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In our third volume of Traveler's Tales short stories, journey with Teyla Emmagan to the ruined city of her ancestors or travel with Sam Carter as she returns Selmak's remains to the Tok'ra. Join John Sheppard as he guides the Atlantis team through the streets of New York City, or follow SG-1's gate-hopping pursuit of an escaped mass-murderer...STARGATE SG-1 ATLANTIS: Homeworlds is packed with action, adventure and humor in ten short stories penned by ten fantastic authors.STARGATE ATLANTIS: The Mysteries of Emege by Jo GrahamSTARGATE SG-1: In Passing by Susannah Parker SinardSTARGATE ATLANTIS: Worshipper by Melissa ScottSTARGATE SG-1: Blinded by the Light by Barbara EllisorSTARGATE ATLANTIS: Second Time Sateda by Ron FrancisSTARGATE SG-1: Sun-Breaker by Keith R.A. DeCandidoSTARGATE ATLANTIS: The Player on the Other Side by Amy GriswoldSTARGATE SG-1: Sweet Herbs and Freedom by Suzanne WoodSTARGATE ATLANTIS: Going Home by Aaron RosenbergSTARGATE SG-1: They Shoot Heroes, Don't They? by Geonn Cannon
Fear to tread...With their core directive restored, the Asurans have begun to attack the Wraith on multiple fronts. Under the command of Colonel Ellis, the Apollo is dispatched to observe the battlefront, but Ellis''s orders not to intervene are quickly breached when an Ancient ship drops out of hyperspace.Inside is Angelus, fleeing the destruction of a world he has spent millennia protecting from the Wraith. Charming and likable, Angelus quickly connects with each member of the Atlantis team in a unique way and, more than that, offers them a weapon that could put an end to their war with both the Wraith and the Asurans.But all is not what it seems, and even Angelus is unaware of his true nature - a nature that threatens the very survival of Atlantis itself...AngelusOut in the lightless gulfs of space, two great powers coiled around each other like monstrous serpents. And, like monsters, they fought and tore.A week before, Ellis had watched the blood of the two serpents spread across Colonel Carter''s starmap in a series of vivid splashes: a brilliant, icy blue for the Wraith, a gory scarlet for the Asurans. Each splash, Carter had told him, was the site of a known engagement. Between these battle markers lay the serpents themselves, twisting wildly through each other in three dimensions - an approximation of the two powers'' battle lines.The whole map, in fact, was an approximation, and therein lay the danger of it. "Most of this information is days old," Carter had told him, pointing vaguely at a cluster of splashes. "At best we find out about one of these engagements a few hours after it''s over and done. Really, we''ve got no idea exactly where the fighting is going on."Ellis had peered closely at the map, a gnawing feeling of worry under his sternum. Carter had scaled the display to take in dozens of star systems, and already half of them were enveloped by the serpents and their terrible wounds. "Is there anything you can be certain of?""Just this." Carter had touched a control, and a small green dot had blinked into life in the centre of the display."Let me guess." Ellis straightened up. "Atlantis."
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