Includes the Following 4 Stories: Dark Matter: #1 in the Star Sails' series Earth's first space ship, the good ship Pax has been sent to the Virgo Cluster to make first contact. Full of humanity's best and brightest engineers, scientist and leaders it is a peaceful mission of exploration. But something has gone terribly wrong. Captain Jack Stone and his crew have seven days, one week to get out to the Virgo Cluster and find out what happened. The site is not pretty. It's a bloodbath. Aliens are waging war and Stone's men get caught in the middle of it. Can they survive a barrage of more advanced technology or will they have to rely on androids? And are these androids as benevolent as they seem or are they out to enslave the human race? What happens when you make first contact with a species that sees you as advanced as pond algae. Do they take pity on you or crush you underfoot? Scot Free: #2 in the Star Sails' series. The SS Falcon limps along to the planet Venid. The builders or Venidren are at war with a malevolent species of aliens called the Draken. The Venidren have built powerful androids to fight for their freedom. The Falcon is returning one of these androids back to the builders in the hopes that this small gesture might bring them an exchange of supplies and resources to rebuild their ship. They are running out of time to get back to Earth. But are these Venidren as benevolent as the android on board the Falcon has led them to believe, or are they being set up for servitude or worse? Short Memory: #3 in the Star Sails' series. After a couple of bad starts making initial contact with alien species, especially the Draken, the SS Falcon with Captain Jack Stone and his crew are heading straight back to home. Space might be the Final Frontier but it certainly isn't turning out to be the Friendly Frontier. But what about these Klethren on planet Kleth? A vacationers paradise, even for battle hardened space marines. The activities and the landscapes are heavenly. The Klethren are the perfect hosts and accommodate any weary travelers' need for rest and relaxation. Just two days would energize many of the flagging spirits onboard the SS Falcon. But something's going wrong. Stone is starting to become forgetful. He's got a splitting headache and his tactical officer can't remember where he was born. Can the crew of the SS Falcon get out before they completely lose their minds, or have them stolen? Hmmm... I can't remember, you'll have to read on to find out. False Gods: #4 in the Star Sails' series. Jack Stone and the rest of the crew have had enough of alien races especially after losing more than half their crew. Captain Stone has ordered a direct and faster than light trip back to Earth. There will be no stopping under any circumstances. But an alien entity puts the brakes on the SS Falcon and they come to an abrupt stop right in the middle of space. They should be 45 million light years away from home. Yet here they are, right in the middle of the Milky Way and the Solar System. If they believe in the benevolence of false gods they will find this an Earthly paradise. But there is always a cost to false beliefs. Can Captain Stone save the rest of the crew from falling into idol worship so that they might really get home?
This Star Sails Four Pack Volume One Includes the Following 4 Stories: Tin Machines is #5 in the Star Sails' series. Limping on their way home, the crew of the SS Falcon are in desperate need of supplies. The most important is gluonite so that they can get their hyper drive working. Without faster than light engines running, it'll take them close to 30 million years to get back home. That's a little longer than the estimated life of the good ship Falcon. They stumble upon the Ralens, an advanced alien race who have been overrun by their robotic laborers they call The Unknowns. If they can help the Ralens, Captain Stone and his men might be able to grab some much needed supplies. But why has Scot Free, their android, gone rogue and trotted off to join the Tin Machines? Brother's Keeper is #6 in the Star Sails' series. Captain Stone and his crew of the SS Falcon are still trying to figure out how to get home to Earth from the Virgo Cluster. Problem is, they don't have gluonite. And without gluonite they can't engage faster than light flight. Coming across a stranded and badly damaged vessel that carries a single surviving soul harkens good fortune. Dr. Kelly finds this alien has remarkable genetic abilities including off the scale intelligence. Could he be their hope of reworking the hyper drive to get faster than light flight without the much needed gluonite? Possibly, except that he is an escaped convict determined to have the crew of the Falcon as his slaves and playthings. Will Stone and his crew be able to overcome this evil maniac before he tires of them and squashes them like bugs, or will they need outside help? Worm Turns is #7 in the Star Sails' series. It's been 12 days. 12 long days since the crew of the SS Falcon left Earth. That means that they're late returning home. 5 days late to be exact, and they were told that they be fired upon if they entered the Solar System late. These were necessary precautions that Star Ship Command needs to take. But the crew are still eager to make their way home. They're tired, beat up and miss their families. So thank goodness for FTL flight. Now they can travel faster than light and get home in time for dinner. Except there's a problem with that. They're further out in space than they realize. Even at maximum FTL speed, it'll take the crew of the good ship Falcon over 100 thousand years to get home. But could there be another way? Some other method that could be used to get home before they die of old age? Earth Rise is #8 in the Star Sails' series. Faster than light flight is not going to get the crew of the SS Falcon home under 100 thousand years. But Scot Free has a genius idea. What about worm holes. There's a good chance that a worm hole will get them home quicker. They've taken one and it ended up affecting Scot Free somehow. He's become belligerent and uncooperative. It appears he's been taken over by a photonic alien race of some sort. Will this delay make it harder for them to get home? Or is it just a side trip before they get to their final destination? How many more worm holes will be required to get them home sooner than later? Already they're 13 days late for getting home - they have to hurry. Loved ones are worried and the prognosis for a safe return is not looking good. But Captain Jack Stone is not a man to give up easily. And he's got a crew that will fight within to the end. That's exactly what it might take for them to see Earth rise again.
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