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Across the Universe Stargates opens up a vast universe of possibility for creating and designing your own system of gateways to bring interplanetary adventure to your campaign. From local system portals to intergalactic wormholes, you'll find within a detailed system for defining not just the basics like direction and range but mysterious manifestations of transmaterialization energies, the dangers of activating dormant or damaged gateways, including malfunctions like biomutation, psychic backlash, and temporal displacement! You can create unique gateway keys for conditions, patrons, and arcane, divine, and psychic magic and more, and you'll find sample gateways like the solar arch, priest's passage, and the Pillars of Qa, as well as specialized feats, spells, and more for making the most of gateways in your universe. Grab this incredible 26-page interstellar supplement from Tim Hitchcock today and Make Your Game Legendary!
More Machine than Man! Blurring the lines between living and machine, cybernetics grasps at the ever-complicated task of retaining humanity in the subject even as she continues to use biomechanics to alter and perfect the mortal form into which she was born. Cybernetics can be applied on a limited basis, and characters of any race or class can potentially benefit from cybertech, as described in the official Pathfinder Roleplaying Game guide to using advanced technology in a campaign. However, this book presents a brand-new class that has devoted its entire existence to selective surgery, myometric manipulation, and an almost obsessive fixation with transhumanoid evolution to become more than nature ever intended: the cyborg. Perfect for crossover campaigns where magic and technology collide, this class offers an integrated system of two dozen cybernetic modifications that combine elements of robotics and nanotechnology to stand on its own while integrating with the standard Pathfinder Roleplaying Game rules. In addition to the base class itself, you'll find rules for pseudomagical tweaks, cybernetic feats, and four new archetypes to expand your cybernetic options: the cybermancer, hunter-killer, mechlancer, and techrager!
Death in the Mind's Eye The heroes have scored a major victory, but the dark forces arrayed against them will not go down without a fight. Pursuing their fleeing legions to the gas giant Qanna, the heroes arrive on the verdant moon of Itac at the head of a band of Accord forces only to discover that the massive planet's manifold moons have long been a secret stronghold of the Hegemony forces and the hunters are now the hunted. Worse still, the psychic storms and spatial ripples of the system make escape almost impossible, and to prevail the heroes must launch headlong into a campaign against a dread conqueror set on launching a final desperate assault at the head of a massive army. The heroes at last come face to face with the unspeakable ultari, the grand architects of the Hegemony, and only they can thwart a rogue general's mad quest for power as they stand against the Mind Tyrants of the Merciless Moons! Mind Tyrants of the Merciless Moons is an adventure for 17th to 19th-level characters using the Pathfinder Roleplaying Game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machines with an exciting pulp sensibility and style. Mind Tyrants of the Merciless Moons includes not only a massive interplanetary adventure but also brand-new monsters, magic, and technology, including new advanced vehicle rules blending magic and technology, along with a full gazetteer of the domed city of Emirist-Tar and its inhabitants and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary! For further information on the earlier adventures in the Legendary Planet Adventure Path and the final upcoming adventures, To Kill a Star, pick up the Legendary Planet Player's Guide and check the Legendary Games website! The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures: #1: To Worlds Unknown (2nd to 5th level) #2: The Scavenged Codex (5th to 7th level) #3: Dead Vault Descent (8th to 10th level) #4: Confederates of the Shattered Zone (11th to 14th level) #5: The Depths of Desperation (15th to 17th level) #6: Mind Tyrants of the Merciless Moons (17th to 18th level) #7: To Kill a Star (19th to 20th level)
The Coldwood Codex is a spectacular bestiary book for Pathfinder Second Edition, featuring 10 sinister creatures perfect to unleash in any campaign roving into the harsh and lonely winter woods. Under the bare branches and evergreen eaves, the fey are wilder and more savage to reflect the harsh desperation of survival. They watch with hungry eyes the feeble fingers of civilization trying to stretch into their domain, like the murderous naekk rivermaidens, untamed bokereyders, and rapacious chernobogs. Less cruel but no less deadly, the silent totemoqs flit on the winter winds and care not whose blood they freeze, while the amadan is the very essence of ill fortune. The dead themselves are unquiet in the coldwood, with undead fey ugrohters and deathless druid sloughs culling the living amid the trees. The faleich-wyrm is a veritable engine of death now plaguing the cold lands with corruption, while greedy barrow wights cling to long-lost lordship and forlorn boreal wights writhe in frozen, brambled agony. These beautifully illustrated creatures await in our latest Beasts of Legend volume, and we hope you check out all of the amazing themed monster supplements coming your way for your Pathfinder Second Edition game!
Death in the Mind's Eye The heroes have scored a major victory, but the dark forces arrayed against them will not go down without a fight. Pursuing their fleeing legions to the gas giant Qanna, the heroes arrive on the verdant moon of Itac at the head of a band of Accord forces only to discover that the massive planet's manifold moons have long been a secret stronghold of the Hegemony forces and the hunters are now the hunted. Worse still, the psychic storms and spatial ripples of the system make escape almost impossible, and to prevail the heroes must launch headlong into a campaign against a dread conqueror set on launching a final desperate assault at the head of a massive army. The heroes at last come face to face with the unspeakable ultari, the grand architects of the Hegemony, and only they can thwart a rogue general's mad quest for power as they stand against the Mind Tyrants of the Merciless Moons! Mind Tyrants of the Merciless Moons is an adventure for 17th to 19th-level characters using the 5th Edition rules for the world's most famous RPG. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machines with an exciting pulp sensibility and style. Mind Tyrants of the Merciless Moons includes not only a massive interplanetary adventure but also brand-new monsters, magic, and technology, including new advanced vehicle rules blending magic and technology, along with a full gazetteer of the domed city of Emirist-Tar and its inhabitants and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary! For further information on the earlier adventures in the Legendary Planet Adventure Path and the final upcoming adventures, To Kill a Star, pick up the Legendary Planet Player's Guide and check the Legendary Games website! The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures: #1: To Worlds Unknown (2nd to 5th level) #2: The Scavenged Codex (5th to 7th level) #3: Dead Vault Descent (8th to 10th level) #4: Confederates of the Shattered Zone (11th to 14th level) #5: The Depths of Desperation (15th to 17th level) #6: Mind Tyrants of the Merciless Moons (17th to 18th level) #7: To Kill a Star (19th to 20th level)
Records of settlement and bastardy examinations held in the parish of Chelsea in the mid-eighteenth century.
Bloodlines & Black Magic is a modern, occult-themed horror setting compatible with the Pathfinder Roleplaying Game.
Numeria's capital city of Starfall sprawls in the shadow of the region's most infamous ruin, Silver Mount. Here, the nation's sadistic Technic League and the Black Sovereign rule the land and control access to dangerous technological wonders, including the mysterious Silver Mount itself. This roleplaying game is suitable for 13th-level characters.
This collection of essays provides a framework within which to understand 18th-century men. The book is divided into four parts looking at: sociability, virtue and friendship, violence, and sexuality.
This fascinating and wide-ranging analysis of gender and sexualities brings together the disparate literatures on demography, love and marriage, the body, homosexuality, lesbianism, and the regulation of sexuality.
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