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Nine-year-old Kelly Donovan helped save the world from aliens, but now she has an even bigger problem-someone's trying to ruin Halloween.Life is difficult for the world's tiniest superhero. Her genius plan to save her parents from supervillainy in one easy step proved impossible... at least not without destroying the Earth. Superpowers, good or bad, aren't going away any time soon. Mom's as likely to hug her as trick her into a ridiculous trap, but at least her dad's mellowed out a bit. Lately, he seems focused more on being weird than evil.Small favors.Kelly's looking forward to the happy normal of trick-or-treating... until candy starts disappearing. Convinced a mysterious supervillain is responsible, she and her best-only-friend Paige rush to stop all the sweets in the world from evaporating. Alas, with only a week left and zero clues, humanity will likely suffer an even worse fate than enslavement by an alien race: the end of all Halloweens.
Six months ago, Harper Cody stressed out over finding the right college-now, she'll be thrilled if she makes it to her eighteenth birthday.Unexpected nuclear war destroyed the world she knew along with her dreams for a future. Violent thugs took away her parents and home, sending her fleeing into the ashes with her traumatized little sister. Following her best hope for survival, she chased a rumor of safety in the mountains.Evergreen, Colorado turned out to be the shelter she'd hoped for. There, her patchwork family could make the best of the world left behind. However, their new home came with an unexpected twist: to keep her father's shotgun and protect her sister, sweet, introverted Harper had to join the militia.Safety is relative in the aftermath of societal collapse. The mountain town may have avoided the worst of the atomic blasts, but danger still surrounds them: unstable people, starvation, cold, disease... and something or someone creeping about late at night, stalking the most vulnerable among them.
A move to the small town of Spring Falls, New York is the perfect cure for Mia Gartner's horrid commute. However, her new home isn't quite empty.She adored working in fine art restoration, but a two-hour ride each way got old fast. When her husband found a house for sale at a suspiciously low price, they jumped at it. Mia expected chemical contamination, a fixer-upper, or termites, so when the problem turned out to be persistent rumors of haunting, she set aside her worries. Adam hoped the place would propel his parapsychology hobby into a career.Upon first sight, the innocuous suburban house filled Mia with dread. Adam had long maintained she had a psychic gift, but if she believed him, that would mean something terrible and dark once happened there.Soon after their arrival, unexplained events prove the rumors are more than wild stories. A childlike spirit attaches itself to Mia, seeming harmless and so very lonely.Alas, she fears the ghost may not be as innocent as it seems.
Ten-year-old Emma has battled dark creatures and protected her home from errant magic, but an unexpected letter brings her scariest trial yet―attending a wedding in Calebrin.Da's younger sister has invited them for her ceremony, but Emma dreads the huge city, its strange people, uncomfortable fancy clothes, and worst of all: shoes. Her anxiety builds when Nan refuses to go, filling her head with worries about what could be wrong with her father's side of the family.On Emma's first night in Calebrin, spectral crying wakes her. She creeps out of bed to discover a forlorn spirit wandering the halls, who seems to be trying to warn Emma of danger. Alas, Da's prim and proper mother has a low opinion of druids, and an even lower opinion of Mama. His younger brother takes particular delight in tormenting Emma, and her efforts to assist the spirit only annoy him more.She suspects something far darker than an arrogant uncle lurks in the giant manor house where her father grew up. No longer afraid, Emma tries to help the ghost-before she becomes one herself.
Lieutenant Nina Duchenne has almost come to terms with her life-but isn't sure she still has one.Eighteen months ago, she awoke as a doll, a living brain inside a military-grade artificial body. She looks human in every way on the outside, but dreads the thought of what lies beneath her skin. Her role as a field agent for Division 9 has exposed her to depravity unlike anything she thought possible. Building darkness clings to her heart, until a tiny orphan girl reminds her that more than a body defines humanity.A new case falls in Nina's lap when electronic evidence links Harmony, a fast-spreading new recreational drug, to a foreign government. She hopes for a nice 'normal' investigation that won't blacken another slice of her soul. The straightforward case turns into a balancing act as she exposes an infestation of enemy agents within West City.If the spies see her coming or if she takes too long finding them all, a drug meant to provide peace of mind may bring about the downfall of society.
Harper Cody used to worry about the SATs or a getting a new laptop for Christmas... but now, she only wants to keep her little sister alive.At 5:59 a.m. early in September, life as she knew it came to an end with a nuclear flash ninety miles away in Colorado Springs. For two months, her family sheltered in the basement of their home, surviving on whatever canned goods Dad could scavenge. Passing evacuees told of a safe haven in the mountains, but her father refused to leave. He thought their home was safe... until a gang of looters kicked in the door.Four years ago at thirteen, Harper won trophies for competition shooting, but killing a man pointing a gun at her is nothing like nailing targets at a range. Hesitation cost her parents' lives. With no other options, she grabbed her little sister and ran away from the only home she'd ever known into a world she no longer recognized.The promise of safety in Evergreen gives her hope, but unless the girl voted sweetest in her class can find the nerve to kill, Harper-and her kid sister-are as good as dead.
Nina Duchenne walked away from a perfect life to pursue a noble idea. Unfortunately, her hope of becoming a forensic investigator drowned in two years of mandatory street patrol. One tragic night shatters her dream, and she finds herself questioning the very nature of what it means to be alive. Joey Dillon lives at the edge of a perpetual adrenaline rush. A self-styled cyber cowboy who chases thrills wherever he can find them, he doesn't think about what will happen twenty minutes into the future. With the government of Mars chasing him, he flees to Earth, taking refuge in places society has forgotten. Division 9 gives Nina command of the operation to stop two international agents. Joey just wants to find his next meal. Voices from beyond the grave distract Nina from her pursuit, and send Joey on a mission to find out who is responsible. His suspicions lie grounded in reality while she hopes for something science cannot explain. The spies prove more elusive than expected, convincing her they have help from a master hacker. Joey falls square in her sights with the fate of the entire West City-as well as Nina's humanity-at risk.
Safety is at best a relative thing in 2073, fifty-one years after nuclear war scorched the world. Kevin found a quiet little place to hole up with the woman who came to mean more to him than his lifelong dream, and a little girl she took in after the Virus wiped out her home. They're well defended against bandits, raiders, and the occasional stray Infected. But walls don't face the sky, and all the guns in what's left of the world won't do a thing against a biological weapon dropped from an Enclave drone. A message from a dead man disturbs this tenuous peace with a chance to stop the Virus for good, but it would send them right to the Enclave's back yard. Tris can't say no, and Kevin refuses to leave her side again, but they won't bring a child along for such a dangerous ride. Knowing it's not only their lives, but the lives of everyone outside the Enclave at stake, they decide to hit the road once again, hoping their home―and their daughter―will still be there when they return.
A druid's work is never done... even if she's ten years old.With the Silk Thieves no longer a threat to Widowswood, Emma enjoys the solace of home and the peaceful routine of her chores. She is happy to be with her family, but still hasn't quite forgiven herself for making them worry about her.One afternoon, Neema, the Faerie she freed from the wizard's lantern, returns seeking her help. Her people are dying, and she's convinced Emma can save them, and do it in only a few minutes.The plea proves hard to resist, and Emma soon discovers cursed animals are attacking the faeries. Even though some Silverbells have perished, they are hesitant to kill the creatures. Their queen hopes Emma can find a way to save both animals and faeries alike.Far from her family in a strange magical forest, Emma feels too small for the task set before her, but cannot abandon the faeries to their fate-even if it means she may never find her way home.
Brooklyn thought nothing would ever surprise her again after learning her father is an extraplanar being―until the police ask her for help.For most of her life, the cops have been a thorn in her side, always in the way of a good time. By seventeen, she'd spent more time in police cars than some rookies. With age comes (a little) restraint, and she's managed to avoid getting in trouble for six whole years. Working for the Philadelphia Fire Department offers a sense of belonging and purpose she never had growing up, even if the whole 'adulting' thing sucks.After responding to a fire call eerily similar to the one that claimed her childhood home, a local detective seeks her out. He's hunting a serial killer who preys on the city's homeless, taking the lives of those no one cares to see. Every victim's body has so far been stolen from the morgue, frustrating the investigation to the point he's willing to rely on a psychic―even a former delinquent.Brooklyn senses a connection between the recent fire, the murders, and a mysteriously guilty little girl, but her respect for the law only goes so far.
Lieutenant Kirsten Wren has encountered Harbingers before-shadowy entities that claim ghosts with dark souls-but they don't usually follow her home.At long last, life is somewhere approaching happy. Her adopted son has put his past behind him and she's even finally trusted herself enough to start a romantic relationship. Best of all, no corporations or demonic creatures have tried to kill her in a whole month.Dead gang members start turning up, victims of murders with ritualistic overtones. Division 1 files them away as low priority due to their policy of letting the street trash clean itself up. However, when additional killings occur with obvious supernatural causes, Kirsten officially takes jurisdiction.In the midst of her investigation, a Harbinger attaches itself to her. The chilling ramifications of that become clear once she discovers the area's most feared gang has developed a working relationship with the Abyss. If she doesn't act fast, all of West City will become a hellscape.
Once again safe at home, Emma clings to the comfort of family and tries to put the fright of the Banderwigh behind her-but deeds, even good ones, often have consequences.With a new reality of spirits and magic open to her, Emma feels a strong connection to Widowswood. She means to make good on her promise to the Spider Queen, bringing a monthly supply of silk in trade so humans cease their trespass upon the forest.A guild of thieves infiltrates the quiet town, lured by the incredible value of enchanted spidersilk flowing so freely from the forest. At first, they don't realize the source is a ten-year-old girl, but once they learn, they'll do anything to control her.Stuck between protecting her family and protecting her forest, Emma draws courage from her grandmother's stories and makes a choice-that could cost her life.
Brooklyn Amari doesn't ask for much, only the ability to make it through life without destroying the universe.Working as a firefighter is her true calling, satisfying her deep, primal draw to the flames. Immunity to burning courtesy of her half-extraplanar ancestry makes her the city's best weapon against disaster of the incendiary kind-not that anyone knows about it. She's trying to keep her nature a secret, since magical creatures aren't allowed inside major population centers... and most people probably wouldn't react well to a demon.Even a half-demon.Since her psychic abilities are out of the bag, the Arson Investigation Unit calls on her for all the 'weird ones' no one else wants to touch. When they can't explain an apparent case of spontaneous human combustion, they bring her in to track a deadly arcane arsonist.She's happy to help, but unfortunately, some not-quite-angels abduct someone she cares for. They need Brooklyn to destroy the mortal world as it's in the way of their interdimensional war-but even if she does what they want, everyone she loves will die.
Brooklyn Amari knew not to get in a car with a stranger. When a man tried to lure her-she killed him.As if taking a life at the tender age of ten wasn't bad enough, her childhood home burned to the ground two years later. She doesn't remember how she survived, but she's felt a pull toward the conflagration ever since. After a troubled patch in her teens, she's become a respectable firefighter, rushing again and again into the inferno that almost killed her. A routine sweep-and-clear during a hotel blaze takes a deadly turn, but also explains how she escaped death eleven years ago: she's probably a demon.Brooklyn had always enjoyed having psychic abilities, but wings?She's still trying to come to terms with what she might be when she experiences a vision of an arsonist planting an enchanted bomb, but the Fire Marshal's office is ill-equipped to handle magic. Since she's the most paranormal thing they've got, they offer her a temporary promotion.Unfortunately, she soon finds herself neck-deep in an investigation that goes straight over her head.And oh yeah-she's supposed to destroy the world.
Eleven year old Kiera Quinn is sure she's having a nightmare. She doesn't believe a nap that started in her suburban bedroom ends in an empty wasteland. She doesn't believe everyone she's ever known may have never existed―and she definitely doesn't believe an old man who tells her she will resurrect the world.The odd shaman clad in junk and old computer parts claims she is 'the child born of the earth, ' humanity's only chance to survive. Desperate and scared, Kiera humors him, hoping her bad dream ends soon.Fate has a funny habit of getting in the way of destiny. New parents and a new home―even a super-primitive tribal village―feel like the best place for a child to be, not off saving the world. Adjusting to life without video games isn't easy, but her new mom and dad give her what her old ones couldn't: time and attention.Alas, Kiera's discovery of a secret within ancient ruins makes the ruler of the Citadel want to kill her. Her only chance is to hope a crazy old man wasn't so crazy―and that saving her parents won't destroy the whole planet
Most Citizens hold Outcasts in dim regard, but Sima never expected they'd throw her off the planet.In 2411, overpopulation has spread a plaque of filthy, congested city to the corners of the Earth. Government has raised corruption to an art form, and no one hears the cries of those left to die in the dark passageways of civilization. Following the End of Nations, people cling to the only division left: social status.Since running away from home four years ago, she's managed to stay a step ahead of death―or worse. At sixteen, she's getting too old to survive from begging, despite her best effort to pretend she's younger. Worse, the sidewalks teem with little kids edging in on her turf, monopolizing Citizens' charity with their wide, pleading eyes and genuine innocence.A chance meeting with suspiciously nice cops leaves her more confused than ever. Between deadly gangs, unforgiving security forces, and a terrifying madam eager to exploit a girl her age, merely getting older is the biggest threat to her life. With no good choice to make, she risks the least of three evils.Sima thought her life on Earth had been dangerous...She hasn't seen anything yet.
Fantasy roleplayers often get deep into their games, but thirteen-year-old Keith Croft is about to take it to a new level.He's been invisible for seven years, smart but not working hard, athletic enough, but too lazy to excel. His parents are sorta cool, but only two weeks into his eighth-grade year, his friends are all busy with sports or projects and can't hang out. On the way home one day, he stops at a neighbor's yard sale and discovers a book for Crypts & Creepers that the lonely old woman says belonged to her granddaughter who disappeared without a trace.Days after he convinces his friends to try this bizarre game that doesn't require electronics, strange noises in his closet wake him. His increasing inability to focus on anything other than a girl who vanished before he was born―and his obsession with her NPC ranger―drives him to dig deeper into the past, searching for what really happened to her.By the time Keith realizes the Gamemaster's Codex holds something darker than rules within its pages, the curse that claimed the soul of a girl in 1987 has its claws in his group as well.Keith vows his friends will escape―even if he can't.
Riley McCullough thought her best friend getting 'dragged' off to Puerto Vallarta for the first two weeks of summer vacation was the end of the world―at least until the bombs fell. Life in suburban New Jersey with her mother is comfortable, not to mention boring, to an introverted fourteen-year-old. As if her friend's surprise trip didn't suck enough, her 'best summer ever' falls to pieces when she's sent across the country to stay with a father she hasn't seen in six years. Adjusting to a tiny, desert town where everyone stares at her like she doesn't belong proves difficult, and leaves her feeling more isolated than ever. To make matters worse, her secretive father won't tell the truth about why he left-or what he's hiding. Her luck takes a turn for the better when she meets a boy who shares her interest in video games and contempt for small town boredom. Alas, her happiness is short lived. To escape nuclear Armageddon, she shelters with her dad in a bunker he'd spent years preparing. After fourteen days without sun, Riley must overcome the sorrow of losing everything to save the family she still has.
In the aftermath of World War Three, the most famous face in the world belongs to a nine year old girl.Maya Oman is the daughter of the woman who controls what's left of civilization, the CEO of Ascendant Pharmaceuticals Corporation. Her smile is as ubiquitous as air, selling everything from vital medicine to vanity drugs with risky side effects. Lifelike android clones reside in over a dozen homes, shielding her from the violent resentment of a population straining under her mother's boot heel.Ascendant's power comes from Xenodril, a drug capable of reversing the effects of Fade, a disease some claim came from aliens or from the governments that predate the war. Only Ascendant sells it, and at a price only Citizens can afford. The rest are left to die.Maya's earliest memories are of living alone in a penthouse apartment, desperate for the attention of a mother who never visits. Forbidden to go out except to record advertising video, her only friend has been the 'net. When she is taken for ransom by a group of mercenaries with nothing left to lose, she discovers her life may not be what she thought it was-or wants.
Agent Kirsten Wren thought she'd seen the true face of evil on the Moon, but the demon Avarazel didn't prepare her for an even more insidious enemy―politics.After a month to recover, Kirsten returns to active duty with a heavy heart, already missing having all day to spend with her adopted son. Reeling from her disastrous last attempt at a relationship, she takes things slow with Sam, unsure if she's even capable of welcoming a man into her life.The influential Senator Preston Winchester catches her off guard, requesting her by name to dispel a haunting at his earthbound vacation home. A subsequent string of escalating spectral assaults on seemingly random, unrelated people strikes her as too coincidental, and when the angry spirit attacks her son, Kirsten suspects she is the spirit's true target.Her investigation leads her to doubt Winchester is as squeaky clean as he appears. She is determined to bring him down, but following her moral compass threatens her guardianship of Evan, as well as the very existence of Division 0.
She saw it coming. She knew it would happen-but no one believed her. Almost a year after tragedy shattered her family, sixteen-year-old Paige Thomas can't break free from her guilt. Her mother ignores her, doting on her clingy little sister, while her father is a barely-functioning shell. He hopes a move to the quiet little town of Shadesboro PA will help them heal, but Paige doesn't believe in happiness anymore. On her first day at school, a chance encounter with a bullied eighth grader reawakens a gift Paige had forgotten, and ingratiates her into a pack of local outcasts. For weeks, they've been trying to cast a ritual to fulfill their innermost desires, but all they've done is waste time. After witnessing Paige touch the Ouija board and trigger a paranormal event, the girls are convinced another try with their new fifth member will finally work. Once the darkness is unleashed, it's not long before they learn it will give them exactly what they asked for-whether they want it or not.
God's will be done.After eleven years as a priest living by these words, Father Antonio Molinari never imagined who would teach his strongest lesson of faith-a vampire.As a member of a secret order within the Vatican, he investigates and debunks supernatural events. A case of possession brings him to the French countryside, where two local clergy offer him the chance of a lifetime. They claim to have captured a vampire, and beg his expertise in helping them study the fiend.When their monster turns out to be a little girl, cursed to spend eternity hiding from the sun, he cannot bring himself to destroy her. The priests, mistaking his compassion for diabolism, panic, and his efforts to protect an innocent child prove fatal.He awakes caught between light and darkness.Hunted by the Church he once served as well as the fiends he once destroyed, Father Molinari clings to his faith there is still room for him in God's plan.But God is quiet, and the darkness tempting.
When an angel returns to Earth, millions will die.A being born of darkness bends the Angel to his will, intent on covering West City with a rain of fire. The authorities close in on Archon, forcing him to act in haste. His meticulous plan to seek sanctuary for psionics in deep space frays at the seams, providing the perfect venue for a demon to reshape the world.Seven individuals-The Awakened-fight for their place in a society unprepared for them.One discovers the light within and risks everything she loves to help others.One learns she lives a comfortable lie, but chooses a painful truth.One gives himself to darkness in hopes of saving the only family he has left.One struggles with anger, trying to fit into a civilization that never wanted her.One searches for absolution from the harshest judge of all-himself.One will do anything it takes to protect his people....and One just wants to watch the show.
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