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The three-times World Chess Solving Champion distils the most useful middlegame concepts and knowledge into 100 lessons that everyone can understand.Following on from his successful Understanding Chess Endgames, John Nunn turns his attention to the middlegame - the phase of the chess battle where most games are decided, yet the one that has received the least systematic treatment from chess writers. With the outstanding clarity for which he is famous, Nunn breaks down complex problems into bite-sized pieces.In the case of attacking play, we are shown how to decide where to attack, and the specific methods that can be used to pursue the enemy king. Positional play is described in terms of the major structural issues, and how the pieces work around and with the pawns. Nunn explains how to assess when certain pieces are better than others, and how we can make use of this understanding at the board. Readers will never be short of a plan, whatever type of position arises.Each lesson features two inspiring examples from modern chess, annotated honestly and with a keen focus on the main instructive points. Both sides' ideas are emphasized, so we get a clear picture of the ways to disrupt typical plans as well as how to form them.
The Caro-Kann is a rare beast among chess openings. While respected as a sound and safe way to start the game, it also avoids symmetry or simplification. This allows Black many ways to keep the game unbalanced and play for a win.Two Norwegian opening experts provide a set of options that take full advantage of this flexibility. In the main line, you are given a choice between the 4...Bf5 and the 5...exf6 systems - but both strictly in their modern dynamic forms! In the latter, Hansen is a world-leading authority, with a wealth of experience to explain the typical mistakes White makes when facing this deceptively tricky line. By studying his material, you will be well ahead of the game in this rapidly-evolving system. For instance, the critical improvements over the Duda-Carlsen game in 2020 were already in Hansen's files from two years earlier.The other recommended systems for Black are also aggressive and very much the '21st-century Caro-Kann'. It's 3...c5 against the Advance, in which Hansen is also an outstanding specialist. The Panov Attack is answered with ...g6 lines - strategically ideal, and nowadays backed up by amazing modern computer analysis. Against the Two Knights, we are offered an ...exf6 option as well as the ...Bg4 approach. The repertoire is completed with good sensible recommendations against almost every other conceivable move White can throw at the Caro-Kann. This extremely up-to-date book has an innovative structure, with 'lessons', model games and theory 'magnifiers'.Sverre Johnsen is a chess analyst, researcher, organizer, trainer and writer from Norway. He is co-author of Win with the London System and Win with the Stonewall Dutch, two of the best-selling openings books of recent years. Grandmaster Torbjorn Ringdal Hansen is also from Norway. He is one of the founders of the chess retail business Sjakkhuset and works full-time as a chess trainer. He was the first coach of Magnus Carlsen (in 1999) and has worked with three other players who went on to become grandmasters.
Assuming no specialized endgame knowledge, John Nunn presents 100 key endgame concepts, and explains how they are used to win games or save difficult positions. He covers all the main types of endgames and typical thinking methods, and so equips readers with all the skills needed to excel in this vital phase of the game up to good club level and beyond. The endgame is the stage of the game where precision is most important, and where errors are punished most drastically. It is also deceptive: many endgame positions look too simple to require prior knowledge, but yet contain fiendish concealed pitfalls that can reverse the result of the game on the spot. Some key positions simply have to be memorized, as they can hardly be worked out at the board, especially when playing with today's faster time-controls. In such perilous terrain, an expert guide is necessary. John Nunn could not be better qualified: he is a battle-hardened grandmaster of top-level over-the-board chess and a solving world champion. From his wealth of endgame expertise, he has distilled a course of fundamental knowledge that is highly targeted on practical success for all levels of players.
A charming book that will teach children the intriguing game of chess.
James Rizzitano's goal in this book is to provide you with a one-volume, theoretically sound, dynamic opening repertoire beginning with 1 e4.Studying the choices of the current top players, he identifies these secrets of their success: Play openings where you have a relatively safe king. Take the bishop-pair in a semi-open position if it is offered to you. Avoid creating unnecessary weaknesses in your own position. Accept questionable gambits and material sacrifices. Absorb any space advantage conceded by the opponent. His choice of lines to recommend is based on these principles, and supported by detailed work with the current top computer engines. While serious work on chess openings confirms the basic truth that White can't simply force a large advantage from the start position, we can greatly narrow Black's path to safety, and tilt the practical struggle in our favour. To have a chance of half a point, our opponents will need to solve difficult tactical and strategic problems deep into the middlegame.The main lines recommended are: Giuoco Piano (via Bishop's Opening move-order) Modern Advance Caro-Kann Tarrasch French Rossolimo and Moscow Sicilians, and 2...e6 3 c3 Traditional main lines vs Scandinavian and Alekhine Tricky piece-play options against the Pirc and Modern International Master James Rizzitano dominated New England chess from 1976 to 1989, winning 157 of 336 events in which he competed. His career highlights include victories over Alburt, Benjamin, Benko, Christiansen, Dlugy, I.Gurevich, and Wolff. In more recent years Rizzitano made a return to competitive chess, and has written five books for Gambit, including How to Beat 1 d4 and Play the Najdorf Sicilian.
Surprising the opponent is a primary aim of modern opening preparation. You can't afford to be a stationary target - gone are the days when players worked out an elaborate repertoire from which they never varied.These 125 opening surprises land like bombshells in the apparent calm of standard openings and disorientate your opponents as they grapple with original problems. This book is a treasure-trove of unusual ideas at an early stage of the opening, each with a firm logical foundation, yet running against the grain of conventional play. Each idea has quick-strike potential and is supported by enough concrete analysis to enable you to try it with confidence.For this new edition, Burgess has thoroughly revised and expanded the original content with a great many new verdicts and additional analysis and ideas. Every single move has been re-examined and checked against current theory. The brand-new sections mostly deal with ideas that were unknown before 2016 or 2017.Reviews of the first edition (101 Chess Opening Surprises):"explodes right in your face, with ideas in all openings ranging from the sublime to the ridiculous" - GM Lubosh Kavalek, Washington Post"I was stunned by some of the author's ideas ... excellent" - GM Paul Motwani, The ScotsmanFIDE Master Graham Burgess is Gambit's Editorial Director, and one of the founders of the company. He holds the world record for marathon blitz chess playing, and lives in Minnesota. This is his 24th chess book, his earlier works including well-regarded opening guides and best-selling general texts.
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