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Terry Starko is hoping for a change in his luck by heading to, of all places, Detroit. This middle-aged, unemployed engineer is returning to the town where he grew up for a job interview. All his life he'd prospered, thanks to a series of fortunate misunderstandings. Now he's split from his wife, and this trip might give him a break from the bill collectors. Nailing the job interview turns out to be the least of his worries. As soon as he sets foot in the town he'd fled twenty years before, everybody is looking for him as if he'd never left: his hot new step-mother, the crack dealer from the old neighborhood, and even the Greek Restaurant Owners Association. It all seems to be connected to the best friend Terry didn't know he had, a guy who'd introduced Harlem Globetrotters trick plays to the Hamtramck Catholic High School Basketball League, and started a street gang war over bootleg beer from Colorado. From one minute to the next Terry doesn't know if he'll end up in a coffin next to his best friend, or end up the new Loose Meat Sandwich King of Hamtramck. Terry's story is a fun, nostalgic adventure in a town where high school garage bands compose songs about Richard Nixon and the Ukrainian national anthem. In the end, it answers the long-pondered question, "What is a loose meat sandwich, anyway?"
Jessica doesn't want to go to a new school. She misses her friends and doesn't want to go someplace bound to be different. The new school turns out to be even stranger than she expected. The kids and teachers are all animals: owls and horses and snakes and penguins. Jessica is sure she'll never fit in. Until the other kids discover she knows games they never heard of. By the end of the first day, Jessica learns that sometimes different can be better.
Wayne is invisible. At least that's how the regular citizens of Babcock Grove act when they pass him on the street. He isn't unemployed. He has a job for every day of the month. They just don't add up to one real paycheck. He isn't homeless; there are seven different places he can bed down for the night. Just none he can call his own. Wayne is always making plans that come up just short. Maybe it's his criminal record, maybe it's the result of ancient geological forces, but he can't catch a break. But Wayne has a New Plan to end his years on the streets. He's found the perfect house to move into. Except for one thing: the owner's corpse inside. Now he's become all too visible. The cops need a convenient suspect, and the killer is coming back to tie up loose ends. Wayne has to use all his street smarts to solve the mystery, and to finally find a place he can call home.
Pierre Penguin is tired of Antarctica. It's cold, cold, cold and all he eats is fish. So Pierre and his pal Wendy the Weddell Seal head out to find someplace better. Make friends with this adventurous penguin, who explores the whole globe to find the best place of all.
Spencer and his big brother Noah are back. In 1968, as kids on summer vacation, they saved Detroit, and possibly the whole US government, from destruction. In The Finder, it's the mid-1980s and they're in college in Silicon Valley. Spencer is pursuing a career and a new girlfriend. But Noah's secret abilities are setting the agenda again. It starts with The Finder - their business for returning stray pets to their owners. Their success with dogs and cats gets the attention of dangerous characters, who present them the biggest challenge of their lives. To save themselves, Spencer and Noah must find a lost kid, a kid nobody else seems to want to find, a kid who is the key to a technology that will be the foundation of the Internet. Spencer and Noah team up with new allies to search for that kid, plus tackle a few side jobs along the way, such as triggering the collapse of the Soviet Union. And, then, final exams.The Finder is the sequel to Tony Kordyban's break-out pre-teen high-adventure sci-fi thriller-comedy, The Shepherds' War. That was the story of how the outcomes of the Cold War and the social revolution of the 1960s hinge on a 12-year-old boy who spent most of his life hidden in an attic.
The Leksotis "know too much." For centuries they were despised for their reputed supernatural powers and reclusiveness. Even the Gypsies looked down on them. They retreated into the wilderness and into legend. But World War II flushed them from their mountain refuges, making them pawns of the great powers locked in mortal struggle. 1968 was supposed to be Spencer's Best Summer Vacation Ever. For as long as the fifth grader could remember, life had been getting better and better. He got to witness the introduction of color TV, Frisbees, and the race for the Moon.. Even his big pain of a brother Noah couldn't ruin it. Noah didn't talk, didn't go to school, didn't play outside, and it was Spencer's job to keep an eye on him. But he wasn't going to let that drag down his summer. Out of the blue Noah started talking. Out of the blue he began knowing things he shouldn't know. Then, just as suddenly, Noah vanished into the blue. Spencer's search for his brother leads him into a shadowy world where nobody is quite what he seems to be, the world of the Leksotis. To rescue his brother, Spencer has to take on a Nazi psychologist, a KGB mom, and a teen-age bully with mind-control powers. Raised on Frankenstein movies and Iron Man comics, Spencer doesn't shrink from the challenge. After all, he is ten-and-a-half years old.
More Hot Air is the long-awaited sequel to the author's previous ASME Press book, Hot Air Rises and Heat Sinks: Everything You Know About Cooling Electronics Is Wrong. This new book continues in the same humorous and easy-to-read style of the earlier book, with all-new, original case studies in the field of electronics cooling. Each case study, told as an anecdote, is designed to teach a basic concept of heat transfer, as applied to keeping electronics from overheating. Because of the constantly shrinking size of electronics, the job of cooling electronics continues to get tougher. Many people not trained in the basics of heat transfer have been roped into doing this job out of necessity. For those who lack any formal training in heat transfer, the case studies explode many of the myths about cooling electronics and replace these flawed practices with sound engineering, based on actual heat transfer theory. The case studies and humor in this book are also entertaining to those well versed in electronics cooling. A must-read book for all engineers and their managers concerned with electronics packaging.
A collection of myths, mistakes, and "lessons learned" from practicing engineers involved in the field of electronic equipment cooling. Through anecdotes and stories based on his experiences at Tellabs Operations, Inc., Tony Kordyban covers the basic dimensions of heat transfer concepts - mostly from real problems that were incorrectly solved at least once before a correct technique was applied.
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